Asus ROG Swift PG278Q monitor, 1440p/144hz/G-Sync

Dolphin is one of the few important emulators that doesn't support true full screen mode, unfortunately, so it can't use gsync. Emulators that do support true full screen mode are excellent with it.

I believe true full screen mode was just added to Dolphin (D3D gfx) in the latest dev builds a few revs back.
 
Does G-sync work with borderless fullscreen? Because if it doesn't its worthless to me

It doesn't.

edit:
Got the monitor earlier this week and it pretty much delivers on everything. I'm not a connoisseur of well calibrated colors, but I find it stacks up pretty well next to my other monitor with a VA panel. It certainly has a lot better colors than the XL2410T that I switched from. Anyone who is looking at only the TN-panel aspect of this monitor to dismiss it are overreacting unless they do professional photo editing.
 
It doesn't.

edit:
Got the monitor earlier this week and it pretty much delivers on everything. I'm not a connoisseur of well calibrated colors, but I find it stacks up pretty well next to my other monitor with a VA panel. It certainly has a lot better colors than the XL2410T that I switched from. Anyone who is looking at only the TN-panel aspect of this monitor to dismiss it are overreacting unless they do professional photo editing.

If not tried it on my swift yet but there was an ICC profile posted a pages back. I think the colours are generally ok but i turned the preset to user and don't user any of the standard presets.
 
It doesn't.

edit:
Got the monitor earlier this week and it pretty much delivers on everything. I'm not a connoisseur of well calibrated colors, but I find it stacks up pretty well next to my other monitor with a VA panel. It certainly has a lot better colors than the XL2410T that I switched from. Anyone who is looking at only the TN-panel aspect of this monitor to dismiss it are overreacting unless they do professional photo editing.
This is pretty much true in all cases of dismissing TN panels because TN, meanwhile ignoring all of the downsides of IPS panels. People get in a kind of "well, I once read this is better, and bought into it" mentality and then defend it irrationally.
 
Dolphin is one of the few important emulators that doesn't support true full screen mode, unfortunately, so it can't use gsync. Emulators that do support true full screen mode are excellent with it.

Thanks, hopefully by the time I pick up a monitor this has been properly rectified.

I was hoping this could help with the mario galaxy games as I lose the odd frame.
 
If anyone owns the Asus VG248QE and does console gaming can you please post up your monitor settings cause it looks so washed out.
 
If anyone owns the Asus VG248QE and does console gaming can you please post up your monitor settings cause it looks so washed out.


I don't own this monitor but chances are you need to set your console's output to full RGB instead of limited RGB.
 
There seems to be random bugs with gsync on this monitor. Don't know if it's a problem om older gsync monitors as well, but games will randomly produce an "out of range" error on the monitor when gsync is active. Happens in any resolution or refresh rate. Sometimes you can simply alt+tab to fix it, but other times you can't do anything. Games that have worked fine before, will suddenly stop working at other times. Disabling gsync in nvidia control panel makes any game run properly.

More info in this thread:
http://rog.asus.com/forum/showthread.php?50213-Asus-PG278Q-Out-of-Range-bug/page2

If anyone buying this monitor primarily for gsync, I would advice against it until further information is available.
 
There seems to be random bugs with gsync on this monitor. Don't know if it's a problem om older gsync monitors as well, but games will randomly produce an "out of range" error on the monitor when gsync is active. Happens in any resolution or refresh rate. Sometimes you can simply alt+tab to fix it, but other times you can't do anything. Games that have worked fine before, will suddenly stop working at other times. Disabling gsync in nvidia control panel makes any game run properly.

More info in this thread:
http://rog.asus.com/forum/showthread.php?50213-Asus-PG278Q-Out-of-Range-bug/page2

If anyone buying this monitor primarily for gsync, I would advice against it until further information is available.

I've never seen this error and i've played multiple games with g-sync on. Good to know though.
 
Yeah, I don't think it applies to every monitor/configuration. I've only experienced it the last day or two after having had the monitor for a week.
 
