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Battlefield 1 |OT| Make War Great Again

There better be main menu customization, more solder appearence customization. Squad leader mutiny. Basic stuff wich were in previous gamed and should have been in the base game.

Soldier appearance being gone is a GREAT thing, especially considering the period this is set in. Definitely doesn't need to be a half baked and restricted camo system like in BF4 where people who glitch/mod/hack get a black camouflage and from then on have an inherent advantage over other players, that's some straight up bullshit.

Plus as I discovered by accident...there's already a kind of camouflage system, crawl in some mud and get covered in it like Schwarzenegger in predator and you blend in quite well to the ground. I once laid down in the open to heal, plain to see (I thought), but enemies just kept running by me like I wasn't there, now of course I wasn't invisible but at least 10-12 dudes ran by me like I was, it wasn't until I opened up on them and died that I saw that my body was nearly unrecognizable as a player covered in mud in that particular ditch.
 
Trying to get this Medic medal. I'm suppose to get 20 rifle grenade kills and I've only got 9 after a few hours... what's the best map/mode for these sort of kills?

Suez is always a bloodbath and has tons of houses for you to launch those grenades into, so...

Argonne and Amiens might be good'uns too, and maybe Monte Grappa's bunkers.
 
Trying to get this Medic medal. I'm suppose to get 20 rifle grenade kills and I've only got 9 after a few hours... what's the best map/mode for these sort of kills?

Operation Iron Wall

Monte Grappa

B bunker

Either attack (prefferable) or defence

Enjoy those kills
 

Tovarisc

Member
Yep, that's how it's been almost every time I've played it so far. That map is really strangely designed. I still don't know what to think about it. I do hate how little cover there is at B/D, though. Hell, the entire map lacks cover. Really the only exception is the little village at C.

And 10 minutes into match you run to the C and ask, "What village?"

C to D axis is easiest to hold because high ground given by D provides team with firing lanes into C and even B. B is odd no mans land and usually in constant state of contesting. A and G are just those caps you go for when another team is camping in Fort.
 
Martini Henry is pretty sweet, but Edelweiss Gewehr M.95 Infantry is my all time favourite.

That Action Bolt pull porn combined with oneshotting whole squads is just badass.

okay that is what ill aim to unlock next!

scout level 10 for martini henry, it is AWESOME. Fantastic damage, fantastic sound design and rewards skill since it has low muzzle velocity and only 1 shot per load.

Well.. that seems like a long road for me to get to 10! T_T ... haha I can't wait.

now i really want to buy this game. So far i've been playing within EA ACCESS and my trail is almost over.
 

Acinixys

Member
Coming here to say FUCK yes to changing the Suez map

So awesome to see the BF1 team taking the communities suggestions to heart

I also expect to see Hellriegal and A10 Hunter nerfs, and big Support buffs

Maybe even the removal of AT grenades from the Assault gadget slot to the grenade slot
 

Hjod

Banned
I just wanted to add to the whole customization talks.

You can have three different load outs on every class, you can switch between them when you're choosing class. And I think you can change between them inside the customization screen. You can also switch your load out at the "choose a class" screen.

Fake Edit: Well, here's a video on it. https://www.youtube.com/watch?v=zHey2EebXzY
 

thejpfin

Member
I unlocked Hellriegal today, meh.
It's a good gun, but if you are in a close quarters situation with enemies who are using shotguns or automatico, Hellriegal most likely wont save your life.

Hellriegals fire rate is too slow for my taste, gonna keep rocking with automatico.
 

jaaz

Member
Coming here to say FUCK yes to changing the Suez map

So awesome to see the BF1 team taking the communities suggestions to heart

I also expect to see Hellriegal and A10 Hunter nerfs, and big Support buffs

Maybe even the removal of AT grenades from the Assault gadget slot to the grenade slot

I can see a small range nerf incoming for the A-10, but no nerf for the Hellriegal. The Hellriegel gets outclassed at short range by the Automatico. It shines at medium length and is good at long range if you can land head shots, which obviously require skill. Level 10 guns are supposed to be a bit better, because otherwise there is no point in grinding for them. Everyone will just shift to the Automatico.
 

Acinixys

Member
I can see a small range nerf incoming for the A-10, but no nerf for the Hellriegal. The Hellriegel gets outclassed at short range by the Automatico. It shines at medium length and is good at long range if you can land head shots, which obviously require skill. Level 10 guns are supposed to be a bit better, because otherwise there is no point in grinding for them. Everyone will just shift to the Automatico.

I expect a magazine size nerf, Maybe to 41. 61 round in an AR is just insane

Ive seen videos of guys getting 5+ kills with no reload

Automatico/MP can get MAX 3 if you are extremely skilled/lucky with headshots
 
I unlocked Hellriegal today, meh.
It's a good gun, but if you are in a close quarters situation with enemies who are using shotguns or automatico, Hellriegal most likely wont save your life.

Hellriegals fire rate is too slow for my taste, gonna keep rocking with automatico.

That's because the Automatico is OP AF. It's too accurate for a gun with such high DPS. I'd prefer they don't touch the damage, but make it harder to use at medium-long range where accuracy starts to matter. Hell even close range should be harder to use if using the gun at full auto rather than using controlled bursts.
 

