The COD pro scene is controller based... there's zero relevance.
What in these clips requires familiarity with maps guns or spawns?
Hey man, you're... and maybe I should say this... but you're my
favorite Heisenberg on here... I mean.. ya know all about the other one... and I have to think somewhere deep down you know that I'm your favorite horse. And since I kinda agree with the guy, you can interact with me!
Ironically a top controller player looks a lot more like the Metroid Prime video
March Climber
posted. They're more than competitive in reflex-based scenarios where aim assist is heaviest, i.e. CQB.
To me the bubble is the contingent who are shouting cheater, but don't provide any evidence when called. Just "well it's obvious bro"
Zero respect for the Activision enforcement team after they done me dirty. But so long as you're asking maybe get their opinions on the video I'm about to post instead of just the vagueries of turning an aimbot to 20%.
Cheating is pretty common in Siege, but last season over some 260 matches I got adjusted maybe like 5 times in plat. It sounds like this season is way worse but I haven't been playing.
I do enjoy watching VarsityGaming going through hackusations, though:
So while I agree with
SatansReverence
on there being no real indication of cheating in those clips, and really love the way he's pulling aggro here... I don't agree that there are very few cheaters out there. There are a fuckton. Of course they're more prevalent in a BR mode, more players, and if you go longer in those lobbies you tend to run into cheaters. In my Warzone days it wasn't uncommon to lose to cheaters multiple matches in a row. And that's not highlight reels, that's you get killed by them, observe them, and see them spinbotting and one shotting people from a kilometer away. BF cheaters aren't super uncommon but considering the 64 player lobbies it's been pretty light in my experience.
Anyway, I circled back to
next day highlights the dude posted with a handcam, downloaded the 1080p version of it, and fixed up the camera sync (more or less, the sync is different from clip to clip, so I just synced it based on the first clip and the whole thing is now reasonably watchable):
The gameplay looks on par with the gameplay from the first clip. To my eye his hand movements all match to the gameplay. It's especially clear that you see the matching post-flick microcorrection every time (i.e. the hard part of aiming). There was one clip where there was no microcorrection and I thought I might have had something sus, but sure enough, once I stopped tunnel-visioning on the hand movements I realized he corrected with a strafe and there was no aim rotation.
So... given that you can see both his gameplay
and his hand, where in the clip is he cheating?