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Banjo-Threeie Debut Trailer!

Speevy said:
I think the subtitle presents a good enough clue that Rare wants fans to think of this game in a different way.

See: Subtitles which describe some element of the storyline

Metal Gear Solid 4: Guns of the Patriots
Paper Mario: The Thousand Year Door
The Elder Scrolls IV: Oblvion

vs.

subtitles which are used to describe a notable gameplay departure

Viva Pinata: Party Animals
Final Fantasy: Crystal Chronicles

Then you have the games which are simply given numbers because the company wants you to see it as the next step, or perhaps the definitive edition of the franchise, usually in the case that the story has no continuity

GTA 4
Ninja Gaiden 2

The franchise has been MIA for 8 years. If I had a hiatus of that long only to do the same thing, I'm put a hole in my head. This serves as a reintroduction of a franchise while doing something different. When I look at the videos and read the impressions. I see Banjo-Kazooie 3. Nuts and Bolts is an aptly named subtitle, but I see BK3.
 
Crushed said:
I also like how there is now some bizarre law of subtitles that all developers and publishers are bound to follow, with two specific types.


There aren't two specific types, but there is definitely different ways you can subtitle something to affect its perception.


For example:


Metal Gear Solid 4: Guns of the Patriots

gives a whole different vibe than

Metal Gear Solid 4: Tactical Warfare Enhanced

You don't think there's a rhyme or reason behind the way these games are named?
 
the disgruntled gamer said:
Wow, Rare tries to take Banjo in a different direction, and look at the hate.

Y'know, you guys aren't fooling anybody, I know that if Banjo 3 had been revealed as more of the same N64 game, now in 3D, you guys would hate all over it and Rare.
No, a completely separate part of Gaf would hate on it for those reasons.

Neogaf isn't one opinion, there are thousands of people with thousands of opinions, there are traditionalists (Who are up in arms here), and progressives (And there are few people in here, Crushed being the most prominent in this thread), who are welcoming the changes.

That said, Rare couldn't win with Gaf, sod it, nobody can (Look at any GTA thread).
 
Y2Kev said:
You twatburgers are everything I hate about the industry sometimes.

You have TWO good Banjo games. Rare is trying something new. I'm not even going to postulate about the quality of what they're doing, but I'm VERY happy to see them doing something new. Why do you want them to continually crap old designs over again in a new HD coat?

Give them a freaking break. Maybe you'll like BANJO 3 better than Banjo 1 and 2 and then you'll have to stab your eyes out and sleep with your mother.
hate hate hate hate HATE

HATE
 
Crushed said:
I also like how there is now some bizarre law of subtitles that all developers and publishers are bound to follow, with two specific types.
Oh I love that shit. Superfluous subtitles FTW.

Wasn't there some kind of Vampire game that had some unnecessary subtitles? And there's always Hunter: The Reckoning: Redeemer. :lol
 
Y2Kev said:
You twatburgers are everything I hate about the industry sometimes.

You have TWO good Banjo games. Rare is trying something new. I'm not even going to postulate about the quality of what they're doing, but I'm VERY happy to see them doing something new. Why do you want them to continually crap old designs over again in a new HD coat?

Give them a freaking break. Maybe you'll like BANJO 3 better than Banjo 1 and 2 and then you'll have to stab your eyes out and sleep with your mother.

Why is the possibility of new shit in a more platforming/adventure mold out of the question?
 
You're the best mayne Crushed, you know that. But you must feel something is off about this. I've tried to keep an open mind watching the trailer. The graphics looked good , the Banjo music was there. But it didn't feel like Banjo Kazooie. If Rare really wanted to go into this build your own vehicle direction they could have used a different franchise, Blast Corps for example. This seems to be falling into the same category as Viva Pinata, cutesy look, but complex gameplay, turning both audiences away. And you're right that Banjo Kazooie was never about the milimeter jumps and all, but actually running around as Banjo feels different then driving/flying around in vehicles. It just is.

I'm still interested, as the gameplay could be very cool. Its not just the Banjo 3 that I wanted :)
 
Uncle said:
They make it sound like awfully big taste to me by stressing the size of the hub-world. But I guess I can understand that people are dissapointed if they wanted the whole game to be the same old stuff they played before.

Edit: I admit that I never played the old games.

Yeah, a big asset. This is the hub world. It's not going to be a level designed around a platforming emphasis. It's going to have places you can use it, sure, to get parts to build vehicles, or notes to buy blueprints to build vehicles.

