Unless I'm mistaken AA isn't available for the first objective or two so you're forced to just get bombed until your pushed back to an objective with AA.
And it might be the fault of my team but most players aren't willing to die 2-3 times to take down a blimp which offers little virging no reward for them. The Zepplin players tend to keep an eye on the AA locations so attempting to take that down is a hazardous job and it isn't as if you have any agency in determining whether they kill you, or not.
I think it would be better if Zepplin fire had reduced damage and also was delayed so that it was more difficult to track moving targets. Zepplin players should not be focusing on individual troops while they're running around in a field.
I'm not alone in the view that Behemoths ruin the game either
https://forums.battlefield.com/en-u...e-outright-unplayable-because-of-the-behemoth
https://forums.battlefield.com/en-us/discussion/48192/conquest-is-ruined
https://forums.battlefield.com/en-us/discussion/46476/behemoths-in-operations
https://forums.battlefield.com/en-us/discussion/46827/behemoths-are-given-too-early
https://forums.battlefield.com/en-u...ld-the-behemoths-only-come-in-on-the-3rd-wave
Yes my team can take them out but it's takes a coordinated effort from a group of random players while the behemoth itself is just a spawn killing device that's given to the enemy team for free, for doing poorly. The Behemoth should have a harder time tracking infantry, and the Behemoth should not be able to spawn if suitable anti-air equipment is not available.
In the last game I played the Beehemoth was above me on A on the first objective on Ballroom Blitz, bombing us from above while gunner slaughtered everyone next to me. "Screw this" I thought, as I ran over to B, deeming A forsaken and lost, however despite my best efforts to dodge and weave through the fields one of the Zeppelin gunners managed to get me all the way over from A. I put the controller down, there was nothing I could do to play the game and have fun. I could spawn again and probably get shot by the Zeppelin again. There were no AA because it was the first objective, and even if there were, it's not much fun to die numerous times trying to get the AA damage out onto the Zeppelin.