Batman: Arkham Knight - Review Thread

Wonder what OXM means with this?

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According to Forbes XB1 and PC version were sent out late, which is why every review is for the PS4 version.
 
What a surprise, almost every review calls out the Bat-Tank for being shit. Almost like it was a forced addition to appease the publisher so they could advertise it as MORE and BIGGER and BETTER, despite the fact that the Tank doesn't make any goddamn sense for Batman, or for the game that Rocksteady created. I'm so sour on this fucking thing. I hope the rest of the game is good, but every time I see that fkkn tank my hopes for this game plummet.
 
Scarecrow
Gamereactor - Gillen McAllister
"Previous side threat Scarecrow is now central antagonist, popping up to menace you in a now-evacuated Gotham via loudspeakers and building billboards. He's looking to break the Bat, through his grandiose monologues about the strength of fear lack menace given we've trumped him in other Arkham adventures, and he proves a poor one-dimensional successor compared to the nuance and insanity that the Joker brought to the same role."

I haven't played the game yet myself but ehhhh I feel like this would have been a complaint regardless of who they shoe-horned into the role. We've had three games with Joker as the main baddie and it was time for a change, but he's still the Joker. He's streets above the rest of Batman's Rogue's Gallery, inventive as they are.

Scarecrow doesn't have the charisma or universal appeal of the Joker but what other options could they have gone with? Bane maybe but they turned him into a Hulk sized monstrosity without any of his ruthless charm from the comics. Riddler's as "played" as the Joker in the Arkham series and Harley's no main threat. Penguin's too sane, etc etc.
 
Looking at HLTB, Arkham City took around 13 hours to beat just the main story, around 9 hours for a rushing play.

12 hours is nothing to complain about for the main story.
 
I haven't played the game yet myself but ehhhh I feel like this would have been a complaint regardless of who they shoe-horned into the role. We've had three games with Joker as the main baddie and it was time for a change, but he's still the Joker. He's streets above the rest of Batman's Rogue's Gallery, inventive as they are.

Scarecrow doesn't have the charisma or universal appeal of the Joker but what other options could they have gone with? Bane maybe but they turned him into a Hulk sized monstrosity without any of his ruthless charm from the comics. Riddler's as "played" as the Joker in the Arkham series and Harley's no main threat. Penguin's too sane, etc etc.

Scarecrow is one of my favorite Batman villains, like #1 or 2, but I think the Arkham Knight being the main antagonist would have been a better, fresher idea with Scarecrow and Two-Face being strong, relevant supporting characters.
 
According to Forbes XB1 and PC version were sent out late, which is why every review is for the PS4 version.

Yep. I think it's funny that everyone now is acting like this is something new in the world of videogames. Did everyone forget that in the last console generation most review copies sent out were Xbox 360 versions and the PS3/ PC (if there was one) weren't sent out or available until release date?
 
Sounds great. Already have this pre-ordered, but I'm not even sure why. I still have a huge chunk of The Witcher 3 left, plus Driveclub, along with an epic backlog. Hmmm…to keep or not to keep.
 
what do you guys have against origins?

Most people didn't like the change in developers (there is a subtle change in how the game feels to play), and there were a variety of game breaking bugs (those those are on a case by case basis; I personally never experienced that, but I recognize that it was a serious issue). Otherwise the story was great.
 
What a surprise, almost every review calls out the Bat-Tank for being shit. Almost like it was a forced addition to appease the publisher so they could advertise it as MORE and BIGGER and BETTER, despite the fact that the Tank doesn't make any goddamn sense for Batman, or for the game that Rocksteady created. I'm so sour on this fucking thing. I hope the rest of the game is good, but every time I see that fkkn tank my hopes for this game plummet.

It's going to go down in history as the handicap of the game and everyone will try to forget about the tank.
 
"IGN: Lock yourself away, avoid social media and friends, and finish this game. You won't want this one spoiled for you."

"Gamespot: Ham-fisted dialogue and predictable reveals damage the story"

Sounds like you can just spoil it for yourself with some common sense.
 
Scarecrow is one of my favorite Batman villains, like #1 or 2, but I think the Arkham Knight being the main antagonist would have been a better, fresher idea with Scarecrow and Two-Face being strong, relevant supporting characters.

That's weird, Arkham Knight isn't the main villain?
 
