I dunno if your method triggered. What I did was MP5K'd the dude, MP5K'd the dude in the hole dragging his injured PLR friend away. Proned and slowly moved left from the door. Somehow that triggered me falling and missing the shotgun. I then mowed the shotgun dude down, stood up rushed for cover/prone'd. Then I SLOWLY pushed up.
The ending was alright, and I like that it seems Dimi(?) is the one that took radiation in France and survived. We dunno if Blackthorn did. Montes died(?) from that fight which seems like a really weak way to end his character. "Which one of you dies first?" "You'll never win!" "It's not about winning! *gunshot?*" (Fight start)
That said, I saw the very things Evovled was talking about. That drop of doom and enemies clipping through walls (apparent in that laser sight of death Target Range area. Had me raging for a good two hours to get past JUST that section when I breezed through most of that mission otherwise).
I will say that DICE not using the Beachhouse setting as a map (not the beachhouse but the mountains) seems really a waste of resources. I'd love to have a beach-side battle on that map. Alas, not going to happen with BF4 out there soon.
The ending was alright, and I like that it seems Dimi(?) is the one that took radiation in France and survived. We dunno if Blackthorn did. Montes died(?) from that fight which seems like a really weak way to end his character. "Which one of you dies first?" "You'll never win!" "It's not about winning! *gunshot?*" (Fight start)
That said, I saw the very things Evovled was talking about. That drop of doom and enemies clipping through walls (apparent in that laser sight of death Target Range area. Had me raging for a good two hours to get past JUST that section when I breezed through most of that mission otherwise).
I will say that DICE not using the Beachhouse setting as a map (not the beachhouse but the mountains) seems really a waste of resources. I'd love to have a beach-side battle on that map. Alas, not going to happen with BF4 out there soon.