Battlefield 6 Beta |OT| Open Beta/Closed Weapons.

I'm gonna wait and see after release on this one. If there aren't some significant larger maps, transport choppers and maps with actual verticality, I might just skip this one.

I don't play battlefield for TDM or any kind of COD like experience and so far all they have showed is how they are trying to cater to that crowd.
 
The challenges from this weekend will continue next weekend, so you'll pick up where you left off on Thursday and still be able to get those full game unlocks

It doesn't take super long to knock them out. The engineer one is the worst, but you'll get it in three games of shadowing friendly tanks.
I really need to stop playing Support every time so I can get these done.
 
LOL, maybe if cheating wasn't so rampant, people would give them the benefit of the doubt. I think you need to admit that cheaters have ruined any type of real deal high level/skill play. Unless they are a pro, who has 100% proven they are not cheating (especially since pros have been caught cheating as well), then maybe the Not Cheating Defense Force would not have to be on guard 100% of the time. Just saying.

Here's a revelation for you.

Cheating isn't even remotely as rampant as these actual bots would have you believe.

I played 40+ hours of the beta, even after the supposed breaking of the anticheat on the first day. Not a single cheater in any of my games.

Cunts watched that tarkov video, a game with little to no anti cheat at the time, and think it automatically applies to every game.

I've got 20-25 thousand hours in competitive shooter games over the last 25 years since the Halo:CE days and the most prevalent form of cheating in that time was DDoSing in the Halo ranked days on the 360. These days it is very rare to actually see. Even in games like MW2 and Battlefield V which, according to the bots, are wall to wall cheaters. I only saw 1 potential wall hacker in MW2 in 500 hours and only 10 cheaters tops in over 2000 hours of Battlefield V.

The amount of bad players crying in all chat about cheaters? Jesus christ nearly every single game.

Even players going 5 and 19 get called hackers. All because some boomer can't understand either dumb luck, just broken shit in the game or can't hit a stationary prone player with 10 shotgun shells.
 
I really need to stop playing Support every time so I can get these done.
I get it tbh, support is GOATed lmao. It's been my main class since BF3 after they changed BC2s Recon. I promise the challenges don't take as long as you think. I got it done for both me and my buddy and the second time took around 4 hours of playing.
 
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Do you guys agree with me that the kill notifications could be a little more pronounced?
i was never much of a bf player but in CoD you get a crunchy sound effect (the bf sound effect is a bit muted) when you get a kill. i do like the CoD sound effect better but i think it's fine and i think the ingame UI is fine enough. i'd rather them work on the menu UI lol
 
Here's a revelation for you.

Cheating isn't even remotely as rampant as these actual bots would have you believe.

I played 40+ hours of the beta, even after the supposed breaking of the anticheat on the first day. Not a single cheater in any of my games.

Cunts watched that tarkov video, a game with little to no anti cheat at the time, and think it automatically applies to every game.

I've got 20-25 thousand hours in competitive shooter games over the last 25 years since the Halo:CE days and the most prevalent form of cheating in that time was DDoSing in the Halo ranked days on the 360. These days it is very rare to actually see. Even in games like MW2 and Battlefield V which, according to the bots, are wall to wall cheaters. I only saw 1 potential wall hacker in MW2 in 500 hours and only 10 cheaters tops in over 2000 hours of Battlefield V.

The amount of bad players crying in all chat about cheaters? Jesus christ nearly every single game.

Even players going 5 and 19 get called hackers. All because some boomer can't understand either dumb luck, just broken shit in the game or can't hit a stationary prone player with 10 shotgun shells.
OK, this is just plain silly and now you are in straight denial. A fucking Warzone Tournament was filled to the brim with cheaters. They even made sure their names were obvious about it. Also, if cheating isn't so rampant, how the fuck are these people making so much money selling cheats? There are two or three whales buying all of them over and over? Get the fuck out of here with your propaganda. We will agree to disagree and I think everyone here now assumes you are probably a cheater with how much you defend them. :messenger_sunglasses:
 
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This video shows how the aim bots can be adjusted as Boo Who? Boo Who? was talking about

He starts talking about how it works around 21:25 mark


What a surprise, at "25%" it tracks perfectly but doesn't hit every shot vs the constant overshoot/undershoot/corrections required from that riley clip.

Unless aimbots lock onto walls now, right?

