I wouldn't say the Model 10 is easy mode though. You'll get abused in the open, where as the smg's can compete where as the shotguns do nothing.
But in close quarters I win so many more engagements against groups of opponents than I would with an smg, that's where the power is.
Keep repeating it, you might actually start to believe it
The gun needs a nerf, saying otherwise is just a confession of using it too much.
Keep repeating it, you might actually start to believe it
The gun needs a nerf, saying otherwise is just a confession of using it too much.
But in open field you will get owned with it lol i have some kills with it but I'll shred more people with hellriegel or some medic guns in open field than the hunter.
Has anyone experienced messed up cavalry spawns?
This morning I spawned without a horse and just now I spawned as a Tanker on a horse.
I'm more concerned about the fact that the shotty is far too easy to use compared to the other guns, especially via hip fire.
Rather than a traditional nerf, I wouldn't mind a decrease in its ROF + significant hip spread increase. Hell you could even increase the range... but only if people aim down the sight. Maybe add a small movement + stance penalty as well.
I'm more concerned about the fact that the shotty is far too easy to use compared to the other guns, especially via hip fire.
Rather than a traditional nerf, I wouldn't mind a decrease in its ROF + significant hip spread increase. Hell you could even increase the range... but only if people aim down the sight. Maybe add a small movement + stance penalty as well.
That's how most shottys work in like every game since the beginning of time hah I dunno, Im used to it. Like I said I'll show my kills, I use the hunter but it's not like Im sniping people across the map with it
What would you do to it? whats the problem in your mind?Keep repeating it, you might actually start to believe it
The gun needs a nerf, saying otherwise is just a confession of using it too much.
I too, think it's time I record a game and stream it.
Normally I get around 40-50 kills a game, sometimes much more, sometimes much less but only once or twice a game will I get a kill that even I admit is from stupid range.
Trust me when I say it's alot more to do with being a good player than simply 'lol gun does it for you'
Exactly, I don't think anyone can just pick it up and automatically go get 50 kills willy nilly. Even if someone kills me with guns or skills I never cry for nerf, I learn how to battle as I feel it makes me a better player. Because any weapon can feel op in the right hands.
I mean with the hellriegel I've finished dudes off like a hundred miles away with a little tap action
If one shotgun is the go-to shotgun, there is a reason for it. No other shotguns compete with the Model 10 and seeing how it's basically the only thing you use Disagree Guy (and everyone who uses shotguns), it's because you and them agree it's the best one and then a tweak is needed. A nerf doesn't have to make it useless, they just need to tweak the range it can 1HK people a bit to make it more in line with other shotguns.
The hunter variant can still be the shotgun with the best range, just a bit less than now. Being a pump action should have some perks, so the slow fire rate is a good balance to a longer range.
Nah I'd rather be killed out in the open than one clicked just trying to cap a flag.I prefer to get blasted away by a shotgun user whom I have a chance to kill rather than constantly sniped by three folk lying in the mountains four miles away who instantly pick me off as soon as I spawn and I am literally defenseless - even if I try to snipe back there's three of them so I get picked off anyway.
If anything should be removed it's sniping, not shotguns.
But really: nothing should be removed. That is a slippery slope. As much as I hate snipers and you hate shotguns, people have different playstyles and enjoy different thngs.
I really dont see what's so great about Operations. Sure, its "cinematic" the first few times, but it seems like a statpadding clusterfuck.
Conquest feels much more fun to me.
You guys are misunderstanding me, not saying they SHOULD be removed, just that infantry play would be both more balanced and fair.
Nah I'd rather be killed out in the open than one clicked just trying to cap a flag.
One click kills really destroys the competitive feel of gunplay. That's better suited for hardcore mode.
The range should at least be nerfed. I got one shot at mid-range multiple times yesterday. It's just more frustrating than anything else because it just doesn't feel like you've ever got a fair chance against it unless you abuse the same broken mechanic, which I don't wanna do. Of course I'm still able to perform well and it won't keep me from playing it trying to keep my team win, but well over half of my deaths on the forest map come from shotguns.
Too much damage and too much effective range. It renders the other shotguns obsolete, which I consider a very big problem.What would you do to it? whats the problem in your mind?
Too much damage and too much effective range. It renders the other shotguns obsolete, which I consider a very big problem.
Oh I'm well aware it's more OP since the patch. It's just not as frequently a OHKO from distance as people like to make out. As I say I use it all the time and have 25 nearly 26 service stars but only 1 or 2 per game I'd consider a stupid OHKO. Other than that I need to hit them a good 3 or 4 times from medium and if I can outshoot someone with a shotty from medium range.... It's not the gun that's allowing me to win.
Saying 'because it's the best it needs a tweak' isn't really a good enough arguement. I could say maybe the others need a buff?
I might do an experiment and use a different shotty and see if I can prove my point. If I still smash it anyway......
But it's not like that. If you're getting sniped more than once or twice you're doing something wrong. It can easily be avoided in conquest. If you want to cap flags, you're getting in shotgun range on the forest map no matter what. I get that shotguns are more suited but I do think you should have a closer competitive edge with other weapons.I was right there with you until the last bit.....
Obviously a large portion of your deaths will be shotty on that map. It's practically the only map where shotty is perfectly suited! haha
That's like moaning that half my deaths are snipers on Suez. Yes it's annoying but it's the best gun for that scenario.
