I always have a good laugh when I kill someone just because he tried to cut me ( or an ally close to me ) while he had a sure kill with his pistol or main weapon.You could shoot all four in the time it takes you to knife one.
I always have a good laugh when I kill someone just because he tried to cut me ( or an ally close to me ) while he had a sure kill with his pistol or main weapon.You could shoot all four in the time it takes you to knife one.
If I'm close enough to you to knife without you gunning me down you deserve to be knifed. Front, back, side, doesn't matter.
Not what I am referring to there.
Crazy talk! You should be able to throw knives at jets.I want a stealth jet buff/nerf. More damage from main gun to vehicles and infantry. Bf3 level while nerfing it's damage to attack and transport heli. Attack jet gun also needs a nerf against those two.
i don't think i've missed a counter knife yet.
But their dogtags.=O Most times I knifed someone is 12 times just camping in one spot, lol.You could shoot all four in the time it takes you to knife one. Plus, I use a silencer anyway so I'm still (fairly) stealthy.
I don't know why they haven't introduced a penalty for pressing it too early. The moment I get knifed from the front, tap-tap-tap-tap-tap-tap-tap-counterknife.
I want a stealth jet buff/nerf. More damage from main gun to vehicles and infantry. Bf3 level while nerfing it's damage to attack and transport heli. Attack jet gun also needs a nerf against those two.
Compared to Locker Metro gets way too much hate. Locker is utter dogshit. Metro was fine, and if you played on rotating maps, I have no idea what "24/7 Metro 5000 tickets derp" has to do with anything. I didn't play Metro any more than any other map on BF3 and as such is just another blue infantry map. Locker is one big chokepoint flanked with two more chokepoints. It's a "change of pace" at absolute best and a big fucking joke at worst. They're not even comparable.
Its actually not bad at all DOM or TDM on 32 man.
64 is a joke though, I would agree.
If I'm close enough to you to knife without you gunning me down you deserve to be knifed. Front, back, side, doesn't matter.
But honestly: Why would you bring a knife to a gunfight in real-life?
There are multiple threads about it on battlelog. At least one has 1300+ posts in it, but no word from DICE yet.
The crappy balance for air vehicles is one of the reasons why I just went back to BF3.
I really liked the vehicle balance toward the end of the BF3.
haha
tap tap tap tap
Prompt never appears due to the server thinking the guy is attacking you from behind
Fucking EA
Its just assignment fever
Which is a great argument against assignments that encourage dissonant playstyles.
BF3 vehicle balance is still worse.
Seriously, no joke. Even in-context of a game: Why would you rush someone that is holding an assault rifle and training it on you with a knife.
Realistically, you'd be shot to death before reaching them.
Game-logic-wise: You vortex/i-frame yourself into their face. Which is bullshit.
I couldn't stand the paper thin MBT armor.
No. Not even close. Don't get me started.
Or putting you in vehicles you generally aren't in because better/pro-players like Splinter are up in the air and can destroy you in seconds.
(CUAV assignment. WHY.jpg DICE)
Reactive armor made the ground game broken. Jets made the air game broken. There isnt much to it. BF3 was originally even worse as heli's were unkillable. Plus at least now LAV vs Tank isnt an instant win for LAV from front on.
as opposed to the anti tank/armor catalogue that BF4 has?
Its actually not bad at all DOM or TDM on 32 man.
64 is a joke though, I would agree.
Was first on a server using stealth jet for most of the round.
Because this isn't a war sim game?
2Pro 4Me
;____;
...You really don't see the problem with someone being able to click on button, warp 10-feet in front them (no where near "melee range" normally) and knife someone in the face for an instant-win when that person was shooting the person from 10-feet away, really?
When could you teleport 10 feet in BF3?
Reactive armor made the ground game broken. Jets made the air game broken. There isnt much to it. BF3 was originally even worse as heli's were unkillable. Plus at least now LAV vs Tank isnt an instant win for LAV from front on.
Wasn't Below Radar made useless/defunct in BF3? At least for choppers, I'm 99% sure it did nothing after one of the patches and DICE never fixed it.
Such a shame. It's actually a really well-designed perk. Risk a rocket to the face so you're not locked.
I think it's the B or M button on the keyboard. Not sure for consoles.
Reactive armour was complete bullshit. Flank opponent doesn't matter he had reactive. Quick switch seats to regain reactive. Show side to have next shot hit reactive. The disable mechanic also was much worse. Much better now for risk reward or safe play. The only key to bf3 tank on tank was to hitting the glitch spot.
You actually couldn't take down a heli in bf3 before they removed gunner countermeasures if they used them correctly. Atleast you can take down a scout with the exact same amount of people.
- the US stealth jet is less maneuverable than the attack jets;
That does not work.Reactive armour was complete bullshit. Flank opponent doesn't matter he had reactive. Quick switch seats to regain reactive.
And then you have your side or back pointing towards them. It's not like you're only fighting one opponent in BF.Show side to have next shot hit reactive.
Much better now for running away with 12% left on your vehicle. The disable mechanic forced you to repair, or you would lose your vehicle. Right now, it's less risky to keep engaging with less than 50% on your vehicle.The disable mechanic also was much worse. Much better now for risk reward or safe play. The only key to bf3 tank on tank was to hitting the glitch spot.
It was perfectly possible to take them down. There was a time when flares did not affect incoming laser guided missiles. It just required some teamwork. It took less teamwork than taking down a (well used) scout helicopter in BF4. Just have a teammate use a SOFLAM or CITV station in a tank (where the hell did that go in BF4?) and you're done.You actually couldn't take down a heli in bf3 before they removed gunner countermeasures if they used them correctly. Atleast you can take down a scout with the exact same amount of people.
I am more interested in balance than in 1 on 1 realistic or authentic gameplay. DICE have also stated that the huge differences between the stealth jets were unintentional and that they have a fix for it in one of the future updates. (how does DICE even miss stuff like that?)It's fairly well known that the US F35 flies like a washing machine. It's not very maneuverable at all, it's just too heavy with too short wings.
Lmao
Wasn't Below Radar made useless/defunct in BF3? At least for choppers, I'm 99% sure it did nothing after one of the patches and DICE never fixed it.
Such a shame. It's actually a really well-designed perk. Risk a rocket to the face so you're not locked.
DICE'd.
No, it still worked? I couldn't lock-on to a chopper that circled around on Kharg on consoles. Dunno about PC.
What in the hell does smokescreen do? Everytime I use it locked on missiles still hit me.