They are cheating
No, they're not
You are a cheater too
Thanks for the compliment
Love You Kiss GIF by The Academy Awards

OK, this is just plain silly and now you are in straight denial. A fucking Warzone Tournament was filled to the brim with cheaters. They even made sure their names were obvious about it. Also, if cheating isn't so rampant, how the fuck are these people making so much money selling cheats? There are two or three whales buying all of them over and over? Get the fuck out of here with your propaganda. We will agree to disagree and I think everyone here now assumes you are probably a cheater with how much you defend them. :messenger_sunglasses:
Cool story, I've played warzone for all of like 5 hours and couldn't give a fuck about it.

Doesn't change anything about the riley clips.
 
Here's a revelation for you.

Cheating isn't even remotely as rampant as these actual bots would have you believe.

I played 40+ hours of the beta, even after the supposed breaking of the anticheat on the first day. Not a single cheater in any of my games.

Cunts watched that tarkov video, a game with little to no anti cheat at the time, and think it automatically applies to every game.

I've got 20-25 thousand hours in competitive shooter games over the last 25 years since the Halo:CE days and the most prevalent form of cheating in that time was DDoSing in the Halo ranked days on the 360. These days it is very rare to actually see. Even in games like MW2 and Battlefield V which, according to the bots, are wall to wall cheaters. I only saw 1 potential wall hacker in MW2 in 500 hours and only 10 cheaters tops in over 2000 hours of Battlefield V.

The amount of bad players crying in all chat about cheaters? Jesus christ nearly every single game.

Even players going 5 and 19 get called hackers. All because some boomer can't understand either dumb luck, just broken shit in the game or can't hit a stationary prone player with 10 shotgun shells.
Cool story, I've played warzone for all of like 5 hours and couldn't give a fuck about it.

Doesn't change anything about the riley clips.
But in the quoted post above your most recent quoted post, you are claiming cheaters are basically a figment of everyone's imagination. What we are showing with the Warzone cheats is that they are evolving to mask the aimbot better. Again, you are in straight denial. Maybe you are so good that you are assuming cheaters are just as good as you so it doesnt matter. Or, you are so good, that mods think you are cheating so you have been shadow banned to the cheater servers. Or, you are a cheater. I would like to think you are option 1. Always nice when there are people out there who take care of the cheaters for the rest of us normies.
 
1Vu1nVQY644JFvYy.png


Here is the infamous 180 degree flick onto the player behind the rock part.

Now, I only did engineering for about 10 years. But I think you must have failed grade 4 maths to think this is 180 degrees
gtaGvHl6rKxjyXvr.jpg


Ah yes, that definitely looks like 180 degrees to me, I'm absolutely mistaken.

Now, lets see how dead perfect that aim is, we can see the players location on the map afterall, it's not hard to work it out.

ihQw0ZQN7tl3rLAJ.jpg


Now, I'm clearly no expert among the Gaffers here. I know nothing about shooters compared to you boomers who can easily tell when people are cheating.

But, I think that is a good 10-15 degrees beyond the location of the player. But, that is clearly dead on aim, I forgot. I even checked the pixels and can tell now!

Fucking womp womp.

Boo Who? Boo Who?
But in the quoted post above your most recent quoted post, you are claiming cheaters are basically a figment of everyone's imagination. What we are showing with the Warzone cheats is that they are evolving to mask the aimbot better. Again, you are in straight denial. Maybe you are so good that you are assuming cheaters are just as good as you so it doesnt matter. Or, you are so good, that mods think you are cheating so you have been shadow banned to the cheater servers. Or, you are a cheater. I would like to think you are option 1. Always nice when there are people out there who take care of the cheaters for the rest of us normies.

Don't twist my words.

Cheating isn't even remotely as rampant as these actual bots would have you believe.

This means the majority of the hacks you lot see in every corner are a figment of your imagination, not there is never a cheater that has ever existed.
 
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What a surprise, at "25%" it tracks perfectly but doesn't hit every shot vs the constant overshoot/undershoot/corrections required from that riley clip.

Unless aimbots lock onto walls now, right?
So you literally have no clue how modern aim bots work

You are putting in a lot of work defending this person, why is that?

Thats what is known as a rhetorical question btw
 
Here's a revelation for you.

Cheating isn't even remotely as rampant as these actual bots would have you believe.