Yeah, I don't think it applies to every monitor/configuration. I've only experienced it the last day or two after having had the monitor for a week.

I pretty much leave my monitor on 144Hz with G-Sync on. Games that don't support 144Hz will change it down to 60Hz.

What games are you seeing it on specifically? Maybe i can help to see if it happens on mine too?
 
Right now I'm seeing it in every game I've tried (Planetside 2, Diablo 3, Serious Sam 3), but they worked earlier this week, so I don't think it's anything game specific. I leave my monitor at max fps and with gsync on as well, except for the few times I switched over to test out ULMB.

Some people are reporting that after restarting computer and/or unplugging the display cable the issue has gone away for a period of time. I haven't tried that yet though It might be that different/switching configs allows the gsync chip to go to some fail state or something. I don't know. It's hard to know whether it is a driver issue or a hardware issue until Asus/nvidia comments on it.

For the record I have a gtx680. Don't know what cards other people with the same problem have.

Edit: Seems to randomly have started working for all mentioned games again now though. Only thing I've done is that I left my computer alone for forty minutes or so and the monitor went to sleep.
 
ASUS ROG SWIFT PG278Q G-SYNC Monitor Review (Overclockers Club)

When you get down to it, the facts are that even with a TN panel being used for the high refresh rate, the ASUS ROG Swift PG278Q G-Sync monitor delivers great picture quality and truly impressive gaming. I could go on all day long about how smooth each of the games played while testing this monitor, but ultimately not be able to show you without having you sit at the desk with me. No stuttering, no tearing, no lag; it's like getting that new car and having all the sales hype end up being right on the money. When I flip back and forth between my 60Hz monitor and the PC278Q, its like a night and day experience.
 
Right now I'm seeing it in every game I've tried (Planetside 2, Diablo 3, Serious Sam 3), but they worked earlier this week, so I don't think it's anything game specific. I leave my monitor at max fps and with gsync on as well, except for the few times I switched over to test out ULMB.

Some people are reporting that after restarting computer and/or unplugging the display cable the issue has gone away for a period of time. I haven't tried that yet though It might be that different/switching configs allows the gsync chip to go to some fail state or something. I don't know. It's hard to know whether it is a driver issue or a hardware issue until Asus/nvidia comments on it.

For the record I have a gtx680. Don't know what cards other people with the same problem have.

Edit: Seems to randomly have started working for all mentioned games again now though. Only thing I've done is that I left my computer alone for forty minutes or so and the monitor went to sleep.

Wonder if there's some kind of firmware bug and thats why its a bit delayed to the US.
 
Right now I'm seeing it in every game I've tried (Planetside 2, Diablo 3, Serious Sam 3), but they worked earlier this week, so I don't think it's anything game specific. I leave my monitor at max fps and with gsync on as well, except for the few times I switched over to test out ULMB.

Some people are reporting that after restarting computer and/or unplugging the display cable the issue has gone away for a period of time. I haven't tried that yet though It might be that different/switching configs allows the gsync chip to go to some fail state or something. I don't know. It's hard to know whether it is a driver issue or a hardware issue until Asus/nvidia comments on it.

For the record I have a gtx680. Don't know what cards other people with the same problem have.

Edit: Seems to randomly have started working for all mentioned games again now though. Only thing I've done is that I left my computer alone for forty minutes or so and the monitor went to sleep.

I'm on a 780Ti and the only difference i can see is i haven'e tried out the ULMB mode yet. I've just had it set on G-sync the whole time.

You fully up to date with drivers for your GPU?
 