Orcus

Member
That's because the Automatico is OP AF. It's too accurate for a gun with such high DPS. I'd prefer they don't touch the damage, but make it harder to use at medium-long range where accuracy starts to matter. Hell even close range should be harder to use if using the gun at full auto rather than using controlled bursts.
Yes, it's a pain to use on consoles. I have a hard time performing a drag down while firing to counter the recoil while also moving, although to be honest I haven't spent much time practicing it with that gun. I have spent dinner time practicing it with the BAR and found I was more effective with other guns in the end.
 

Orcus

Member
In my experience 9 times out of 10 team holding Fort goes full tunnel vision and only care about Fort, leaving 4 out of 6 caps for another team to do with what ever they please. Resulting in automatic defeat of team Fort Camper.
Yes! The fort, although fun to play around, is a blueberry trap. Once you capture it at least 2 squads spend most of their entire match there and you lose most of the other flags and thus the match.
 

Orcus

Member
I hope this update also includes the mutiny feature...
That would be nice, but improved team balancing is a much bigger issue. You can create your own squad and get people on it within one map to fix the squad leader problem. Team balancing is pretty much out of your control and has a much bigger impact on the quality of the game.
 
The companion app, but you're just as likely to have them all erased anyway.


hahaha the companion app. You always make me laugh with your jokes 5taquitos.


It's pretty amazing that they expect you to join a game and waste the time of like 30 people while you fuck around in a menu.

Like, I can launch Battlefield 4 from the menu but I can't change my loadout in the actual game I'm playing.

And honestly, the ui in this game is kind of terrible all around, at least with a controller.
 

Kenstar

Member
No one would hold to respawn if we could look at the main map and edit loadout while awaiting revive before the timer runs out, but they lock you into twiddling your thumbs hoping or fully killing yourself to do anything productive for no reason when they could allow you to get ready while you wait for a medic
 
Is there any way to just auto-deploy after you die and your timer is up?

I don't know why they decided to have you stare at your dead body until you decide to hit Spacebar.

BC2/BF3/BF4 didn't do this, IIRC.
 

Ozorov

Member
"I'd like to make everyone aware that we will also be rolling out balance updates to the Operations game mode very soon! Stay tuned!"
 
Is there any way to just auto-deploy after you die and your timer is up?

I don't know why they decided to have you stare at your dead body until you decide to hit Spacebar.

BC2/BF3/BF4 didn't do this, IIRC.


On console you have to hold the button down for like 3 seconds before you can just look at the damn map screen. It's like the most pointless quicktime event ever.
 

The Beard

Member
Is there any way to just auto-deploy after you die and your timer is up?

I don't know why they decided to have you stare at your dead body until you decide to hit Spacebar.

BC2/BF3/BF4 didn't do this, IIRC.

That would completely defeat the purpose of medic revives. In BF3 & 4 they made you watch the guy that just killed you teabag you for about 5 seconds, then you went to the map. There was no insta-spawn.
 

Theorry

Member
The Behemoth crashed there and after that instant killed everyone close to it. Even tanks coming from the spawn.

Thanks DICE.

FearfulAfraidBoilweevil-size_restricted.gif
 

ktroopa

Member
Anyone know what happened to free roam mode where you have free control of the camera and can follow other players? DICE showed a video of this before launch, so was it cut from the final game?
 

The Beard

Member
The Behemoth crashed there and after that instant killed everyone close to it. Even tanks coming from the spawn.

Thanks DICE.

FearfulAfraidBoilweevil-size_restricted.gif

Oh, so that's what happened to me and 2 other teammates that one time. I saw one of my guys get dropped and I figured I'd go revive him, and boom, dead. That same map too.
 
That would completely defeat the purpose of medic revives. In BF3 & 4 they made you watch the guy that just killed you teabag you for about 5 seconds, then you went to the map. There was no insta-spawn.

Well yes that's why I said after your timer is up, when Medics can no longer revive you. There's no point in forcing the player to stare at the death screen and then having to hit another button to go to the Map screen, when that's what you're going to want to do anyway, every time.

It's just an unnecessary button press.
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Level 26 and I'm just now 2 in every class that isn't vehicles or elites. WTF.
 
Just ended a game with a full squad of 8. 6 of us gaffers.

Absolute destruction and a zero tickets win on kaiserslacht.

3 out of 3 and topping the leader board every time

We are gaf. We are many.

Luvs_2_Squidge for anyone else on ps4 interested.

See you tomorrow at ten lads
 
Could use some friends on PC, origin name is Jburton100 (I know, it sucks ... Big Trouble fan and so many version where already taken).

Feel free to add, I play the objective and the class (spot, resupply, heal and revive etc).

Also somewhat decent as a dive bomber in the fighter.
 

Daffy Duck

Member
Just ended a game with a full squad of 8. 6 of us gaffers.

Absolute destruction and a zero tickets win on kaiserslacht.

3 out of 3 and topping the leader board every time

We are gaf. We are many.

Luvs_2_Squidge for anyone else on ps4 interested.

See you tomorrow at ten lads

That was amazing!

All the games were brilliant.

First time with a squad on BF1 and it was so much better.

Not sure if you could hear me as I'm sure my mic is really quiet.
 
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