SuperInuit
Member
Genuinely was terrified when (side mission spoiler)
Did not see it coming at all, fantastic moment. Loving this game a whole lot so far.
Man Bat introduces himself.
Should I get this? The Jim Sterling review was pretty negative. I don't think the driving sections look fun, I skipped Origins, and I think I overall preferred Asylum to City as far as the actual gameplay (and Riddler challenges) go.
So how do you jump on cars? Saw that in a gif floating around here and have been aching to do it. Is it just put of a mission?
That's actually really helpful. Thank you! Do the challenges seem really lacking compared to vanilla Arkham City (before they added all the DLC characters?)?I think it would make for a great rental. Beyond that, eh.
That said it's a game you should experience, especially if you played Asylum and City. And I think the first couple of hours are great.
This is my opinion having gotten 93% completion of the game, and completed many of the remarkably small amount of challenge maps.
Has that happened a lot? I think that's common when the game is technically advanced. Witcher 3 does that to me all the time, and even playing the game makes my PS4 sound like it's having a seizure with how high the fan gets.ok.... this game is just broken (PS4 version).... my console just freezed on me which forced me to force shut it down, by unplugging the socket !!!
Anyone else had problems with the PS4 version of the game ?
That's actually really helpful. Thank you! Do the challenges seem really lacking compared to vanilla Arkham City (before they added all the DLC characters?)?
The first riddler Challenge with the Batmobile made me contemplate throwing the disc out of the window.
I thought it was generous with the time limit. I made plenty of mistakes and still finished it on my first try.
Ah, well that's a bit of a shame. Thanks for the info!Quite significantly. There are aboutchallenge maps per section of gameplay ignoring the tutorial maps (so that means-4-freeflow combat maps,-4-predator maps,-4-batmobile races and-4-tank batmobile challenge maps). And I don't find the challenge maps as fun as in Asylum, City or Origins.-4-
Yeah, did the counter deal and it was pretty neat.You have to hit the paunch button after gliding above a moving car. It's contextual, and sometimes you'll land on the hood, or the roof.
You can also run in front of a car and "counter" it. Batman'll launch some explosive gel at the car as it passes and detonate it a moment later.
The first riddler Challenge with the Batmobile made me contemplate throwing the disc out of the window.
Has that happened a lot? I think that's common when the game is technically advanced. Witcher 3 does that to me all the time, and even playing the game makes my PS4 sound like it's having a seizure with how high the fan gets.
As an complete and total coward, the number of people mentioning jump scares has me alarmed.
Stepping out into the middle of the street, pressing a button, and seeing the Batmobile speeding towards you will never get old to me.
Edit: Something I just remembered: have the leaderboards not been showing up for anyone else? They were on the first day I played the game, but not since.
ok.... this game is just broken (PS4 version).... my console just freezed on me which forced me to force shut it down, by unplugging the socket !!!
Anyone else had problems with the PS4 version of the game ?
This still makes absolutely no sense to me though.Like I said, Batman can keep doing exactly what he's doing. How are people going to just stop being afraid of him if he isn't any less capable of beating them up/ bringing them in/ otherwise wrecking their shit?
And what does the whole "he's a symbol" thing even mean? Clearly none of the villians think much of him when they're always right back to committing crimes after they've escaped jail or whatever. If the existence of Batman was a crime deterrent I could see that argument, but it's plain as day it's not.
Plus (100% ending spoilers)Batman's successor keeps the Bat motif, so again it's obvious that the Batman brand isn't negatively affected too much. And at that point, what does it matter who is behind the new mask?
I thought it was a total blast.It was about as difficult as it was fun.
not at all.
Happened to me once so far, during one of the boss battles.ok.... this game is just broken (PS4 version).... my console just freezed on me which forced me to force shut it down, by unplugging the socket !!!
Anyone else had problems with the PS4 version of the game ?
The tank combat gets more fun as you go on and upgrade. It has a rhythm to it that's really neat, especially once you can start doing the crits with the vulcan regularly and use the secondaries more often. The driving is a hell of a lot of fun the whole way through.I thought it was a total blast.
I don't like the Batmobile combat sections, but the driving is ridiculously exhilarating.
Is it just because of more enemy types? You have pretty much the exact same gadgets but there is some more CC involved. A few things came to mind that sorta retuned combat from AC / AO:- the combat mechanics feel off. Id say it's because at some point, you're expected to use more quick gadgets than in previous games while having lost some of the crowd control options you had in AC (and AO IIRC). Meanwhile, mechanics like environmental takedowns don't work very well as their auto-detect zone is broken.
In the end, fights flow less well than in AA or AC (AO combat already had more weight to it).
