I've played ICO, but this is good news anyway.Bernbaum said:Good news: Ico holds up remarkably well and the HD classics version is fantastic.
I've played ICO, but this is good news anyway.Bernbaum said:Good news: Ico holds up remarkably well and the HD classics version is fantastic.
I'm actually pretty anti post 32bit era FF so...:lol but having played a handful of modern FF's, I am a fan of some of the music that comes from the series.Marshmellow said:Solved! and even better, i shall deduce that you are a FF fan which means you are A-OK! in my books
I am studying an engineering diploma for civil as i am a design/drafter for civil.
Work allows something like 4hrs per week for paid study time, i am going to get them to bank it for me so i can just deal with it during study time and then when tests come along i can take an entire week off for prep or assignment work i think.
DeathJr - Or if you are the kind of guy who leaves everything to the last minute, you will have a though time.
Thanks for pointing out that i am totally boned I am going to have to try and adapt a method of studying regularly because the only way i work is if i repeat something until i understand it and keep using it.
midonnay said:a spaced repetition flashcard system (SRS) is your friend. Tonnes of programs for iphone but I prefer just using Anki on my netbook. Awesome for last minute study if you put it in cram mode (or long term recollection if you keep at it).
http://ankisrs.net/
commanderdeek said:I'm actually pretty anti post 32bit era FF so...:lol but having played a handful of modern FF's, I am a fan of some of the music that comes from the series.
Civil eng is kinda mathy right? I'm guessing there would be lots of math-related problems to do and stuff, so I guess just keeping up to date with that would be a must. Don't worry, I'm pretty much like you in that I need to repeat example problems a few times before it sinks in.
I always wanted someone to review a game which covered the reviewer's opinion of the game in the first five minutes, then a few hours into the game, then 20 or so hours into it. If a game (like Uncharted) only lasts eight hours or whatever, then they could write their opinion of the game on a second playthrough or how they feel about it after having played it.Shaneus said:Immersion? That would cover sound, graphics and (I guess) things like UI and the general "feel" of the game. That, replayability and story should cover it.
Just finished my third cup!legend166 said:My lifelong abstinence from coffee is still going strong.
legend166 said:My lifelong abstinence from coffee is still going strong.
Choc said:if you are with VHA, Telstra or Optus and its not an iphone
guess what, you dont have a 12 month warranty
forget what it says in the phone manual, its what the telco has setup that matters. and by law they must now do 24 month.
Honestly, I think that would be awesome. Majority of games would have a positive or negative curve in that respect. Vanquish or Bayonetta, likely highly addictive but possibly (for the average person) not a lot of replay value (which doesn't concern me as I rarely get 10+ hours out of any game anyway). But with, say, Forza 4, you could easily chalk up 20+ hours. Maybe even X days after purchase/install could be a factor. That way the long-term appeal could be judged regardless of how many hours you've put in ie. Did that last session I had make me want more?codswallop said:I always wanted someone to review a game which covered the reviewer's opinion of the game in the first five minutes, then a few hours into the game, then 20 or so hours into it. If a game (like Uncharted) only lasts eight hours or whatever, then they could write their opinion of the game on a second playthrough or how they feel about it after having played it.
A few minutes into the game would be where you discuss the graphics, controls and interface since they're your first impression, then a few hours in you would discuss how the story's holding up, etc. If the graphics are outstanding and constantly amazing you would of course bring that up.
No idea if it would make sense in the context of a review, but I've always thought it would.
Zzoram said:Smaller budget non-shooter "We'll be talking about this game in 10 years. 8.5"
4 major annual AAA shooter sequels "One of the new modes is good, others are absolute trash. 9.5"
Shaneus said:Honestly, I think that would be awesome. Majority of games would have a positive or negative curve in that respect. Vanquish or Bayonetta, likely highly addictive but possibly (for the average person) not a lot of replay value (which doesn't concern me as I rarely get 10+ hours out of any game anyway). But with, say, Forza 4, you could easily chalk up 20+ hours. Maybe even X days after purchase/install could be a factor. That way the long-term appeal could be judged regardless of how many hours you've put in ie. Did that last session I had make me want more?
PS. What the shit, people! Get onto Sequence. It can be AusGAF's very own Uncharted 3.
evlcookie said:Failed my driving test, No surprise. Got me on signalling or some shit and I was so close to passing.
Booking it right now for end of november since that's the earliest time. If i fail that, I'm fucked.
