I've never played any of the batman games but I just got this. Is there anything a newcomer to the franchise should know that's not explained in this game that was in the others.
Like are there collectables/secrets if so what do they look like how do you interact with them. Stuff like that.
There's a lot to learn, bub. Arkham Asylum and City made a big effort to help ease new players into things, but Arkham Knight explains almost nothing. Seriously.
1. Open up the map and navigate to the 'W' tab for 'Waynetech'. This is your skill tree. If you open the middle option, which doesn't have any upgradable abilities, you can read
all of Batman's base moves in the game. It's worth going and reading every one of these in the 'core skill' hex in the middle of the skill tree. [Edit: I bring this up because frankly it doesn't even teach you the basics of what you can do and how stuff works. I don't think it explained countering much, if at all, when I started.]
2. Fighting isn't about hitting as hard and fast as you can.
Never button-mash. Fighting is about stringing your attacks, blocks and dodges into one, flowing movement. Build up your combo: chain punches, blocks, dodges, gadget throws and special moves
without getting hit or missing a strike. If you are hit or miss a beat, it kills your combo, giving you 1/10th as much EXP as you'd get for flowing all of it in one movement. Countering when nobody attacks also kills your combo.
3. Don't think you can survive bullets.
The rest should be pretty evident!
[Edit: plus what others said about collectibles.
Also quite a few side missions don't show you where to go immediately. For example, the Firemen one. It shows you the first couple, but after that you have to listen to the police radio for hints on where the rest are, or find them yourself with Detective Mode. There are a few other side missions like this.]
It's a minor annoyance but i really hate that more often than not i'll call in the batmobile only for it to slide in and essentially have me jump in and then be facing the opposite direction from before it got there.
Pretty sure i read a couple of reviews saying that the batmobile doesn't do that. It makes it a bit difficult to keep my momentum in stride from controlling batman to going to the batmobile
Not that they're super important but i've lost out on a few chases cuz of this
I think the car will swing around to the direction you were pointing when you pressed the button.
Quite a few times I've pressed the button THEN looked the direction I want it to point and it looks the wrong way.