Starfish_Oxide
Member
Man, I only needed one more kill to get the MCOM defender ribbon and the other team decides to entirely quit =/
How do you get that ribbon?
Man, I only needed one more kill to get the MCOM defender ribbon and the other team decides to entirely quit =/
How do you get that ribbon?
My enjoyment of the engineer guns varies greatly with the quality of the connection. Sometimes the A-91 and G36c are like hot knifes through butter, while other times it's like using an airsoft gun. Another sad fact of BF3 map design, is that the maps that make the most sense for engineer play, are also the biggest most barren maps, requiring the highest average distance for a kill. Super annoying.The carbines for the engineers are good no doubt because the rifles are shorter versions of ARs but even the M4 lacks at distance. I have been sniping with my AK and 7x scope and I have been very successful, not so much with any carbine rifle. Just yesterday I got a headshot on a sniper at least 300 meters out with my m16.
Is there a secret to the engineer guns?
Ah -- that's an unfortunate date for me. Fuck.posted this in the OT:
back to karkand drops on the 7th
http://asia.playstation.com/sg/en/psn/addonDetail/251070
Could someone with BattleLog access post what does it say here:
Something about a PS3 Patch
General fixes
Significant improvements to the Squad Join interface, full details in this earlier blog post
Removed FIND ME A SQUAD option
Allow players to join empty Squads alone, thus having 1/4 Squad members
Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM
Disable Privacy flag when 1 man Squad
Reset Privacy flag from Private to Public when Squad drops to 1 player
All occupied Squads will now show up colored blue on the Squad selection screen
Players who choose not to join Squads will also show up as Blue in the "Not in a Squad line
Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text
Added round duration and ticket summary at end of round screen
Fixed sound for when climbing ladders
Fixed and issue with some weapons' sounds in first person view
Fixed a swim sound loop error
You should no longer be able to damage a friendly vehicle when sitting in an open position
Grenades now drop to ground if you get killed while attempting to throw it
Spawn protection now should work in Conquest so you no longer should spawn too close to enemies
You should no longer spawn too close to enemies in TDM and SQDM
Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone)
Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun
Fixed a problem with revived players not being able to get suppressed
Fixed a problem with the camera when being revived in co-op
Spotting VO now plays when spotting from MAV/EOD bot
Fixed several issues regarding the kill card, including showing wrong weapons used for the kill
Fixed that sometimes you would be stuck on a black screen when kicked from server
Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag
Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing
Fixed a problem with the bipod deploy sound
Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot
Fixed problems with health bars not displaying health properly when using EOD bots
Fixed a problem with flickering name tags
Fixed a problem where you could damage friendly helicopters
Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice
You should now be able to spot explosives
You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn)
Damage from bullets will now continue to cause damage even after the firing user is dead
Fixed several client crashes
Fixed a problem where players could get stuck in the join queue
Fixed the repair icon on the minimap
Fixed a problem with changing camera on certain vehicles
Fixed a problem with the grenade indicator when in guided missile mode
Fixed a problem where the machine could hard lock when joining a public coop game
Fixed a problem where the headset attached icon would not show up in the UI
Fixed a problem with the falling antenna on Caspian Border. It should now more instantly kill anyone in its falling path
Fixed a problem where tank turrets would turn too slow
Fixed a bug on co-op mission "Exfiltration" where you could end up outside the vehicle and not being able to enter it again, thus blocking the mission
Fixed a problem where a user can become invulnerable after being resurrected
Fixed a problem with the M60 reload sound
Fixed a hang in terrain streaming, causing the user to get stuck on black screen under special circumstances in single player
Fixed a problem where the enemy would not be able to get a road kill on a user that was using the SOFLAM
Fixed soldiers disappearing in the mortar kill cam
Fix for Type88 and MG36 zoom in animation offset when in supported shooting mode (using bipods)
Balance changes
Increased the damage of helicopter miniguns, AA guns, and jet cannons against infantry
Increased the damage of helicopter miniguns against jeeps
Reduced the physics impact of AA guns and jet cannons so players under attack from these weapons no longer should lose control
Increased the damage of the 44 Magnum slightly
Increased the range and minimum damage of the .357 Round from the MP412 Rex
Increased the range of all .45cal and 9mm weapons
Slightly increased the range of the P90 and MP7 and PDW-R
Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range
Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles
Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons
Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft
Increased the damage and range of the 40mm BUCK rounds
Reduced the damage .50cal weapons do against helicopters
Updated T90 canister shell tweaks to match Abrams canister shells
posted this in the OT:
back to karkand drops on the 7th
http://asia.playstation.com/sg/en/psn/addonDetail/251070
On November 30th, we are planning a client update of Battlefield 3 on PlayStation 3. This update will be accompanied by a scheduled maintenance period for all formats.
So we aren't getting analog (acceleration/deadzone) adjustments? Blech.
Buffing pistols is cool I guess, they are barely an option for a sidearm right now. Might as well just die then switch out to it. But no tactical light patch? Ugh.
No tac light nerf?
Seriously, no controller input log or broken VOIP fixes? Why are they pushing through game balance patches when these are still broken over a month after release.
This game sucks dick. I'm going back to BC2.
right now?
*looks for disk*
Does anyone here still play BC2 on PS3? If so what are your PSN IDs? I'll probably be back on it until Karkand or a patch that fixes actual bugs in BF3 materialises. My PSN ID is ziadoz.
Are you fucking shitting me DICE? No fix for the fucking horrible lag/deadzone acceleration? It's been over a fucking month already and still no god damn fix. Incredible...Could someone with BattleLog access post what does it say here:
Something about a PS3 Patch
43% downloading the BC2 update!
i should do BC1 next!
Could someone with BattleLog access post what does it say here:
Something about a PS3 Patch
On November 30th, we are planning a client update of Battlefield 3 on PlayStation 3. This update will be accompanied by a scheduled maintenance period for all formats.
It has a list of fixes as well, it's pretty damn long, but here:
Am I correct in assuming that these fixes/balances will make their way to the 360? Or have they already?
They're coming along with the PS3 patch. It's currently: PC patch->Consoles get that patch, just like BC2.
I don't see any input or voice fixes. FFS...
Vietnam was pretty empty, i need to knock out those last 2 trophies!
silver and gold gonna be tough with nobody to shoot!
Have they definitively said whether or not B2K is going to just join the map pool or if it is going to have separate matchmaking/servers?
Me too. I love being a one man tank destroyer crew. Whether its hand-placed or a jihad jeep, there's nothing better than watching the points pile up after C4ing a tank.As soon as I hear the grinding of a tank's innards > d-pad right > left stick click.