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Banjo-Threeie Debut Trailer!

omg rite said:
RiskyChris said:
This is really all there is to it. I can't believe anyone can look at that gameplay and try to say that it is at all like the old games.

It's much more like a sandbox than anything.

WHICH IS OKAY!

But people gotta stop hating on others who wanted "just another B-K."

No, they don't because they're being stupid.

LOOK AT THE NEW VIDEO.

I LOOKED AT THE VIDEO

Will people stop linking it in response? It looks nothing like the old B-K platforming.

IT STILL LOOKS LIKE FUN, and I will buy it day 1 assuming no gameplay faults.
 
RiskyChris said:
The game was set in a 3D overworld with a single (duo) character with a limited moveset and the objective to have a hub world connect to different levels through pictures on the walls unlocked by stars jiggies.

It was very much like Mario, stop with the revisionism.
Except that the actual gameplay in those worlds was very different. You're the revisionist here.

RiskyChris said:
Will people stop linking it in response? It looks nothing like the old B-K platforming.
No, people will not stop proving you wrong when you change your vague and meaningless opinions in an attempt to nay-say this game. First it wasn't a platformer, then it was but it needs a superpowered flying bear Banjo at all times, then it wasn't a platformer again. Make up your mind, it makes it look like you have no actual opinion, but are just trying to find a rationalization for your criticism.
 
Why are people jizzing over this new video? It doesn't prove "the Banjo haters" wrong, it has about the first ten seconds with Banjo on foot, pretty much replicating what we had seen in the screenshots and then back to customizing vehicles and then basically those vehicles running into things. Woop-de-fucking-do.
 
I am not caught up on this entire debate raging on, but why are people using the kotaku video as some kind of defense to show it is a platformer? There is a few seconds of Banjo climbing a pole and balancing on a rope. I don't see how that backs up whatever point you guys are hoping to make.
 
Crushed said:
Except that the actual gameplay in those worlds was very different. You're the revisionist here.

B-K you tried to get stars jiggies out of each level using some gimmick/puzzle in the level.

Mario solved puzzles with more platforming than B-K, but they were both very similar in their approach.
 
Steroyd said:
So if I turn 180 degrees, then turn 180 degrees again... aren't I back where I started?

Don't turn too much for you might get a bit dizzy and I don't want you to feel dizzy.
I was talking about this -
encountering the platform, searching for something to make your vehicle fly, building the vehicle and finally doing this:
o6wgas.gif

- and how I consider being a bit creative more exciting then to ask bottles to teach me how to use red feathers. Personal preferences you know?
 
I think it'll probably turn out to be fun, but I'm quite disappointed. Super Mario Galaxy was yet 'another platformer'. It stayed within the same genre and turned out to be one of the greatest games ever made. BK3's new direction is much more drastic than, for example, throwing a water pack on Mario and telling him to go spray sludge like in Sunshine. This is straddling genres, and even if the end product is fun, it's not what a lot of the fans wanted. Why would they do that? They should have done the vehicular thing to another franchise. But I'm not totally closing my mind to it if it ends up being really fun and worth playing.
 
RiskyChris said:
I LOOKED AT THE VIDEO

Will people stop linking it in response? It looks nothing like the old B-K platforming.

IT STILL LOOKS LIKE FUN, and I will buy it day 1 assuming no gameplay faults.

The thing is, that vid does not show much platforming at all,they went back to vehicles pretty quick.
 
BenjaminBirdie said:
Fucking hell, don't just sit there!

YOU'RE GOING TO GET LAPPED!!

There are people trying to have an actual discussion, but if we want to perpetuate "LOL DONT U SEE A RACER" then we can.
 
the disgruntled gamer said:
Wow, Rare tries to take Banjo in a different direction, and look at the hate.

Y'know, you guys aren't fooling anybody, I know that if Banjo 3 had been revealed as more of the same N64 game, now in HD, you guys would hate all over it and Rare.


I agree 110%

They really aren't fooling anybody.

There are quite a few people in here that aren't actually interested in this game and would be hating on it this very moment if it was revealed to be a next gen looking version of the same exact game we use to play on the N64.

They would say how it's doing nothing to move the genre forward and it's a sign of how far Rare has fallen and all this other crap.

Kazooie doesn't have his abilities so what? I understand the nostalgia that some REAL banjo fans may have about him not having his abilities, but we got something more in exchange. We still have a platformer here or do you guys not notice Banjo jumping and climbing onto things or balancing to cross tight ropes?

This time we don't just have normal platforming we have vehicle-based platforming which can basically change the game depending on how you choose to build the vehicle. Depending on the base abilities that Rare decides to give Banjo himself, this could end up being a far more in depth style of platformer than the previous Banjo games ever were.

lol I'm not going to lie Benjamin's comment was pretty fucking hilarious :lol

The "Don't sit there your about to be lapped" comment nearly got me choking on what i was drinking here. :D

All in all, we all know this looks different, but people can't be so afraid of change. This game looks very fun and interesting. To condemn Rare already as if they've ruined the Banjo franchise is like saying they need not show the rest of the game in action because we've already seen the game in it's entirety.
 
