OdysseusVA
Banned
Five reasons why BF3 is better than BF4, by LVLCAP
Another good video from lvlcap on the state of battlefield.
Thoughts?
Oh
Five reasons why BF3 is better than BF4, by LVLCAP
Another good video from lvlcap on the state of battlefield.
Thoughts?
I keep getting this stupid glitch where the enemy kills me and it says if I want to get revived or deploy, then I can't respawn at all and keep looking at the other player that kills me forever. Wtf.
I agree on weapon balance and on the engineer weapons. The HUD in 4 I do think is a confusing mess. Playing BC2, BF3 and BF4 lately, BF3 still has the best netcode of the bunch.
Five reasons why BF3 is better than BF4, by LVLCAP
Another good video from lvlcap on the state of battlefield.
Thoughts?
wait, didn't people scream bloody murder about Engineers in BF3 having 'everything' because of Carbine as class weapon?
I know how to balance suppression very easily. Completely remove it from the game and forget it ever existed.
yeah well the whole idea of suppression is to be "realistic" and BF is the only game series where suppressing fire is a thing that can be atleast a little useful. It was even more brutal in the Realism Mod for BF2.
Five reasons why BF3 is better than BF4, by LVLCAP
Another good video from lvlcap on the state of battlefield.
Thoughts?
Battlefield is completely arcadey though. It feels really out of place. Suppression should be left to the slower more tactical shooters like Red Orchestra imo.
They still shoot a lot of bullets, I'm sure they'll be fine.So.. suppression is almost out the window?
Now LMG's are completely and utterly crap..
So.. suppression is almost out the window?
Now LMG's are completely and utterly crap..
AWS will always be godly.
I agree. Im usually average in BF4 games but in 3 im a machine. So clearly BF3 is the better game
Been trying out the CZ3A1 lately and I can see it has the potential to be a beast with the right loadout. What do you guys think will be the best setup for the gun for CQB?
64 player DOM is... super fun!
Something I would like to ask though - What are your opinions of the Airburst?
I feel like it breaks the fucking game, but hey. I'm just one dude.
Problem is not the xm25, but the map design that gives it the chance to be op.
wait, didn't people scream bloody murder about Engineers in BF3 having 'everything' because of Carbine as class weapon?
I honestly thought I remembered them saying after the beta that the xm would not restock because people were destroying with it. Maybe they made other changes so that they didn't need to do this or something.True Dat.
Where I run into rage fests, though, is when people jump on rooftops or headglitch to harass high traffic areas. Throw down an ammo pack, have infinite ammo, and suppress the crap out of everyone. Sure, you don't get many kills, but you rack up points and generally piss the other team off.
Like I said before, I have no idea why grenades/launchers are restocked by ammo boxes.
On shenghai, at least, that'll be fixed by the removal of rooftops. I cannot WAIT for that to hit consoles. The map is so much fun when people are actually pushing up.I honestly thought I remembered them saying after the beta that the xm would not restock because people were destroying with it. Maybe they made other changes so that they didn't need to do this or something.
Can't say I have run into people using it as a suppression machine, but I may not have noticed as well since there are so many ways to suppress in this game.
I think the engineer role needs something to Nerf it slightly because right now it's the most valuable class as it's the only real ranged counter to vehicles with no significant penalties, and you can tell by the number of people playing as engineers. I would prefer to see more distribution between the classes, instead of most people just choosing engineer.No. I screamed bloody murder because Engineers had RPG's, Carbines, Grenades, Mines, and Torches. They were basically the "RAMIREZ DO EVERYTHING" class. Easy modo.
PDW being all class wasn't the problem. Neither was Carbines (though they're a bigger issue than PDW's since PDW's don't have the "range" Carbines do), the problem is Engineers can solve 90% of situations in BF3 (and 4) right now.
Though I'm of the opinion that Carbine's shouldn't have left engineers. They're basically "assault rifles" for everyone. :/
Bad company 2 was the most fun I've had with the series. It still bugs me there isn't that level of distruction in the last two gamesFive reasons why BF3 is better than BF4, by LVLCAP
Another good video from lvlcap on the state of battlefield.
Thoughts?
What do you mean? They are removing the rooftops on Shanghai?On shenghai, at least, that'll be fixed by the removal of rooftops. I cannot WAIT for that to hit consoles.
What do you mean? They are removing the rooftops on Shanghai?
Bad company 2 was the most fun I've had with the series. It still bugs me there isn't that level of distruction in the last two games
I think the engineer role needs something to Nerf it slightly because right now it's the most valuable class as it's the only real ranged counter to vehicles with no significant penalties, and you can tell by the number of people playing as engineers. I would prefer to see more distribution between the classes, instead of most people just choosing engineer.
I think it would make sense to have PDW be engineer only, shotguns and DMRs be multiclass, and either drop carbines or give them to one of the other classes.
What do you mean? They are removing the rooftops on Shanghai?
On shenghai, at least, that'll be fixed by the removal of rooftops. I cannot WAIT for that to hit consoles. The map is so much fun when people are actually pushing up.
Elevators will be deactivated eliminating most of the roof camping. But you will still be able to get to the rooftops with the spawn beacon.
Do the beacons really spawn you that high up?
What do you mean? They are removing the rooftops on Shanghai?
Five reasons why BF3 is better than BF4, by LVLCAP
Another good video from lvlcap on the state of battlefield.
Thoughts?
#1 I often have trouble seeing things, and make my HUD larger in games that allow me to scale it, so I like the bigger UI. Also if we're talking visibility, the colorless, high contrast visuals of BF3 are 100x worse than any HUD will ever be. Killfeed lag I can understand being annoyed with, but then again I see it as a luxury rather than a right or core need of gameplay. I played over a decade of shooters where I had to personally ID deaths. That's how it is in real life, too.Five reasons why BF3 is better than BF4, by LVLCAP
Another good video from lvlcap on the state of battlefield.
Thoughts?
#2 Elitist complaint. Grenades are a real thing and you need to stop being a little shit relying on your covered positioning. I have been outing campers since Quake 1 so I say stop being a bitch and let's fight like men. The only way you can complain about grenades is to say they take less skill, and yet this "non-skill" forces fighting in the open, which is the highest level of skill, so if you are so skilled to look down on the grenades, what is your problem? Not good enough to win away from your precious corners? Also, awareness, positioning, and movement to keep people from getting the drop on you so that flushing with grenades puts you at a disadvantage is part of strategic play. If you weren't relying on non-grenade situations to save you, grenades won't be a problem.
Five reasons why BF3 is better than BF4, by LVLCAP
Another good video from lvlcap on the state of battlefield.
Thoughts?