How do you guys see the future of monitors, in a long term scenario? I ask this because I usually keep a monitor for 4 years (or more). I have a 1080p one now and this one is 1440p, but I wonder if that resolution will still be enough in 2018. Do you guys expect 4K to be more frequent by then? I'll probably get a new monitor next year (or 2016), so I want to know which resolution should I keep an eye on.
 
anyone tried the 3d vision at 1440p? looks a step up from 1080? how's the 3D crosstalk?
decided to get one anyway but it'd be nice to hear impressions
 
How do you guys see the future of monitors, in a long term scenario? I ask this because I usually keep a monitor for 4 years (or more). I have a 1080p one now and this one is 1440p, but I wonder if that resolution will still be enough in 2018. Do you guys expect 4K to be more frequent by then? I'll probably get a new monitor next year (or 2016), so I want to know which resolution should I keep an eye on.
It'll take awhile before 4K is a realistic option for everyday users. Right now you have to spend $1000 on GPUs at the minimum to get decent performance in newish games. I'd bet it'll be when the 980 or Titan 2 releases that you'll be able to push a 4K monitor fairly well on a single card.

I'd imagine there will continue to be the usual split between high resolution folks and high refresh rate folks. The latter will continue to prefer monitors in the 23-27" range with 120-144Hz refresh rates. The former just want that IQ. There isn't technology to support 4K at high refresh rates.

If you were to ask me, any gamer is going to be better served by higher refresh rates. The illusion of motion at 120 FPS is just astonishing.

There isn't any ONE future, though.
 
It'll take awhile before 4K is a realistic option for everyday users. Right now you have to spend $1000 on GPUs at the minimum to get decent performance in newish games. I'd bet it'll be when the 980 or Titan 2 releases that you'll be able to push a 4K monitor fairly well on a single card.

I'd imagine there will continue to be the usual split between high resolution folks and high refresh rate folks. The latter will continue to prefer monitors in the 23-27" range with 120-144Hz refresh rates. The former just want that IQ. There isn't technology to support 4K at high refresh rates.

If you were to ask me, any gamer is going to be better served by higher refresh rates. The illusion of motion at 120 FPS is just astonishing.

There isn't any ONE future, though.

Thanks. And yeah, I agree. I definitely prefer a higher refresh rate. I just don't want to be a monitor that is one resolution and a great refresh rate, while I can have a better resolution using the same rate. But you're probably right, we'll probably have to wait more until we get 4K@60 or 120 fps.
 
Dolphin is one of the few important emulators that doesn't support true full screen mode, unfortunately, so it can't use gsync. Emulators that do support true full screen mode are excellent with it.

D3D mode now supports exclusive full screen in the latest dev builds. OpenGL also supports exclusive full screen, but only if you have "use fullscreen" and "keep window on top" checked. Just remember to hit the spacebar after hitting escape in opengl or you will have to use task manager to get back out of fullscreen. I've been using g-sync with opengl in dolphin since march.
 
4K at 60Hz is already a reality, even on a single tile. But anything above that is still out of reach.

Maybe in 4-5 years, after a new Displayport spec or maybe HDMI 2.something.
 
Fuck me,now I'm interested. I'd need to sell my 290 and Shimian to switch over but Linus made it sound amazing.

How often do you guys use the 3D? Is it a good experience?

AFAIK you can't use 3D at the same time as G-Sync. The same goes for ULMB.

G-Sync was the thing i wanted most at 1440p so i haven't really bothered with 3D or ULMB.

The good thing is it has the versatility to cater for people who want those features (just not all at the same tine).
 
How do you guys see the future of monitors, in a long term scenario? I ask this because I usually keep a monitor for 4 years (or more). I have a 1080p one now and this one is 1440p, but I wonder if that resolution will still be enough in 2018. Do you guys expect 4K to be more frequent by then? I'll probably get a new monitor next year (or 2016), so I want to know which resolution should I keep an eye on.
I expect Eizo to release a 1440p (or 4k) VA panel monitor with G-sync, 120 Hz and their black frame insertion tech and finally end this shitty trade-off thing which has been going on ever since CRTs died.

Replace "expect" in the previous sentence with "hope for" :/
 
I expect Eizo to release a 1440p (or 4k) VA panel monitor with G-sync, 120 Hz and their black frame insertion tech and finally end this shitty trade-off thing which has been going on ever since CRTs died.