Agent Icebeezy said:
This has hit a nerve as well. I've always been a defender of their games. For as long as I've had a job, I've bought all of their console games on launch day. I don't even recognize half these people from the various Banjo threads that have popped up in the past. I see platforming and fun when I look at the vids. Most importantly, I see BK3. BK HD would have honestly been BK 2.5 because it would have stuck would an outdated model. Would I have purchased it, hell yeah, but still, people should not be angry to see that they are trying something new. What if this does turn out to be the new standard bearer in platforming? You never know.

No it wouldnt have. Mario Wii wasnt Mario GC 2.5. I had enough faith in Rare that they could pull it off.
 
pswii60 said:
New video at Kotaku:

http://kotaku.com/5008885/banjo+kazooie-hot-new-bird-on-bear-action?autoplay=true

Looks way better than the others, shows far more platforming too.

EDIT: And framerate is fine in this vid

Looks VERY good and dare I say, fun.

HK-47 said:
No it wouldnt have. Mario Wii wasnt Mario GC 2.5. I had enough faith in Rare that they could pull it off.

And maybe they did pull it off. We'll need to play it to know. As of right now all of the journalists seem quite happy.
 
Agent Icebeezy said:
Instead of gaining new moves, you create the vehicles yourself to be the new moves. Only your imagination holds you back.

There are cool implementations to be explored here such as this.

o6wgas.gif


OMFG, vehicles and platforming in harmony!

You wouldn't think that by the way some people are bitching in this thread.

Guybrush Threepwood said:
...And the haters eat crow.

No, not really, where are the multitude of carefully designed platforms in the vehicles sections that the player has to plot through?
 
RiskyChris said:
There are people trying to have an actual discussion, but if we want to perpetuate "LOL DONT U SEE A RACER" then we can.

I've been having an actual discussion about this all day, mostly in the other thread.
 
Does this game want to be Mario Galaxy or LittleBigPlanet? I can't tell. Interest still at a low for me until I see some other levels and actual platforming.
 
BK was made great by the open environments and the amazing variety of objectives, which seems to still be here. Do people recall that most of the end of that game involved little platforming yet is still fondly remembered?

I guess I'm just a little surprised that people are so adverse to the idea of another BK with open 3D environments where you complete a variety of objectives through maneuvering vehicles instead of walking around. Amazes me that people are so negative about a game that really captures the core

Not surprising though on NeoGAF where for most Rare is the devil and Nintendo rises to heaven.
 
"Guys, it showed some platforming, but then it showed platforming with wheels, that means it didn't show anything. Wheels and wings cannot exist in a platformer."
 
Opus Angelorum said:
Should have put him in a Bee suit, right?

No because that isnt Banjo either. It would have been especially nice with these massive world's they are making. But please try to twist my words more cause I dont agree with you
 
:lol The people whining about the whiners in this thread really have no one to blame but themselves for giving them so much attention. Move on already. This is the first real reveal. How about not taking people to task for not instantly falling in love with the limited preview they've gotten of the game? Plenty of time to learn more and evolve perceptions.

Also, everyone one of the videos that's supposedly better than the original trailer at conveying what the game is about, are not that. They're all basically remixes of mostly the same footage from the original trailer.

*Patiently waiting for the BK defense force to stop letting the lunatics run the asylum*
 
Dragmire said:
I think it'll probably turn out to be fun, but I'm quite disappointed. Super Mario Galaxy was yet 'another platformer'. It stayed within the same genre and turned out to be one of the greatest games ever made. BK3's new direction is much more drastic than, for example, throwing a water pack on Mario and telling him to go spray sludge like in Sunshine. This is straddling genres, and even if the end product is fun, it's not what a lot of the fans wanted. Why would they do that? They should have done the vehicular thing to another franchise. But I'm not totally closing my mind to it if it ends up being really fun and worth playing.


Smart move, in my opinion.

BenjaminBirdie said:
Fucking hell, don't just sit there!

YOU'RE GOING TO GET LAPPED!!

:lol
 
Honestly speaking, I get both sides of this discussion.

Some people wanted a true platformer, and this looks like it has a huge emphasis on vehicles.

Then again, we're not sure on what does this emphasis translate into the game. Is it like 98% of the time on vehicles? Not sure.

Either way, the vehicle customization looks great. The online will probably be great fun, particularly the football game. :D

The game does look great, nevertheless, and I'm open to change, so the whole vehicle thing might turn out great fun (and I trust Rare on this).
 
Watch the new video. And remember all the gameplay elements of the first two games.

I did. I wanna make myself clear. I dont doubt rares ability to make a cool interesting game here. But this STILL doesnt look like Banjo Kazooie to me. Its more like an open ended- vehicle combat- puzzle hybrid. And the downside to me is that even IF there is more plataforming i see myself putting up with all this other gameplay elements and garage building (ugh) just to get to it. This is an initial rection and i hope im proven wrong and end up loving the product, but as of now im disappointed. As neat as that looks.
 
