WetPotatoBread
Banned
We have a PSN party starting up if anyone wanna join add IonUNiT.
The amount of tiny ledges and objects you can't vault over has increased drastically coming from BF3 and even that game already had its fair share of issues. It's pretty annoying when you quickly try to get away from somewhere and you just jump into an invisible wall looking like an idiot.
This must be a quirk with the Frostbite engine cause this has been happening since BC2. Good thing EA aren't using it for all their upcoming games...
So when i get shot from the front it says its coming from the back lol.
Damn man, I almost died once.
http://battlelog.battlefield.com/bf4/battlereport/show/1/407340416407070464/173466410/
Tank whore
Everybody is a fucking sniper now. This rooftop bullshit sucks, too. I do NOT want to build my loadout around taking down rooftop snipers. I have better shit to do. Its simply not fun having to deal with that crap.
I'm starting to think BF3 was a much better game, map design-wise. I never understood all the hate for them.
Damn, i agree with alot of this.I dont see how its realistic from a team perspective to do anything other than Engineer core squads.
Coordinated Engineers are scary shit and few people seem willing to take up the AT mantle that is require in the vehicle oriented modes.
And you still get to use carbines and dmrs.
The rush maps for BC2 are solid gold. It has gone downhill since then for this mode.
Conquest maps I still need to play on to get a better feeling but some like the flooded city map are just unfun do to the mobility restriction and lack of extraneous pathways that let your maneuver around the primary fire lanes. It just becomes a big sniping orgy and you are left swimming to points trying to evade RHIBS while the highway is a big koth battle for LAV's
Others like the radio installation map with the large dish are just too open. They need to open up BF2 and look at carefully constructed maps like Dragon Valley.
My favorite conquest map by far is the tank factory, though it suffers from BC2 problems where you have completely flat areas after a while, so I tend now to shy away from 1k ticket servers.
Overall the maps feel too small. I havent seen a Large Conquest map yet where I could not get on any hill and survey the entirety of the airspace. That would be a ridiculous proposition on BF2.
Overall the maps feel too small. I havent seen a Large Conquest map yet where I could not get on any hill and survey the entirety of the airspace. That would be a ridiculous proposition on BF2.
Let's be honest: The BF2 maps are insanely huge. Hoofing it would take forever. It takes a while to hoof it around the maps here, so I think they found a perfect balance between size and scale so far.
Overall the maps feel too small. I havent seen a Large Conquest map yet where I could not get on any hill and survey the entirety of the airspace. That would be a ridiculous proposition on BF2.
We should've won, we armed C but Scogoth didn't get inside the LAV. I hit the guy defusing at least 4 times as well. That Spl1nter guy sure sucks, always in the wrong team.
so despite preordering the xbone version at best buy i somehow got a copy without the china uprising code, checked all 3 best buys in the area yesterday and none have the limited edition for me to exchange out....way to fail me yet again bby
Then your very lucky. I bet it makes up between 20% to 33% of my deaths. Certain guns and certain people seem to do it much more often than others. When someone does it to you 4 or 5 times in one match you start wondering if he is hacking or getting very lucky.
I do have a friend that swears its only happened a few times to him and only just started doing it.
Then again I've never had the sound loop crash, Shanghai crash, or revive bug.
We should've won, we armed C but Scogoth didn't get inside the LAV. I hit the guy defusing at least 4 times as well. That Spl1nter guy sure sucks, always in the wrong team.
The one hit kill bug only happens when you get headshot under 8m. Any further than that and it takes more than 2 hits to kill
Dont say such stupid bullshit. A number of maps in BF2 you could see the entire map from certain points and that is with the restrictive fog of war. Plus most bf2 maps where best when only 3 or 4 of the points were being fought over.
"This map doesnt have enough path ways", looks at strike at karkand.
"This map is too open" look at half of the bf2 maps.
Different maps provide different experiences. The BF4 maps do a really good job in that regard. Im just disappointed with dawnbreaker and lancing dam. The base maps with better point selection and vehicles would be sooooo much better. Probably the only two maps that I consider weak in the game.
Locker I usually find fine since I stick to the outside always, doesnt become as clusterfucky as metro.
Some maps would be ever so slightly better with about 25-50 more meters of space between certain points. Or an extra flag or two in certain spots. Wonder if DICE ever tested hainan resort with 2 more flags configurations. Feel like it could make it a classic.
I played a 64 player Rush on Paracel and I wanted to kill myself trying to even get on that god forsaken aircraft carrier.
Rush in this game is garbage. Obliteration is the mode to replace it for PS4 gaffers.
I really hate hardcore sometimes. Since it takes a couple of seconds for the team id to appear on friendlies you end up killing guys at distance because you think they are the enemy.
After getting this for PS4 on Black Friday.
besides all the technical issues(crashes every other round) I am extremely disappointed in the graphics.
Its isn't noticeably better than BF3 on PS3 besides almost no pop in. The guns especially just look so flat.
Also the lazy character models to fps(Chinese soldiers wearing all black but have camo in 1st person view, characters with rolled up sleeves or gear on the forearm but generic arms in 1st person ) view annoy the hell out of me, even BF3 didn't have that problem.
I hate friendly fire in any game. My shoot reflexes are too fast for my brain. I can slow things down to make sure it's an enemy but that fraction of a second hesitation takes away my main skill lol. Needless to say I don't play hardcore.
I think it's only possible if an enemy tries to knife you from the front. Like, when you're face-to-face.So how does knife-counter work? I try it every time without luck, and then one time I got a prompt without doing anything...
Rush in this game is garbage. Obliteration is the mode to replace it for PS4 gaffers.
So how does knife-counter work? I try it every time without luck, and then one time I got a prompt without doing anything...
Really? I think it's better than Conquest so far. At least on console. Conquest is just a lag fest and can't even get over 40fps in most cases.
do any of you guys experience some sort of 'checkered' bug in the flood zone map whenever you're in the tactical map view ?
it's usually in the middle area or to the right; they're like some sort of small white boxes that form a zigzag diagram of sorts.
I think it's only possible if an enemy tries to knife you from the front. Like, when you're face-to-face.
Ah thank you, makes a lot more sense now.Enemy has to knife you from the front.
As soon as you see the knife animation play out, just start mashing on your knife button and you will kill the person trying to knife you.
I personally think some of the maps were badly designed for Rush. Dice somehow managed to make a map worst than the worst map in BC2.
Operation Locker and Parcel Storm is so shitty.
Zavod 311 has literally has the Attackers spawning too close to the M-COMs.
I like Dawnbreaker and Golmud Railway though.
The thrill of Rush is gone because Levelution sucks ass compared to Destruction 2.0. This game was not designed for Rush. It's an afterthought. There is no M-COMs inside destructible buildings at all.
Worst map for Rush imo, especially the first mcoms(probably the worst thought out of the series).
Attackers have an elevated spawn with sniper spots all over. Defenders have zero coverage from their spawn to the mcom buildings, if attackers have 2 good snipers then that set is automatic.