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Baldur's Gate III |OT| Three times as awesome

Sentenza

Gold Member
Bonus: Geralt of Hobbitsville.
Made fooling around with the character creator.

7E220C9846650D5BA18B79AB957A29096F7760FE
 

Keihart

Member
Heard that the game it's buggy as fuck now but that it has as much if not more roll playing than Disco Elysium, pretty interested but for the price tag y hope it gets out of Early Access soon.
 

Sentenza

Gold Member
I hope that they stay in schedule, fingers crossed.
Not looking forward to getting my saves erased or constant crashes or t pose npcs by 60 bucks.
The most optimistic schedule was always "More or less one year from now".
Which means that even in the best case scenario don't even dream to see a full release before Autumn 2021, but there are good chances it may actually be Winter/Spring 2022.
 
I reckon they need to stop fucking around and slice the massive zones into smaller areas and bring back world travel. The game will look, play and perform better for it.
 

Sentenza

Gold Member
?
The game looks and performs wonderfully compared to how it looks and loading times are basically non-existing moving between areas.
Also, what makes you think they are "fucking around"? They aren't late. The Early access began a week ago and it was planned from the get go it will last one year or so.
That's the exact same development cycle they had with their past games, by the way.
 

BadBurger

Many “Whelps”! Handle It!
I like using Lae'Zel's jump boost skill to have her instantly roll up on a mob that thought they were elevated and out of reach (or using it on another companion). It's like "surprise motherfucka!".

I keep starting, playing about eight hours cumulatively on a character, then thinking I want to try a new class. Ranged seems to be the go-to for a more stress free run through, at least early on, so maybe I'll do warlock next. I don't see the point in having two dedicated mages.
 

BadBurger

Many “Whelps”! Handle It!
?
The game looks and performs wonderfully compared to how it looks and loading times are basically non-existing moving between areas.
Also, what makes you think they are "fucking around"? They aren't late. The Early access began a week ago and it was planned from the get go it will last one year or so.
That's the exact same development cycle they had with their past games, by the way.

Yep, my system is a little on the beefy side for 1080/1440 gaming, and it runs fine at max settings 1440. My GTX 1080 sounds like it's going to take off and drone bomb a wedding in Afghanistan sometimes, but it's fine.
 
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DJT123

Member
It's one of those games of my dreams. The Early Access version of BG3 already means as much to me in 2020 as BG2 did in 2000 and even does laps around what I thought a modern classic (Kingmaker) looks like. Thanks Swen & Larian. 👑

?
The game looks and performs wonderfully compared to how it looks and loading times are basically non-existing moving between areas.
Also, what makes you think they are "fucking around"? They aren't late. The Early access began a week ago and it was planned from the get go it will last one year or so.
That's the exact same development cycle they had with their past games, by the way.

They aren't fucking around by any means. They're moving onto much bigger & better things, quickly. Their Dev team skills & budget are ridiculous at this point.
 
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DJT123

Member
The ONLY thing bugging me at the moment is Early Access animation glitches & the goofy look on my Player Characters face. I love the writing and I love the characters. They totally nailed it.
 
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Sentenza

Gold Member
My major gripe, personally, is that I want the DOS-like party control gone from the game in favor of traditional RTS-like controls.

Give me that and a party of 6 characters and I'm ready to consider this a worthy successor of BG2.

On a related note, I'll take another chance to invite people to join the good fight: https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=679414#Post679414

(I'm not linking the thread for personal vanity, It's just that any additional reply keeps the thread visible and so the topic relevant for Larian)
 
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Nickolaidas

Member
My major gripe, personally, is that I want the DOS-like party control gone from the game in favor of traditional RTS-like controls.

Give me that and a party of 6 characters and I'm ready to consider this a worthy successor of BG2.

On a related note, I'll take another chance to invite people to join the good fight: https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=679414#Post679414
You can mod the divinity games for a party of six characters, with nothing affecting the gameplay.

Hopefully the same will happen to BG3.
 

Sentenza

Gold Member
You can mod the divinity games for a party of six characters, with nothing affecting the gameplay.

Hopefully the same will happen to BG3.
That's basically already implemented here (people pointed that you can start a multiplayer game AND hire NPC reaching a full six-men team, and the UI scales appropriately) but I'd hope for a better support than "force it through tricks and loopholes".
Especially since it's currently literally the most requested feature on the official feedback forum.

I personally insist that it's almost secondary to fixing party controls.
At this point these are fundamentally a prerequisite to NOT make managing an even larger party a nightmare. Imagine having to chain/unchain/stealth/un-stealth each one of your six party members individually, then having to make each one of them jump manually minutes later, etc.
 

BadBurger

Many “Whelps”! Handle It!
I just discovered you can throw people and enemies. Lae'zel can throw anything upwards of 100 pounds. You can throw children into people over and over and kill them.
 

Nickolaidas

Member
I just discovered you can throw people and enemies. Lae'zel can throw anything upwards of 100 pounds. You can throw children into people over and over and kill them.
Are you the guy who gave BG3 a thumbs up on Steam and said 'You can throw children. At other children'? If so, can I have your autograph?
 

