OdysseusVA
Banned
360GAF getting on tonight?
360GAF getting on tonight?
Once you see a Javelin heading you're way, bail from the bike. Half the time Javelin's are going to be facing you in CTF or Rush. Conquest is the only one where surprise Javelin's coming from behind is the problem.
S-tac unlocked.
And what do you know, go back to Rush and my KDR raises from 1.48 it dropped to playing CTF and End Game maps. :lol
Not to bail on End Game, but I was getting tired of grinding out wins against that team you three. (Plus I gotta check on dinner) What's hilarious is they'd grind out a loss by swarming the last set until we dug in at A (and I got that FUCK YOU DISARM as grenades were lobbing against me) only for the next round to be over in 10 mins from us. :lol
Also a bonus when squad defend/attack orders are followed while I'm a reviving freight train and disarming. I was 7000 points while the next closest was like... 3000? 2000?
The bikes open up some interesting gameplay... their speed, primarily. That part is kind of fun.
But the bikes themselves are really fucking shitty. I said months ago they would be shit, and they are even worse than I imagined. This is the worst dirtbike physics/handling that I have ever seen in a big AAA game. I don't think you could find worse going all the way back to early PS2 games. lol.
But this should surprise no one. DICE wasn't going to redo the game's physics just to add some DLC bikes. You could tell by the way all the fast-moving land vehicles handle that dirtbikes were going to be totally shit.
That blog dev diary about how they created maps for bike gameplay is laughable in hindsight. The only time I ever get on them is as a means to an end -- I'm trying to get somewhere fast -- otherwise I won't touch them. They aren't fun at all. Just really janky shit.
Imo.
Sorry to be a downer, but I'm speaking truth.
Literally 5 feet away from the base with the flag in my hand........annnnnd it's gone. Javelin kills me and the guy driving the bike. The two people in our base can't be bothered with picking it up and walking a couple of more feet.
Smdh.
The bikes open up some interesting gameplay... their speed, primarily. That part is kind of fun.
But the bikes themselves are really fucking shitty. I said months ago they would be shit, and they are even worse than I imagined. This is the worst dirtbike physics/handling that I have ever seen in a big AAA game. I don't think you could find worse going all the way back to early PS2 games. lol.
But this should surprise no one. DICE wasn't going to redo the game's physics just to add some DLC bikes. You could tell by the way all the fast-moving land vehicles handle that dirtbikes were going to be totally shit.
Had some pretty wild CTF games this afternoon. For one in particular, we came back from a 2-0 deficit, and won against a team stacked with colonel 100's. Our flag caps were so fast, and in such quick succession one right after the other. I don't think the opposing team knew they lost. Plenty of hard fought 1-0 games as well. CTF is a great mode.
Has anyone figured out who wins and who loses when it's a drawn score in CTF?
the most obvious thing would be overall (team) score.
Nope
guys, is there going to be another 2 GB update before the 2 GB dlc?
on PS3 we got a 2GB patch and later in the day End Game, another 1,7 GB.
on PS3 we got a 2GB patch and later in the day End Game, another 1,7 GB.
Who's up for some swearing? Signing on now.
did you check it? did you also add the points of players that quit early?
i'd be really surprised if it was anything else but score (or kill count).
Man that Get to the Chopper assignment, the kills are easy peasy but the MBT destroying
It's much easier than you think, just make sure you take Guided Rockets. The beauty of those is that, provided you aim near the tank, the rockets will actually home in towards the tank. You can disable the tank in the first pass even if your aim isn't perfect, and then blow it up on the second. In terms of aiming, just try to put the centre of the I-bar reticle over the tank and the guided rockets will take care of the restMan that Get to the Chopper assignment, the kills are easy peasy but the MBT destroying
Man that Get to the Chopper assignment, the kills are easy peasy but the MBT destroying
You shouldn't have any difficulty destroying tanks in a chopper. Like, any.. you're their kryptonite. They can't touch you.
Choppers > tanks in any situation where both are aware of each others position, and both are actively trying to destroy one another. Is this even up for debate?
Harder? yes
chopper still kill-able? yes >=)
Hmmm never tried guided missiles, but what to about the jets and other choppers than? Just dodge them?
Hmmm never tried guided missiles, but what to about the jets and other choppers than? Just dodge them?
Not guided missiles, Guided Rocket. It has this icon:Wait Guided Missiles are only for the gunner seat? :/
You can steal the opposing team's vehicles on pretty much every map. Even if just by the skin of your teeth. I guess some of those larger maps you might not be able to just walk over and grab ground vehicles, unless you fly over there first.wtf you can do that? that's some BS man. the same with rush on karkand masp. the other guys can simply walk into your spawn.
I don't think that works on PS3 since any time I get in a vehicle it takes like a second for the acceleration command to go "yep, you wanna gas" and start in the LAV for me.
But I'll have to try that next time someone camps at B instead of me.This'll never happen because I have to worry about the crates because no one else will worry about the crates.
you can also steal the LAV from the RU base in Oman CQ. Tank too, but for the Tank you have to bail right next to it from a chopper or jet, can't accelerate fast enough if you waste time running or driving a buggy in.
You can steal the RU tank by driving the buggy in, there's little room for error though.
And those 12 won't let you level up jets. If you could get a private server, you'd be able to hammer the jet unlocks out in a day if people just went around capping flags at 200-600 points a pop.