Again, just because it's the largest single asset doesn't really mean much, since it's likely a fraction of the size of the levels put together, and the hub world probably wasn't designed around the few traditional platform moves that are left.
 
Speevy said:
You don't think there's a rhyme or reason behind the way these games are named?
You don't think there's more to a game than what shows up in the subtitle?

1) Banjo-Kazooie: Nuts & Bolts: they're made of nuts and bolts.

Or alternatively...

2) Banjo-Kazooie: Nuts & Bolts: hey, it's Banjo-Kazooie with some new stuff added, largely revolving around the idea of building mechanical objects but don't worry it's still Banjo-Kazooie.

I guess, yeah, number one is probably more accurate. They're no longer living creatures, but have instead been replaced with mechanical clones! That explains why Banjo has a square nose!
 
RiskyChris said:
Why are you so adamant to ignore the reasons why people want their platforming to be done on foot instead of some crazy amalgamation of manbearpig and machine?

Oh Crash Bandicoot why did you become poop!? :'(
 
They can't name it Banjo-Threeie/3 simply because they are introducing it to a new audience as well as the old.

nuts and bolts.
 
Y2Kev said:
You twatburgers are everything I hate about the industry sometimes.

You have TWO good Banjo games. Rare is trying something new. I'm not even going to postulate about the quality of what they're doing, but I'm VERY happy to see them doing something new. Why do you want them to continually crap old designs over again in a new HD coat?

Give them a freaking break. Maybe you'll like BANJO 3 better than Banjo 1 and 2 and then you'll have to stab your eyes out and sleep with your mother.

Why call it Banjo when it's such a different game? You don't hear everyone whining that Mario Galaxy or GTA IV are rehashes for reviving their basic formulas.
 
Normally I can buy the whole 'let rare do creative stuff already', but it's not like we've been given yearly doses of BK games; the last one was about 8 years ago. I wanted more of the same and would definitely have preferred that- I'm trying to keep an open mind here, but I'm still disappointed.
 
Teppic said:
Vehicles, shooting and metal music. Will surely skip this.

I disregarded people saying vehicles and shooting were implemented for the Xbox crowd, but the music is starting to convince me otherwise.
 
Madrin said:
Why call it Banjo when it's such a different game? You don't hear everyone whining that Mario Galaxy or GTA IV are rehashes for reviving their basic formulas.

Are you kidding? That's like so much of what people are saying sucks about GTA IV. TRUST me. I've been arguing with them all week about it.
 
TheOneGuy said:
You don't think there's more to a game than what shows up in the subtitle?

1) Banjo-Kazooie: Nuts & Bolts: they're made of nuts and bolts.

Or alternatively...

2) Banjo-Kazooie: Nuts & Bolts: hey, it's Banjo-Kazooie with some new stuff added, largely revolving around the idea of building mechanical objects but don't worry it's still Banjo-Kazooie.

I guess, yeah, number one is probably more accurate. They're no longer living creatures, but have instead been replaced with mechanical clones! That explains why Banjo has a square nose!


I never said the game is merely what shows up in the subtitle, but the title of the game needs to give the buyer an idea of what sort of experience, mood, story, whatever they're getting.

There's some guy whose job it is to encapsulate this game into just a handful of words.

Banjo Kazooie: Nuts and Bolts sounds like a different focus for the franchise. And it is.


You can keep in mind that I'm not the one who's ever said anything bad about this game. I'm sure it's good fun.
 
I'm really disappointed right now :(
It looks like the game consists 40% of building vehicles, 40% of driving around and 10% of platforming/exploration. Whilst BK1&2 were 100% platforming/exploration.
 
Tathanen said:
You have clearly read this thread.
You're right, I haven't... I just saw the trailer and the game looked like fun. That was my reaction to it. I was trying to post my reaction without the influence of the GAF hivemind. I apologize, and next time I will try to keep my opinions in line with the rest of GAF.
 
oo Kosma oo said:
I'm still interested, as the gameplay could be very cool. Its not just the Banjo 3 that I wanted :)
That's how I feel right now.

Unlike most here I stilll like Rare's games, I'm just not sold on the vehicle stuff yet. I wanted Banjo to be Banjo, as you said they could have used another franchise for this game.
 
Crushed said:
oh god i'm controlling yoshi and he turns into vehicles

yoshi's island = stupid, not mario game, not platformer, and the artstyle is so weird

where's my real mario world 2 nintendo

I know you were being facetious, but it's a good example. As a kid I adored Super Mario World, and got an SNES after playing it at a friend's house. I sort of shunned away from Yoshi's Island for similar reasons why I'm currently disappointed with this new Banjo.