You forgot better story, better boss fights and better DLC.
I gave up on it after I kept getting lost on top of huge fkn building (think it was a museum or something) over and over again, lame I know, but the design of a huge Gotham with no means of traveling at a faster rate just didn't appeal to me at all. I felt like an Antman...not a Batman
 
Only 12 hours for the main quest? Absolutely perfect for me. Will get this now. No time for bullshit 100 hour open world fetch quests for me! This looks really polished too!
 
I'm sure a lot of us will enjoy it regardless of these intricate problems. I mean they didn't make the Assassin's Creed of Batman games. They made something better; a better Batman game. I remember talking to someone who insisted they do it AC style, but we aren't really at the point where we can go from being Bruce Wayne and then transition to Batman right on the spot. I'm thrilled this is coming out so soon and I plan to enjoy it. Lord only knows how many Batman games we'll get to play and I plan on finishing one of the best super hero series to date.

When's the preload up on Console and PC codes? It's Friday for pete's sake.
 
what do you guys have against origins?

No clue. I thought it was better and more focused than city.


Only complaint was keeping the city around in the first place. Its more of an annoying hub than anything else, but at least you have fast travel.

Detective mode rocks, story is the best in the series, the boss encounters are the best and the combat isn't any worse in practice (if looking...weirder).
 
Most people didn't like the change in developers (there is a subtle change in how the game feels to play), and there were a variety of game breaking bugs (those those are on a case by case basis; I personally never experienced that, but I recognize that it was a serious issue). Otherwise the story was great.

I would like to see more change of developers when it comes to existing IP's it would be an interesting dynamic. Also would help alleviate some of this fan boyism.
 
Only 12 hours for the main quest? Absolutely perfect for me. Will get this now. No time for bullshit 100 hour open world fetch quests for me! This looks really polished too!
Yep - I'm so happy cause of this. Going to beat the main story and then if I have time or am up to it - do all the other chit.
Wish MGSV would follow the same path - but it doesn't look that way.
 
I gave up on it after I kept getting lost on top of huge fkn building (think it was a museum or something) over and over again, lame I know, but the design of a huge Gotham with no means of traveling at a faster rate just didn't appeal to me at all. I felt like an Antman...not a Batman

It was only two times the size of Arkham City and there was fast travel to the unlockable Riddler radio tower, contextualized through a brief loading screen of you zipping up to and flying in the bat wing.
 
Maybe I'm just an old man now but I really feel that 7 to 8 hours is the perfect length for a single player, non-rpg, game experience. It's not even a lack of time thing for me it's more of a game just starts to wear out it's welcome.


This.

Every game doesn't have to be a long length RPG. I love my Persona, Witcher and Dragon Age but because of my lifestyle, i5 takes me forever to finish them. Batman games shouldn't take too long to finish.

Plus, I usually like driving tanks in my games :) I still remember people bashing the Mako missions in ME 1 but I loved them.
 
Fuck. Stupid Batmobile. Never asked for that...

Also story is the weakest in the series? Nooo

I guess we wont get such good hallucinations as in Asylum.

Hmm only 12 hrs story? A bit of a bummer. 16-18 hrs would have been better.

I bet a lot of content is held back as dlc.
 
Super excited to play this come tuesday, especially love how Gotham looks like a grand recreation of Tim Burton's version. Haters be damned, the Batmobile looks like a tonne of fun.
 
Haven't beaten Origins but from what I've played I'm enjoying it a lot more than City, that game was quite a let down after Asylum for me. Origin's after 4-5 hrs already feels more focused
 
Yep - I'm so happy cause of this. Going to beat the main story and then if I have time or am up to it - do all the other chit.
Wish MGSV would follow the same path - but it doesn't look that way.

Doing side quests changes ending for the record. My goal is beating all side quests to unlock that particular ending.
 
what do you guys have against origins?

Some parts felt like side missions in Arkham City. They have abused the air shaft entries IMO. Blackgate was air shaft + button press by 100. I felt like the Detective mode could have been better. The boss fights were fun, but a few areas felt a bit dry. It was a solid game, but I don't think it topped City. Asylum had those amazing Easter eggs and audio logs. I felt closer to the city itself and the enemies. I felt like there was a lot of open areas that led to blocked off buildings and then you had to wonder what was next. IMO Asylum nailed the feeling, City gave you more of a graphic novel feeling, Origins felt unpolished and unique all at the same time, and I hope there's some kinda Easter egg in AK.
 
