I fear Skyrim has a lot more scaling than was originally made out to be. I'm level 35 or something now, and even still, I've not once entered a dungeon where it was either completely too easy, or too hard. You'd think I should be murdering low level fools all over the place, or being dominated in areas I simply shouldn't be near. But, it's like, at the end of every dungeon there's always a piece of ebony loot, there's always a relatively difficult boss-mob, I always need to use potions on the mini-bosses throughout a dungeon, and the grunts always die in a few whacks of my waraxe.
It's the reason I've not been playing the game much this week - the game has so much repitition and lack of variety when it comes to combat encounters, because all it does is pick some humans, put them in low level gear, make their defence and attack power scale up, and throw them at you.
I haven't even started the main quest, but I'm not looking forward to it. I'll likely be the last thing I do in the game, and I wager it's where all the good loot is. Maybe I should save a quest line so I have something to use all the cool things on afterwards.
Skyrim is still one of the best games of the year, but boy I hope the mod tools come out soon.