Oh, they're changing loadouts back to having AT mines and the repair tool? I dunno, I think that's for the better. You lose long-range AT effects for close-range/"trap" effects in that case.
Worked in BC2 just fine.
Actually the gadgets are not fixed to a slot anymore. You can chose any combination of gadgets you want in the slots you want. (if you like to press left to use the RPG you put it in slot 1. If you want to press right instead put it on slot 2)