Replace "expect" in the previous sentence with "hope for" :/

Any rumours for that?
 
How do you guys see the future of monitors, in a long term scenario? I ask this because I usually keep a monitor for 4 years (or more). I have a 1080p one now and this one is 1440p, but I wonder if that resolution will still be enough in 2018. Do you guys expect 4K to be more frequent by then? I'll probably get a new monitor next year (or 2016), so I want to know which resolution should I keep an eye on.

In my perfect world MS would update Windows to scale the UI 2x the same way Apple did with the Retina display Macs so that 4k monitors could be used with the desktop at a decent size...
 
AFAIK you can't use 3D at the same time as G-Sync. The same goes for ULMB.

G-Sync was the thing i wanted most at 1440p so i haven't really bothered with 3D or ULMB.

The good thing is it has the versatility to cater for people who want those features (just not all at the same tine).

I know,I just meant in general how is the 3d.
 
Yes please.

Mostly the voices in his head, I think :P

haha! But hopefully it happens!

Nope - they haven't even signed for g-sync yet.

Oh, I see! Thanks!

In my perfect world MS would update Windows to scale the UI 2x the same way Apple did with the Retina display Macs so that 4k monitors could be used with the desktop at a decent size...

Right... Hopefully Windows 9 can have some news related to that.
 
You fully up to date with drivers for your GPU?
Of course. Seems strange if it was an issue on my end tbh. And lots of people have had similar problems, and nobody seems to have them consistently.

In my perfect world MS would update Windows to scale the UI 2x the same way Apple did with the Retina display Macs so that 4k monitors could be used with the desktop at a decent size...

Windows 8 can do that already.
 
Of course. Seems strange if it was an issue on my end tbh. And lots of people have had similar problems, and nobody seems to have them consistently.



Windows 8 can do that already.

Really? I thought it could do 150% scaling but not 2x. I don't have a 4k monitor though so obviously I've never really tried.
 
How do you guys see the future of monitors, in a long term scenario? I ask this because I usually keep a monitor for 4 years (or more). I have a 1080p one now and this one is 1440p, but I wonder if that resolution will still be enough in 2018. Do you guys expect 4K to be more frequent by then? I'll probably get a new monitor next year (or 2016), so I want to know which resolution should I keep an eye on.

In the last decade or so of paying attention to the PC side of my hobby, I've learned everything that seems so out of reach becomes a reality sooner or later; and you think how crazy it was at one point that the bleeding edge was so far behind what's considered mainstream today.

My first SSD was purchased in 2008, it was a $500(!) 128GB model, with read/writes 1/10th as fast as what we have today on a 512GB SSD that costs $200.

My laptop has a freaking PCI-E SSD that's r/ws were unimaginable just four or five years ago.

1080p LCDs cost ~$100 for a junky one; my first 1200p monitor was $400+ for an entry-level model.

My point is, in 3 or 4 years, I think 120hz 4K will be a ~$400 monitor (like 120Hz 1080p is today), and you'll be able to drive it with a single, high-end $500 card just fine.

But in the next two years starting today? I agree with other posters: You kinda have to pick: high refresh rates or best image quality? There's definitely a compromise for either.
 
Huh, I think I might have to upgrade my pc and get one or two of these.

I don't see it listed on newegg / amazon, are they available yet?

Edit: https://www.facebook.com/asus.n.america/posts/10153094057217178
Holy shit $799 USD, maybe not two. lol (End of August.)

The only connection is Display Port so you would need more than one GPU to power 2 of these.

Also if you had 2:
tumblr_mp1hcg73TA1swps22o1_400.gif
 
Of course. Seems strange if it was an issue on my end tbh. And lots of people have had similar problems, and nobody seems to have them consistently.



Windows 8 can do that already.

The only other thing if note i can suggest is that im on Windows 7 (not 8). Do you know if all the reports of this issue are on Windows 8?
 
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