Ran into a team that the lowest level was 80 and had a 100 on it, sucked.
I think it's the lack of damage. Coming from Overwatch and TF2 before it, I think I just have a built in expectation that bow & arrow setups will inherently do significantly more damage due to the increased degree of difficulty involved in landing shots.
ergo, if I can't kill people with 2 arrows, I'd rather use someone else. might just be me, but that was my opinion after giving her a go. she is strong, though. just have to spam skills when they're up. they're a pretty huge chuck of her damage package.
any word on technical/FOV improvements on the PS4 side of things? all my friends are getting it there despite PC version being best.
does the PC version have a FOV slider?
Ugh I'm so bad with Reyna. Her damage is low so you really have to play support with ther, buffing allies shields and marking targets. Problem is, depending of other players in this game is still not a good idea. It seems most people still don't know how to use the battlegear.
Yes.
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Does anyone know about how the game assign scores? What's "objective" in Meltdown scoreboard?
Ive never played a moba before. I feel like im playing this all wrong and am getting smashed. Any tips for new moba players?
Hey I'm looking for general impressions about the game. I played the previous beta and was wondering how much it's changed and how people generally feel about it.
Anyone got some insights?
Hey I'm looking for general impressions about the game. I played the previous beta and was wondering how much it's changed and how people generally feel about it.
Anyone got some insights?
I tried her once and sucked. It seemed like peeps could always just run away and I couldnt do shit when that teleport on cooldown. Any basic strategy for her? I think I just have a hard time with melee characters in general.
In general terms, the damage of everyone is low. It's part of the design of the game, so people have time to try to retreat, to use skills as counters, time for an ally to come and save you, etc. It's part of the compromise between FPS and MOBA.
It isn't bad or good, it's just another style, you just need to acclimate yourself to it, in a few days it will feel natural.
Thorn is just underwhelming. Marquis does what she does so much better.
Lol is Zayne supposed to be Shayne?
Unlike Borderlands, I'm not sure that the story mode can be effectively solo'ed. There are a few sequences that just seem to require multiple human players to make them tolerable, even on Normal difficulty.
The bosses -- even the mini-bosses -- are far too bullet-spongy to be soloed without it being kinda annoying and painful. Furthermore, I don't see how that one sequence in The Void's Edge mission where you have to launch a player into an upper level in order for them to lower a shield barrier can be accomplished by one person unless the game changes that particular dynamic for a solo player.
This isn't a complaint, just an observation for anyone who is considering picking this up with the intention of playing the story missions solo.
Unlike Borderlands, I'm not sure that the story mode can be effectively solo'ed. There are a few sequences that just seem to require multiple human players to make them tolerable, even on Normal difficulty.
The bosses -- even the mini-bosses -- are far too bullet-spongy to be soloed without it being kinda annoying and painful. Furthermore, I don't see how that one sequence in The Void's Edge mission where you have to launch a player into an upper level in order for them to lower a shield barrier can be accomplished by one person unless the game changes that particular dynamic for a solo player.
This isn't a complaint, just an observation for anyone who is considering picking this up with the intention of playing the story missions solo.
Anyone know if beating the two available story missions on advanced unlocks Ghalt or if you have to reach command rank 40?
Still trying to wrap my head around Incursion. So, I kills their minions, upgrade my turrets, but how do i hire minions? And how do i hire those crazy looking, high health, high armor ones. I want to learn this shit, because I really like the game, but it's a bit overwhelming.
To hire the big mercenary you need to kill it in their camp and then stand on the circle platform for a couple of seconds.
Minions appears automatically after a certain time. You can hire a big robot for 300 shard on a certain platform just like you do when you upgrade a turret.
The basic ones are the Thrall mercs with no sword and shield on your base. It's right next to the path that leads you downhill to the middle of the map. There's only one and you can solo it and then secure the base to summon one to fight for you. Summoning Thralls don't cost any shards.Ok, thanks. This is stupid, but how do i even hire the basic ones? I feel like an infant playing this game.
Still trying to wrap my head around Incursion. So, I kills their minions, upgrade my turrets, but how do i hire minions? And how do i hire those crazy looking, high health, high armor ones. I want to learn this shit, because I really like the game, but it's a bit overwhelming.
Any other basic stuff that I should be doing, other than dying a lot?
Great info, thanks. I'm starting to understand. I didnt realize that the thrall were neutral until defeated. Wow, this mode is pretty complicated, but I'm enjoying just trying to contribute.
Is the other vs mode fun? Just as complicated? Thanks a lot guys.
The trick with the thralls is that they are tanky as fuck so defeating them can cost you 40 seconds or so, that's time you aren't helping your team, so it's a risk vs reward thing.
The other mode is fun yeah. It has less tendency to "ties", with teams being equal and not being able to advance, as it works with a scoring system (points are given when your minion reach a point).
It has the same deployable upgrade system, and you also can hire the fatties, but there is no thralls. In exchange instead of a long lane of minions, there are two short ones going in parallel (symmetric map), so you have to attack one, and then decide what to do in between waves, if go for scrap, harass enemy players or change lanes.
I like what I'm seeing so far in terms of how it runs, arena design, sound, movement, except one thing and it's a big one. I hate not being able to play a character just because someone was quicker at picking them. I hate this about mobas and it's a massive deal breaker here for me. This game seems to work really well when it comes to the range combat. Melee is a problem I feel.
Sometimes you need to take a different upgrade path in matches.Game really needs an option to preset your upgrades.