NotMyUsername
Member
Yeah, the second area song you encounter has a specific instrument from PD and I got the same vibes.
So, I beat the game and am now on my search for 100%. I've been using Sir TapTap's map as a guide just to figure out what pieces of map I'm missing (because having zero hints for that sucks) and came across a few problems.
1: Can you make a version of the map that looks like a Metroid map where instead of specifying what items are at what parts of the map, you just have a white dot indicating that a square has an item? This would make exploration feel fair to a Super Metroid nut like myself.
2: Can you explain on your guide page whatmean. That probably didn't need spoiler tags but I'm being careful.the yellow and pink dots in the upper right of the map
3: I'm stuck on two items that seem to requireThough your guide just gives the answers away, it'd be cool to have hints as to how to figure those out instead of just being given them. Yes, I'm being an ass and asking for a spoiler-free guide here.password entry.
4: Any chance you'll eventually addglitch areas to the map? You're missing at least two as far as I can tell.
5: Lastly, a straight up question.Does the map in glitch areas give a dot in the corner if you fully explored them and got their items? Or does that apply to the map which teleports you to the glitch area?
Game is fun but not enough breadcrumbs for certain things. Still 10/10 and I hope Happ makes a sequel with SNES graphics.
I can help/comment a little.
2. No real need to cover in spoiler since I've seen others mention it without. I believe it's Yellow means you have all items in that region and Pink is 100% map uncovered. Could be swapped since I can't remember for certain. I believe that's correct.
3.
I'll be somewhat vague. One of the items you'll get a well hidden note that describes the item, its location, and the passcode used. There's three others that require a passcode to be entered in a room by observing stuff within the room. Not sure how exact you want me to get on listing those. I could give another hint for each individually or describe the rooms if unsure where you should be looking.
4/5.
Just noting that I had no idea there were two glitch areas. I only found one down in Ansu or Anbu, whatever it's called. I'm sure that's the more obvious of the two. I saw the map has a couple random spots in the ether noted as a secret area and the items within but there's no indication where the entrance was so I had no idea what I should be gathering from that. And sorry, don't know if they get marked complete. I don't believe so but don't take that for fact.
Edit: If you want more info on the passcode items I might as well just write it out and let you decide to check. I'll try to keep it organized to limit how much you get spoiled.
Item:
Flamethrower
Eribu
This is the one that you'll find mentioned in a note.
The note is found in Mar-Uru. It's in the room with the vertical four lasers and the orb in the offset section. You glitch the flying robots with a tail and then when you move between rooms they move to the same spot in the next room. So have one in the upper-right in the previous room and then it will shoot the orb. From there you dash downwards on the lowest section of the flooring and you'll go below the room and find the note.
Item:
Orbital Discharge
Eribu
Manually translate text found in environment.
Square room off the bottom-most section of Eribu. Text is in upper-left corner of the room within the wall. Just turn the Sudran translating code off and on while skimming a note to locate the letters. Have fun!
Item:
Quantum Variegator
E-Kur-Mah
Glitch gun is used
Large room on right side with all the bush creatures. Glitch any of the jumping ones and you'll see the passcode cycle on its body. First letter starts in yellow so you know how it begins.