Nickolaidas

Member
Future playable races in future Baldur's Gate 3 update:

Aarakocra, Aasimar, Firbolg, Genasi, Half-Orc, Kenku, Lizardfolk, Tabaxi, Tortle, Triton, Warforged, Yuan-Ti Pureblood, Dragonborn, and MAYBE KuoToa


The last one may be a false positive. Also, really curious about
Warforged
since it is not a Realms race.

At any rate, as long as the Psycho Dog is not a playable race, I will not be 100% satisfied.



EDIT: some more info here.
 
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DJT123

Member
My only hope is that this game is not infected by the SJW mind virus that's ruining Wizards of the Coast.
It's not from what I played. It's very Early Access and I don't want to play too much before final release, but Larian nailed the high fantasy tone. There's tons of D&D diversity but everything fits. BG 3 is going to be a classic.
 

GreyHorace

Member
It's not from what I played. It's very Early Access and I don't want to play too much before final release, but Larian nailed the high fantasy tone. There's tons of D&D diversity but everything fits. BG 3 is going to be a classic.

Well I'll take your word for it since I don't have a PC that can play this. Hoping for a console release down the road.
 

Dargor

Member
Always wanted to ask this, and I think maybe this is the thread for it. I don't follow D&D games lore and rules much, so I dunno why this is, but, why can't you play as an Orc?

They only let you play as a half-orc, is there any reason for that? Lore or rule?
 

DJT123

Member
Well I'll take your word for it since I don't have a PC that can play this. Hoping for a console release down the road.
It will definitely come to console- lots for you to play in the meantime. Quite annoyed I can't yet use my gamepad to play BG 3, tbh
 
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Nickolaidas

Member
Always wanted to ask this, and I think maybe this is the thread for it. I don't follow D&D games lore and rules much, so I dunno why this is, but, why can't you play as an Orc?

They only let you play as a half-orc, is there any reason for that? Lore or rule?
Up until recently, orcs were considered too brutish and evil to be an option as player characters.

That's about to change though, because some people complain that orcs are implied to be a racist depiction of tribesmen in the real world, and wotc is changing this so that the sensitive people won't be offended.
 
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Dargor

Member
Up until recently, orcs were considered too brutish and evil to be an option as player characters.

That's about to change though, because some people complain that orcs are implied to be a racist depiction of tribesmen in the real world, and wotc is changing this so that the sensitive people won't be offended.

I see, thanks. Orcs are my favorite fantasy race and if thats the reason why you couldn't play them, it was a very stupid one.

Its a shame the reason why they are looking to change this is because of some fake outrage, though. Slippery slope and all that.
 
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Tschumi

Member
I was just browsing GOG and saw this is up for $60 early access... It's got 3.9/5 stars, from 56 pages of reviews... that's a pretty weak showing considering the pedigree of the license, imo.

But what I'm posting to ask is this: Have any of u guys been doing early access? What're your impressions? Keep in mind that I'm writing from the perspective of a RTWP fan of the original games.
 

niilokin

Member
I was just browsing GOG and saw this is up for $60 early access... It's got 3.9/5 stars, from 56 pages of reviews... that's a pretty weak showing considering the pedigree of the license, imo.

But what I'm posting to ask is this: Have any of u guys been doing early access? What're your impressions? Keep in mind that I'm writing from the perspective of a RTWP fan of the original games.

The world building and writing is very good IMO, and the ways you can interact with stuff is big plus from DOS series, but the aoe surfaces not so much. Combat was not very enjoyable most of the time for me, though, espsecially since it's EA I got plenty of moments where enemy turn just dragged on or one of my characters became unable to do anything.
 
Is there any way to turn off the camera focus on the main character during conversations? The one-size-fits-all facial expressions are killing me. I make a badass character and he's constantly making shocked/goofy expressions at everything someone says like he's some innocent, doe-eyed princess. >_<
 

borborygmus

Member
Does the AI cheat in this game like in D:OS II? The latter is incredibly frustrating because initiative is gimped and enemies have ludicrous stats, particularly AP, memory and cooldowns. Whenever I win it feels like I cheesed the AI and it isn't rewarding, but it's either that or spending the entire fight letting the AI cheese me and at no point does any real strategy come into play. It all feels like cheese wars.

On a related now, how shoddy is the scripting here? In D:OS II in the first act, if you just take 1 step beyond an arbitrary and unmarked point, even if nobody saw you, you're considered an escapee and all the guards become aggro the next time you come back, and a lot of side quests are forcibly closed. I'm not that far in but it's already full of very poorly scripted scenarios like this.

Thanks in advance.
 
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PotatoBoy

Member
Anyone have a link to a video or write-up of someone who has broken down why the characters in this game are so unbelievably ugly and lame? They look like my neighbors in their halloween costumes.

These might be the worst character models in an RPG I have ever seen. They utterly sap your imagination when you look at them.
 

Sentenza

Gold Member
Anyone have a link to a video or write-up of someone who has broken down why the characters in this game are so unbelievably ugly and lame? They look like my neighbors in their halloween costumes.

These might be the worst character models in an RPG I have ever seen. They utterly sap your imagination when you look at them.
Holy shit, this isn't even good effort as trolling.
 
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