Agent Icebeezy said:
This has hit a nerve as well. I've always been a defender of their games. For as long as I've had a job, I've bought all of their console games on launch day. I don't even recognize half these people from the various Banjo threads that have popped up in the past. I see platforming and fun when I look at the vids. Most importantly, I see BK3. BK HD would have honestly been BK 2.5 because it would have stuck would an outdated model. Would I have purchased it, hell yeah, but still, people should not be angry to see that they are trying something new. What if this does turn out to be the new standard bearer in platforming? You never know.


:D

Seriously though, the game looks to be really fun after checking out the Kotaku video. That and custom building your own vehicle without too many restrictions is always cool.

Really hoping the game has great music though. I STILL cant get this song out of my head whenever I see the words Banjo Kazooie:

The best beach/seaside stage music this side of Plok's beach stage, Ristar's Planet Undertow, and the various Mario Kart beach stage themes

Also people dont be blockheads. NO Rare made platformer has ever been straight up pure platforming since the N64 days. EVER.
 
Incidentally, if I'm not badly mistaken, the Kotaku video has a considerably better framerate than the other footage so far.
 
Dalauz said:
wait! are some gaffer saying that this game look ugly? :lol :lol
well it certainly doesn't look mindblowing. Like Mario Galaxy at 720p. Rare usually makes gorgeous games, this really isn't that impressive when you consider the competition.
 
I had no hype for this game before today. I still wasn't when I first read and saw the stills

After reading the IGN write up...

It looks great! I'll be day one on this one, looks so interesting and creative.
 
and now for a non-platformer-related criticism:

I wasn't very impressed with the 'physics-demonstration'. I honestly look forward to the vehicle-creation, but the physics like 'crashing' into the tree or the 'coconut cart' didn't look that fun.

Hopefully there will be more gameplay videos very soon. And with some enemies.
 
Sciz said:
Incidentally, if I'm not badly mistaken, the Kotaku video has a considerably better framerate than the other footage so far.

I'm horrible with framerates and barely ever notice framerate differences, but I thought this too. It seemed much smoother.

MisterHero said:
and now for a non-platformer-related criticism:

I wasn't very impressed with the 'physics-demonstration'. I honestly look forward to the vehicle-creation, but the physics like 'crashing' into the tree or the 'coconut cart' didn't look that fun.

Hopefully there will be more gameplay videos very soon. And with some enemies.

Yeah, when they hit the tree I was just like "...what? Why did you show us that? Is it MEANT to do that?"
 
MisterHero said:
Hopefully there will be more gameplay videos very soon. And with some enemies.
I missed it at first, but there are some bad guys when he is getting the coconuts. They were trying to knock over the vehicle.
 
Crushed said:
"Guys, it showed some platforming, but then it showed platforming with wheels, that means it didn't show anything. Wheels and wings cannot exist in a platformer."

They can, and they do. But they shouldn't exist in a sequel to an AMAZING platformer that didn't have them, and certainly didn't have them as a focus.
 
Iam Canadian said:
The initial trailer didn't give me much hope. I really didn't like the overemphasis on the vehicles, as they seemed to detract from the actual platforming.

The new video is more promising. If Rare can strike a balance between on-foot platforming and the vehicles, then this game might just work.

Personally, I'm not going to decisively judge the game based on a handful of teasers and screenshots. Let's see where Rare is going with this first.

Wow, this sums me up completely! The new video is great! much better than the first one (Though I still absolutely hate the new Banjo design!)
 
Nicktals said:
They can, and they do. But they shouldn't exist in a sequel to an AMAZING platformer that didn't have them, and certainly didn't have them as a focus.

This opinion is not tolerated.

Crushed said:
Did you SERIOUSLY just post a video of Stop N' Swop to prove your point.


...WOW. You never did play Banjo, did you. Holy shit, it was all an act. No Banjo fan would post that footage as an example- holy fuck dude, I can't believe it.

What is your problem? The first egg is a clear example of a complicated platforming situation that is akin to a platforming segment of Mario 64. THE FIRST EGG. Not the stop n swap, jesus.
 
Zophar said:
well it certainly doesn't look mindblowing. Like Mario Galaxy at 720p. Rare usually makes gorgeous games, this really isn't that impressive when you consider the competition.

Uh...
1up said:
And whether the whole formula ultimately works or not, the game at least looks astounding. Absolutely popping with bright colors, interesting textures, and fanciful character and art design, it already stands as a jaw-dropping showpiece for HDTVs. Even Banjo's fuzzy fur impresses, and the environments never take the easy way out: Nutty Acres features a giant LCD screen as a sky-blue backdrop, with sheet-metal clouds hanging in front and what looks like a stitched grass quilt stretching over the landscape.
 
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