No clue. I thought it was better and more focused than city.


Only complaint was keeping the city around in the first place. Its more of an annoying hub than anything else, but at least you have fast travel.

Detective mode rocks, story is the best in the series, the boss encounters are the best and the combat isn't any worse in practice (if looking...weirder).

That damn bridge....
 
Also story is the weakest in the series? Nooo

I'm pretty sure the way to tell the reviewers apart is that those who say it's the weakest didn't play Origins.

Just reverse what you did and pretend only the reviews that praised the story exist :D
 
Oddly, the game length just made me keep my pre-order. I don't think I can handle another 50+ hour behemoth right now lol, which is fortunate for Arkham Knight. Bloodborne and The Witcher 3 have already taken enough of my life, and basically stopped me from playing other games, so 12-20 hours sounds good for my gaming situation at present, otherwise I would have wanted longer.

I do agree it seems a touch short for this type of game. Hopefully it's super tight and focused, and doesn't have too many crappy side quests that just get repetitive.
 
"IGN: Lock yourself away, avoid social media and friends, and finish this game. You won't want this one spoiled for you."

"Gamespot: Ham-fisted dialogue and predictable reveals damage the story"

Sounds like you can just spoil it for yourself with some common sense.

Videogame reviewers in general are no more competent at evaluating narrative than the average bloke. That being said VanOrd seems smarter than most of his peers, and I would tend to believe his claim considering Paul Dini was not involved with the writing of Arkham Knight. Instead Rocksteady decided to write the game themselves this time around.

edit: I'm being told the visionary writer of such transcendent works as the Crysis series and Killzone: Shadow Fall also helped with the script. I take it back, VanOrd doesn't know what the fuck he's talking about. There's no way Arkham Knight is anything less than a storytelling masterpiece.
 
It was only two times the size of Arkham City and there was fast travel to the unlockable Riddler radio tower, contextualized through a brief loading screen of you zipping up to and flying in the bat wing.
Which was no fun to me at all. I loved Arkham City because the feel of zipping through the city felt so good, fast, and natural - just like a Batman game should. But Origins just didn't have that 'soul' to it. Its hard to explain in words - but you know how lets say GTA3 or Vice City felt when/if you played them - just exploring and driving through the city felt awesome - just like Arkham City did - Origins didn't
That damn bridge....
and this....
 
Hopefully we get some PC reviews soon. The PC port is by Iron Galaxy and I'm pretty cautious about ports that are contracted out.
 
No clue. I thought it was better and more focused than city.


Only complaint was keeping the city around in the first place. Its more of an annoying hub than anything else, but at least you have fast travel.

Detective mode rocks, story is the best in the series, the boss encounters are the best and the combat isn't any worse in practice (if looking...weirder).

yeah, same her.
and the setting was great.

dat soundtrack: The Night Before Christmas
 
Origins is the only batman game with a semi decent story

Plus best looking suit in the series and best batman voice acting in the series too (I know conroy is an OG but lets face it, he's been phoning it in on this series so badly)

Still this game looks so fun, day one next week
 
Videogame reviewers in general are no more competent at evaluating narrative than the average bloke. That being said VanOrd seems smarter than most of his peers, and I would tend to believe his claim considering Paul Dini was not involved with the writing of Arkham Knight. Instead the Rocksteady decided to write the game themselves.

That isn't true. They brought in the writer of Crysis 1, Crysis 2 and Killzone: Shadow Fall to have the writer spot Paul Dini would have occupied.

lol.
 
Which was no fun to me at all. I love Arkham City because the feel of zipping through the city felt so good, fast, and natural - just like a Batman game should. But Origins just didn't have that 'soul' to it. Its hard to explain in words - but you know how lets say GTA3 or Vice City felt when/if you played them - just exploring and driving through the city felt awesome - just like Arkham City did - Origins didn't

and this....

Worth mentioning I played it on PC where the loading screens were like... 5 seconds maybe? If you played on console and they were longer there I can see how that really could hurt the pacing.
 
So question, i have never played the Batman games. Would it be ok to just jump into this one? I really like how it looks, and it seems to be doing well with reviews. So opinion, to buy this without playing the other ones?
 
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