AHA-Lambda
Member
Use the Electrical Charge Gun to turn off their gloves, then beat them down.
I don't have this weapon though? =S
Use the Electrical Charge Gun to turn off their gloves, then beat them down.
How so? At least it's better than Origins ridiculous CSI, lets rewind the holographic images nonsense.
They have gone really really sci-fi. It almost feels cyberpunk at times.
Uhhhhh...about that...
Those are in here too
Have you played it?
Have you played it?
The Missing Persons missions where you have to scan the different layers of the body.
The security camera scrubbing looking for clues.
The other is kind of spoilery but is related to the "jump scare" mission.
There are others too related to the story progression
Sorry if it is too "CSI" for you....I mean similar stuff happens in the comics.
I don't have this weapon though? =S
I don't have this weapon though? =S
To clarify I cancelled my pre-order of the PC version (GASP!) and am watching a Let's Play
Now, to respond to your comments... ugh, give me a break.
You may as well hand the series over to Platinum Games and go full on RULES OF NATURE!!!
Watching a Let's Play. Hence why I am not commenting on the controls, only the presentation/graphics/story-telling
.......okay. lol
At least over 20 hours.
Story is over 20 hours?
I like the jump scares in this game. Now I know how Gordon feels. Fuck
How do you build fear?
Knock a guy out, and let them find the body.
Pull off a Silent Takedown without getting spotted and it gets refilled.How do you build fear?
Pull off a Silent Takedown without getting spotted and it gets refilled.
I agree with Polygon (or was it Eurogamer?) who said that the loss of intimacy and Gothic mystery which has always been a huge element of the Batman comics has been a big loss for this series. Arkham Asylum was ripped straight out of Detective Comics (they always forget the Detective aspect!) but City and Knight especially are way too bombastic and over the top. Not to mention Batman is now being strung along like a common GTA protagonist instead of being proactive. Origins was half-and-half, kind of like TAS.
I'm only 1/3rd into the game, but I'm predictingis the Arkham Knight.Talia 'Al GhulIt's the only person who knows Batman real well who isn't a Robin cuz doing another "Hush" storyline would be stupid.
Wait... you didn't like detective stuff either? I always thought what people expect in that regard...
Edit: Do you even like Arkham saga? maybe your problem lies there...
Eh, I love the detective aspect (comics and game) but, honestly, even the comics really aren't focused on it and haven't been in a long, long while. The events in City and Knight are no more bombastic than comics events like No Man's Land and Zero Year.
This particular section is probably what's going to lead to me not replaying this game. I've replayed Asylum and City every few months since those games came out, absolutely love'em, but all this tank shit in Knight is just too much. I actually love most of the Batmobile stuff, really enjoyed the Riddler challenges with it, love calling it in while I'm on the run and powersliding around corners at top speed and ejecting out of it like a mile into the air, but the arena tank battles just aren't fun after a certain point. You have to do it like twenty times in the main story alone, and then another twenty in side missions, and the first instance of it is exactly the same as the last except by the end you're facing way more enemies and more frustrating enemy types.
I finished the game last night and I'm honestly pretty disappointed, after being such a huge fan of Rocksteady's first two. That same magic is still there in a lot of places, and I love the ways they've updated all facets of Batmanning. AK is unquestionably an Asylum-to-City-sized leap, not just 'we made City again' like Origins was. But the endless tank battles are just such a drag, and the lack of any really good, unique bossfights like Mr Freeze's is a real shame. The side missions feel like Ubisoft-style mindless tasks to repeat over and over; chase a truck, fight some guys, tail a van, rescue a dude, do another tank battle. There are so few lengthy in-door areas in the vein of Asylum and City, and you keep revisiting the same ones over and over; it feels like they ran out of time or money at a certain point and just decided to pad the game out with more tank battles. Gotham itself just doesn't have that dense, tightly-designed feel, because it's intended to be blasted through at afterburner-speed, and all the streets are wide enough for impromptu tank skirmishes.
And, goddamn, why do all the character models still look awful? It was something I forgave in the first two games because I loved everything else about them so much, but after Origins' fantastic Batman model, Arkham Knight's cast just looks shitty. For all their specular-highlighting, depth-of-field, chromatic-aberration, particle-effects-out-the-ass graphics Batman still stands like a robot just like he did in 2009.
Played the previous 3 and loved them. Rankings are: AA >> AC = AO
But AK just looks too... Call Of Duty with all the excessive tank combat and such
Arkham series best known for Combat and the voice acting from TAS. Nobody really cares about the detective stuff
How do you beat up the brutes with electric gloves on? I keep getting shocked no matter what I do and there's no tips coming up to tell me =/
You mean you watched them?
Just saw this on Twitter, has this been posted in here yet?
Just saw this on Twitter, has this been posted in here yet?
Just saw this on Twitter, has this been posted in here yet?
I'm honestly just loving this game so much. My first Arkham game and it just has such a cool feel to it. Visuals are mind-blowing, too.
Some screenshots I took. Sorry about terrible compression.
So what content is out for the season pass so far?
Holding off on buying that for now. Got the Harley mission and scarecrow challenge pack as well as the new 52 and justice league 3000 with my copy, was curious as to what else is available
Right now? Nothing. The pre-order DLC is part of the pass, but pass owners who didn't pre-order don't get it until the timed exclusivity wears out, so it's just $40 of waiting right now.
Me too and I usually despise vehicles in games. The Batmobile both in pursuit and tank mode is one of the most fun and easily controllable vehicles I've encountered.i must be weird because i really like the batmobile fights
i must be weird because i really like the batmobile fights
This may have been one of the most effective jump scares in gaming history. Most games that do it have atmospheres that lead you to brace for a scare but this was just out of fucking nowhere.Also mfw I zipped onto a building and a certain character I wasn't expecting freaked the shit out of me
No, 100% completion. Is there a way to check stats? I haven't seen it.
Yes, I loved City.I'd just like to ask something -- are all of you who are SOOOOOO disappointed in this game even fans of open world Batman (Arkham City), or all of you either newcomers to the series and people who still amusingly think Asylum hasn't been toppled and never will? Seriously, I want to know.
I can't stand the batmobile tank fights. A bunch of laser sights, explosions and lock signs really seems more like a Macross game than a Batman game (well until now). The amount of time it is simply Batman skulking about a room with a couple of grunts seems disportionately low to the amount of time clearing lobbies of double digit tanks, chasing down an apc or taking out a heli. Even the riddler sections have the batmobile in them. Oh and the tag team fights during Riddler sections. The vehicle may have been inspired by the Nolan version, but the overall game feels more inspired by Michael Bay.