I think the other shotguns feels just fine though, so it would be way more work buffing everything else when all that is needed is to slightly bring back the 1HK range on one gun.. I don't think it's crazy OP like a lot of people who cry about it, but it does have a big enough advantage over the others that I see no need to ever use anything else if I want to switch up my SMG assault play.
But it's not like that. If you're getting sniped more than once or twice you're doing something wrong. It can easily be avoided in conquest. If you want to cap flags, you're getting in shotgun range on the forest map no matter what. I get that shotguns are more suited but I do think you should have a closer competitive edge with other weapons.
Or maybe that maps just not for me since it essentially calls for shotgun abuse.
This is more of what I was trying to say.When a gun has absolutely zero counters within its effective range you really have to be careful not to make that effective range too large. With the Model 10 it's pretty clear that they went too far. There aren't enough guns that compete with a Model 10, it's pretty much completely free to dominate close range.
In BF4 there are so many guns with quick TTKs that can punish a shotgun user for not being precise so it sort of balances out better. That's not the case with BF1. You have the automatico and that's it pretty much. That shotguns have such a low skill floor only makes it more annoying!
In a perfect game shotguns and snipers wouldn't exist
Yeah, but none of them have the same OHK power even past point blank range like the 10-A. It's ridiculously powerful. I get that shotguns are supposed to be the kings of CQB, but the 10-A is just too much in its current state.All of the shotty are a one bang from close range.
Yeah, but none of them have the same OHK power even past point blank range like the 10-A. It's ridiculously powerful. I get that shotguns are supposed to be the kings of CQB, but the 10-A is just too much in its current state.
The Dirtini is maybe the most fun gun i used in a Battlefield game.
So many times our guys will spawn as a pilot with no plane (outside of area) or as a tanker without a tank etc....
Apparently if you select the tank/cavalry or plane right before match starts it limits this happening.
If you try to deploy early on the game buggers up
I don't find shotguns an issue on any other maps, aside from the occasional "sigh" here and there. It's totally different in Argonne.I'd agree it's range is alot more effective than the other shotty - apart from the Slug variants. The 12g blatantly has the best range with the slug - it's just you need to hit bang on or you die.
Post-patch the model 10's range definitely feels increased but I stand by my statement that only 1 or 2 kills per game feel ridiculous.
I'll record a game tonight.
Suez on operations I was referring to and capping the flags is a death trap because after the long distances you need to travel they can get you while you are capping... snipers are rife on that.
Yeah the map of Argonne is definitely shotty fest. You don't see that many used on other maps. Most flag caps are shotty range anyway mate haha.
As I say - around 5% of all kills are shotty....
The things I would do for a BF game without scoped snipers.Shotguns will never disappear. It wouldn't make sense. Personally I'd quit this game for good if they removed all shotguns. If they nerf the Model 10 - which they won't anyway - then I'd just use a different shotty but I don't want to have the option removed completely.
You could say that about loads of this game. Sniping, behemoths, tanks etc...
Holy crap I'm dying in class LOOOOOL
Too much damage and too much effective range. It renders the other shotguns obsolete, which I consider a very big problem.
But this is a game where a good portion of the time it's who sees who first, I've used other shotguns and can lay waste just the same given the right circumstances
No, that's more CoD and Titanfall which have crazy fast TTK's, you can get shot at and still have a chance to return fire in BF1
Has anyone experienced messed up cavalry spawns?
This morning I spawned without a horse and just now I spawned as a Tanker on a horse.
Speaking of TTK; It's so much better than BF4 where everything killed you in a split-second. Being able to at least properly identify where you're getting shot from most of the time before dying straight away takes away a lot of frustration.
Well, except for when you get killed by shotguns :>
Speaking of TTK; It's so much better than BF4 where everything killed you in a split-second. Being able to at least properly identify where you're getting shot from most of the time before dying straight away takes away a lot of frustration.
Well, except for when you get killed by shotguns :>
Has anyone experienced messed up cavalry spawns?
This morning I spawned without a horse and just now I spawned as a Tanker on a horse.
Shotguns will never disappear. It wouldn't make sense. Personally I'd quit this game for good if they removed all shotguns. If they nerf the Model 10 - which they won't anyway - then I'd just use a different shotty but I don't want to have the option removed completely.
Only gun for me! Over 2,100 kills with it now. Only time I find it takes too many shots to kill is from a longer range, otherwise I find it great to take on SMGs at close range due to the high rate of fire and being able to keep control, while being decent at medium range. Can't use the sweeper myself.
No joke! I have barely used the other rifles in comparison, even though I perform better with the SMLE when I use that. It's just too damn much fun!The Dirtini is maybe the most fun gun i used in a Battlefield game.
I wouldn't say there is less skill involved, it's just that there is less opportunity for skill to be the determining factor. It's a tough balance, too high a TTK and everyone feels like a bullet sponge and you swing to the arcadie/arena feel, too low and you reduce the chance for gunplay skill to be the primary factor in most engagements.That is why I hate modern combat scenarios. The weapons are at a point of efficiency where it is just not fun anymore. The more you tone down the TTK, the less skill is actually involved in each encounter.
This fucking idiot with his 75-1 during attack on operations. Total jackass. Just kept flying over the battlefield at high altitude, contributing nothing at all, and then having the nerve to start boasting about his score. You stupid bastard.