Not enought people have completed the Perfect Crime quest line, it seems. Some seriously disturbing shit at the end. Definitely felt like a successor to the Hush missions from City.
I thought it was a total blast.
I don't like the Batmobile combat sections, but the driving is ridiculously exhilarating.
No, 100% completion. Is there a way to check stats? I haven't seen it.
Is it just because of more enemy types? You have pretty much the exact same gadgets but there is some more CC involved. A few things came to mind that sorta retuned combat from AC / AO:
- charging dudes can sometimes come from offscreen I found, it's a little annoying
- getting grabbed sorta stops your rhythm but it's not a huge deal
- medics bringing dudes back or charging them, forcing a batclaw shot to diffuse them
- explosive gel nerfed considerably? It's not a ground shot you can fire and lure thugs into, it just does a piddly explosion at a target, haven't tested it myself extensively, doesn't seem to hit a lot of people anymore without an upgrade
- brutes replaced armoured dudes, they seem to sort of ignore timing and have a bunch more reach on attacks, so you have to be quicker on hitting counter/evade. same point, not sure if they changed the counter window or not or just because brutes swing just as fast as regular thugs
- because armoured dudes got taken out, you can't do easy CC like quickfire REC to knock back a huge group, and brutes take 2 instant takedowns to KO, but I found they have a LONG iframe window when you beatdown on them before people try to come up and attack you
- I feel like sword blade attacks have gotten faster and harder to counter because of the timing, or maybe I haven't touched AC/AO in a long while
- disarm + destroy is locked under quick a lot of waynetech points, so you're sort of forced to deal with weapon threats for longer
- guns show up in combat arenas encounters (they sorta dialed back on this in AC from AA). unlike in AA/AC, the warning for a gun being loaded (the click-clack sound) seems really quiet so it can get lost in the shuffle
- freeflow gadget is walled off by separate upgrades instead of one, also freeflow focus is quite a handful of upgrade points
Basically because I think more combat/quickfire gadget/gadget upgrades are walled off you don't hit your peak efficiency throughout the game. And without combat maps you might not run into many more mixed groups after clearing out the spots you need to get upgrade points, because in the open world the only respawning combat groups are local thugs and not mixed militia troops who usually show up with more variety.
Also there are no proper challenge maps so sometimes you're forced to fight a dozen people in a really small space (think like most of the combat encounters for the firemen rescue sidequest), mostly mixed weapons with a brute or medic or something thrown in later in the game and the camera doesn't help there in tight spaces.
ok.... this game is just broken (PS4 version).... my console just freezed on me which forced me to force shut it down, by unplugging the socket !!!
I love this game lol. Holy crap the ending sequence alone puts it on top of City and Asylum imo. I wasn't a big fan of Origins but Knight has been excellent for me so far. Can't wait to see what theis.Knightfall protocol
Underwhelming.
Genuinely was terrified when (side mission spoiler)Did not see it coming at all, fantastic moment. Loving this game a whole lot so far.Man Bat introduces himself.
Its kinda funny that they fixed the proportions/looks of the Arkham City suit only to stick us in the horrible Arkham Knight suit* for 99% of the game.
*basic design is fine but the proportions among other things like the head/cowl are horrendous.
Anyone know if he continues to jump out at you throughout the game? Right now I'm kinda spooked to go on rooftops and have just decided to keep my ass in the Batmobile. lol
Its kinda funny that they fixed the proportions/looks of the Arkham City suit only to stick us in the horrible Arkham Knight suit* for 99% of the game.
*basic design is fine but the proportions among other things like the head/cowl are horrendous.
I wouldn't say I'm super disappointed with the game, it still gets a 7.5/10 I'd say, and most of that deduction is because of the Batmobile and the bosses.
It's not that the Batmobile isn't a welcome addition or that it isn't super awesome, because it definitely is, but it's disappointing that the majority of the game revolves around it. Almost every mission involves it in some way and it's integrated in the majority of the puzzles and boss fights - I would have preferred if it was just a neat addition and didn't have the game designed around it.
The boss fights are god awful. Arkham has never had great bosses outside of Mr. Freeze (although I do have a soft spot for the first Bane fight in Origins), but wow these bosses are ludicrously bad. I have about an hour left of the story to go through, but there's only been a small handful of bosses and all but one involves the Batmobile. These boss battles don't feel like you're playing Batman - they feel like you're playing Armored Core for most and Need for Speed for some others.
The best new addition IMO is the dual battles. Not only are they really Batman-y but they're lots of fun to play. Unfortunately they're piss easy and there's just a handful of these as well.
Story is both poor yet intriguing at the same time.
The suits are so damn sexy. I need MOAR
guys just give it to me straight - is Catwoman in this game at all? Can we play as her again?