While I was originally going to blame my disliking the revolutionary approach Rare is taking here on getting old, apparently not a lot has changed. In established series some people just like things to go the evolutionary route and not shake the whole foundation (even when the revolutionary route can produce some fantastic results... like Yoshi's Island).
 
Stop It said:
No, a completely separate part of Gaf would hate on it for those reasons.

Neogaf isn't one opinion, there are thousands of people with thousands of opinions, there are traditionalists (Who are up in arms here), and progressives (And there are few people in here, Crushed being the most prominent in this thread), who are welcoming the changes.

That said, Rare couldn't win with Gaf, sod it, nobody can (Look at any GTA thread).
There are some progressives, and some traditionalists, but I also suspect that there's a large population of people here who would badmouth this no matter what, just because it's Rare.

I didn't mean to sound dismissive with that post, I didn't mean to imply that everyone has a wrong opinion or has some sort of agenda.
 
polyh3dron said:
You're right, I haven't... I just saw the trailer and the game looked like fun. That was my reaction to it. I was trying to post my reaction without the influence of the GAF hivemind. I apologize, and next time I will try to keep my opinions in line with the rest of GAF.

Good, don't let it happen again.
 
Uncle said:
I don't really see how it's not supposed to be platforming. Instead of using a special move or whatever that allows you to reach certain place, you have to build a machine that allows you to reach certain place. The basic idea seems awfully similar to me.

But that's just it, from has been shown the vehicles were not used for platforming purposes.
 
Madrin said:
Why call it Banjo when it's such a different game? You don't hear everyone whining that Mario Galaxy or GTA IV are rehashes for reviving their basic formulas.
Oh yes you did with GTA IV. And Halo 3. And Nintendo isn't invincible, Zelda:TP took shit for reviving its' basic formula as well.
 
Speevy said:
Banjo Kazooie: Nuts and Bolts sounds like a different focus for the franchise. And it is.
A different focus doesn't necessarily mean everything else is removed, though. It will still be Banjo-Kazooie.

I mean, Super Mario Galaxy had a different focus. It was all about gravity (and... galaxies). But it was still Mario, and people loved it.
You can keep in mind that I'm not the one who's ever said anything bad about this game. I'm sure it's good fun.
Fair enough.
 
Speevy said:
I never said the game is merely what shows up in the subtitle, but the title of the game needs to give the buyer an idea of what sort of experience, mood, story, whatever they're getting.
Yes. And this game has a mechanical theme and a gameplay mechanic involving machines. Hence, "Nuts and Bolts." That doesn't make it a spinoff.

Gig said:
But that's just it, from has been shown the vehicles were not used for platforming purposes.

Yeah all that collecting and moving around and jumping isn't platforming, it's... well it's something, anyway this isn't Banjo because Banjo is in it and some Kameo music is in the trailer which I'll assume is the entire soundtrack.
 
the disgruntled gamer said:
There are some progressives, and some traditionalists, but I also suspect that there's a large population of people here who would badmouth this no matter what, just because it's Rare.

I didn't mean to sound dismissive with that post, I didn't mean to imply that everyone has a wrong opinion or has some sort of agenda.

People complain about Rare in almost every thread. Rare hasn't been good for 10 years when the reality is that Viva Pinata came out less than two years ago. If this were BK HD, people would say that they are still following Nintendo. Rare can never win.
 
After reading all these posts by people defending the idea of this game, I have finally understand their logic:

super-mario-bros-dx-big.jpg
>>>true successor/not a spin-off>>>
screenshot_8273_thumb300.jpg


donkey-kong-country-2.jpg
>>>true successor/not a spin-off>>>
diddy_kong_racing.jpg


Banjo-Kazooie%20(2).gif
>>>true successor/not a spin-off>>>
banjokazo3newmed-10.jpg


Yeah, makes sense. Somehow.

Not. Really.
 
This is wrong.

Debut trailer for the game has less than a second of Banjo OUT of a vehicle? Instant FAILURE.

Plus I can see a few parts of the video where the physics look fucked up.
 
Jesus this thread is fucked up. Anyway, I am excited for Banjo3 for one main reason:

In Banjo Kazooie, you encountered a place you couldn't reach, and what did you do? You just had to find Bottles for he always gave you anything you needed to reach the place.
i.e. boots, running shoes etc.
This is not rewarding.