Bernbaum said:Oh and also ecstasy. I once took three ecstasy tablets in the space of two hours
Feep sent me a code (I think) around Friday but I was still consumed with FM4. Thinking I needed a break from the intense controller-gripping I gave Sequence a bash. With a controller.Marshmellow said:What the hell Shaneus, i swear i posted links to sequence like 5 times last friday. lol
No-one seemed to be interested. I have DDR pad setup for it and the game is amazing.
I got it free from the GAF thread but i donated $20 to them and also bought Ronald Jenkees' albums for $20
Gazunta said:I just happened to have the first issue of Zzap! 64 on me from May 1985, and they spend two pages of the issue explaining their review system.
The first rule?
"Every game is played by THREE people. This is really the only way of avoiding inaccurate reviews caused by a single person's quirky tastes."
They fucking solved this review problem 26 years ago. What happened to games being reviewed by teams? Oh yeah that's right outsourcing games journalism to whatever collection of freelancers that you can find scattered around the world that will write for free EXPOSURE happened to it.
Pretty sure lead times for print are the same now as they were 26 years ago, so I think it's just moneyJintor said:Also, money and time constraints
hamchan said:I like the gameplay in Sequence but the dialogue is a bit weird I find.
Gazunta said:I drank 3 litres of Coca-Cola a day until one day I went blind because I didn't have any Coca-Cola by 10am. I gave up cold turkey after that.
Gazunta said:Pretty sure lead times for print are the same now as they were 26 years ago, so I think it's just money
Jintor said:Also, money and time constraints
I don't think "fewer reviews of higher quality" would really work in the internet age.Gazunta said:Pretty sure lead times for print are the same now as they were 26 years ago, so I think it's just money
VOOK said:I wrote an interesting story, my favourite Halloween games ever.
Haha, yes myki and metro are like that. Screw public transport, just get a car. Mitcham to Fitzroy is 20 minutes via the eastern freeway.HolyCheck said:emailed the transport ombudsmen.
I rang Myki today and said why do I need to pay $5 to get my account out of the negative (to which he snarkly replied, no only $4) and he said they can't do it. I need to go to a store or train station and put $4 onto it.
me: So because YOUR SYSTEMS screwed up and caused me to not be able to queue up passes, thus creating a gap of 3 - 5 days in which my account went into negative because I was having to buy tickets with cash, and test my card to see if my pass was working, you want ME to fix the issue?
him: Yes.
me: Ok just so you know, as this is your fault I will not be doing that, and I will board the bus with my pass that has a 28 day pass that can't be used due to your fault, with print out of adequate emails proving the fault is at your end.
him: You need to travel with a valid ticket
me: well it looks like I wont be
him: are you aware if you travel with that then you will get fined by the inspectors.
me: yes.
him: ok then
me: good. bye.
I'm happy to send you guys 3 copies of our games instead of the usual one if that will help.Jintor said:Looking at Hyper's occasional double-reviews, co-ordination and getting extra copies out of publishers is quite tricky, especially on time.
VOOK said:I wrote an interesting story, my favourite Halloween games ever.
Choc said:yeah it costs a lot to send 3 journos on a junket to the US.
also gaz you should know this, i'll tell you what happened
debug fucking units is what happened. and how rare they are in Australia
Ydahs said:After the reaction to Eurogamer's 8 for Uncharted, I can kind of understand the pressure video game reviewers are under with the scores.
Gazunta said:I'm happy to send you guys 3 copies of our games instead of the usual one if that will help.
Make a comic out of it.Gazunta said:AusGAF: Builder of dreams, destroyer of reputations
DeathJr said:Haha, yes myki and metro are like that. Screw public transport, just get a car. Mitcham to Fitzroy is 20 minutes via the eastern freeway.
VOOK said:This past week has revealed a lot to me about the industry I write in. A lot.
DeathJr said:If most reviews are so ridiculous, why even bother to read them? In fact why care about reviews at all?
Real steel received horrible reviews, yet I went to watch it and quite enjoyed it. Sure it wasn't a great movie, but I had fun and got my money's worth. Isn't that all that matters.
Jintor said:Are you seriously still getting harrassed by 'industry professionals'?
Also the way Rotten Tomatoes works is different to Metacritic. Metacritic basically averages the reviews, where Rotten Tomatoes just looks at whether it's positive or negative, and comes up with a percentage based on that. A 10/10 is given the same weight as a 6/10 in that the reviewer "liked" it.midonnay said:Where it gets stupid is when people use metacritic scores to espouse the greatness of one product over another.