In Banjo3, you encounter a place you cannot reach, now you imagine how you could reach it, then find an appropriate mod for your vehicle, then build it by yourself.
Imagine a closing gate which you have to reach in a certain amount of time: instead of slipping in your running shoes and passing it you mod your vehicle so that you can pass it, but there are different ways to mod it and reach the gate in the given time so that you might pass it with a vehicle utterly different from another player's vehicle. You might use a kart, another player might use a jet.
This is rewarding.

Rare tries to innovate their franchise, so shut your flapping mouths and watch them.
 
Whoa this looks like to be a multiplayer blast! Funny, someone before mentioned that BK3 looke like Little Big Planet and it kinda is... but with vehicles.
I don´t see how platforming fits this new focus thoug...
 
Gig said:
But that's just it, from has been shown the vehicles were not used for platforming purposes.
Well actually, there was that vehicle with a spring on the bottom in the trailer.

But I'm going to assume (and yes this is a guess, but it's an educated guess) that you'll be able to approach every situation in different ways. If you want your platforming, go ahead and do it. If you want to build a quasi-catapult? Launch yourself into the air and hope you land where you want to land.
 
Onions said:
Jesus this thread is fucked up. Anyway, I am excited for Banjo3 for one main reason:

In Banjo Kazooie, you encountered a place you couldn't reach, and what did you do? You just had to find Bottles for he always gave you anything you needed to reach the place.
i.e. boots, running shoes etc.
This is not rewarding.

In Banjo3, you encounter a place you cannot reach, now you imagine how you could reach it, then find an appropriate mod for your vehicle, then build it by yourself.
Imagine a closing gate which you have to reach in a certain amount of time: instead of slipping in your running shoes and passing it you mod your vehicle so that you can pass it, but there are different ways to mod it and reach the gate in the given time so that you might pass it with a vehicle utterly different from another player's vehicle. You might use a kart, another player might use a jet.
This is rewarding.

Rare tries to innovate their franchise, so shut your flapping mouths and watch them.
:lol
 
Speevy said:
I think the subtitle presents a good enough clue that Rare wants fans to think of this game in a different way.

See: Subtitles which describe some element of the storyline

Metal Gear Solid 4: Guns of the Patriots
Paper Mario: The Thousand Year Door
The Elder Scrolls IV: Oblvion

vs.

subtitles which are used to describe a notable gameplay departure

Viva Pinata: Party Animals
Final Fantasy: Crystal Chronicles

Then you have the games which are simply given numbers because the company wants you to see it as the next step, or perhaps the definitive edition of the franchise, usually in the case that the story has no continuity

GTA 4
Ninja Gaiden 2

Hugely flawed to think of this as a spinoff because it doesn't have a number. Is the upcoming Bionic Commando game a spinoff? Was Twisted Metal Black? Was there never a Spyro 3? What was Super Mario World?

Especially with a series that has been on hiatus and is now going to a fairly different platform than what it launched on, relaunching it with the number 3 would not be very helpful to the audience there.
 
For fuck's sake, how do you guys ever expect the industry to succeed if it stays the same all the time? If you want to play old-style Banjo then play the N64 games. I'm sure most people haven't done that in awhile.

In the mean time, I'll enjoy BK3, because it looks fucking amazing. This won't be the last BK game ever, guys.
 
pn18 said:
After reading all these posts by people defending the idea of this game, I have finally understand their logic:


Yeah, makes sense. Somehow.

Not. Really.
Yes, because this is a kart racer.

Now I understand. You're blind, and you listened to the sound of cars in the trailer and assumed it was a racing game. Now the man who helps you use a computer found some pictures for you.
 
the disgruntled gamer said:
There are some progressives, and some traditionalists, but I also suspect that there's a large population of people here who would badmouth this no matter what, just because it's Rare.

I didn't mean to sound dismissive with that post, I didn't mean to imply that everyone has a wrong opinion or has some sort of agenda.

Yep and tradionalists got pissed off when they added graphical details to text adventures. They were pillocks also. Look Rare has changed the game get over it already, none of you have played it, half the gobshites in this thread are 360less anyway, which makes you wonder why they are so worried about the game anyway. The people who have played it are by a vast majority impressed. Good on Rare for shaking things up, hope it works out for you.
 
Guybrush Threepwood said:
For fuck's sake, how do you guys ever expect the industry to succeed if it stays the same all the time? If you want to play old-style Banjo then play the N64 games. I'm sure most people haven't done that in awhile.

In the mean time, I'll enjoy BK3, because it looks fucking amazing. This won't be the last BK game ever, guys.

I whole heartedly agree with your sentiment.
 
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