I played 40+ hours of the beta, even after the supposed breaking of the anticheat on the first day. Not a single cheater in any of my games.

Cunts watched that tarkov video, a game with little to no anti cheat at the time, and think it automatically applies to every game.

I've got 20-25 thousand hours in competitive shooter games over the last 25 years since the Halo:CE days and the most prevalent form of cheating in that time was DDoSing in the Halo ranked days on the 360. These days it is very rare to actually see. Even in games like MW2 and Battlefield V which, according to the bots, are wall to wall cheaters. I only saw 1 potential wall hacker in MW2 in 500 hours and only 10 cheaters tops in over 2000 hours of Battlefield V.

The amount of bad players crying in all chat about cheaters? Jesus christ nearly every single game.

Even players going 5 and 19 get called hackers. All because some boomer can't understand either dumb luck, just broken shit in the game or can't hit a stationary prone player with 10 shotgun shells.

When I went to PC gaming there was actually way more cheating then I realized. For a whole summer my rank was being adjusted up and down every single day on rainbow six siege because I played with hackers in a game the day before. This was happening without me even knowing someone was hacking in my games. I only ever saw one obvious form of hacking when a guy shot someone through a wall that can't be shot through and every single person on our team started talking shit to the guy.

My guess is you just don't know when people are cheating and you just assume they are really good players.
 
I don't really want to get wrapped up in this silly cheating discussion but CoD cheating happens quite often in ranked. I exclusively play ranked and it's pretty apparent when someone is doing it. Plus you get a notification when CoD catches these people since you get the lost SR from losing back so you know it's happening. Cheating isn't some "figment of your imagination"
 
So you literally have no clue how modern aim bots work

You are putting in a lot of work defending this person, why is that?

Thats what is known as a rhetorical question btw
Jesus fucking christ your own video link is a contradiction to your point.

It isnt working the way you claim they magically do.

So what's the next hair brained excuse? That the player is magically hitting a special toggle to under aim. A different one to over aim, a third to aim perfectly and a final one to track imperfectly?

Now they're playing dance dance revolution while also playing battlefield trying to magically hit all of those different deluded aimbot claims all multiple times per each engagement.
When I went to PC gaming there was actually way more cheating then I realized. For a whole summer my rank was being adjusted up and down every single day on rainbow six siege because I played with hackers in a game the day before. This was happening without me even knowing someone was hacking in my games. I only ever saw one obvious form of hacking when a guy shot someone through a wall that can't be shot through and every single person on our team started talking shit to the guy.

My guess is you just don't know when people are cheating and you just assume they are really good players.
I guess it is too much to assume that you would know that a lot, if not most, of the cheating in R6S is smurfing, ddosing and chronus/xim users.
 
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I got to Rank 20 and enjoyed my time with it a lot. I'm planning to go back next weekend and unless something comes up I'll buy on day 1.

I've been playing BF since 1942 and I welcome the changes they have done. There are few bugs but didn't really get in the way of having fun for me.

I'm not a very good player to be honest and I'm over 40 so my reflexes are not that good anymore so I can't comment on the finer aspects of gameplay but at least for me (semi casual level) works pretty well. Can't wait to play more.
 
Had fun but after playing it don't know that it'll be a primary replacement for cod like i thought it might. Already pre-ordered phantom edition so im all in but the beta didn't get me as hyped as I was expecting.
 
The capture points alone are mere seconds away from each other in almost all of the maps.
And the capture zones (designated by the barriers on the ground) themselves are the smallest they have ever been in the 25 years the series existed.
This equates to the ultimate dumb down of the gameplay formula. 'Braindead' design.
Shallow with no lasting depth.

Of course 2 coordinated squads could own these entire maps against the masses. Thats actually not a good thing and speaks for how trash and un-Battlefield like these maps play.

The only thing im hoping for is they put these maps out to lure the COD crowd in - and the more traditional BF maps are in the full release. But this beta didnt give me much confidence.
There will be bigger maps…i would guess they wanted the smaller maps so they can have hi density fights…but that would be high IQ thinking.

I personnaly feel this game is a merge from BF3-4 and Bad Company 2 and BC2 had small maps.

2 coordinated squads could dominate in BF3 also so not sure wtf games you were playing.
 
There will be bigger maps…i would guess they wanted the smaller maps so they can have hi density fights…but that would be high IQ thinking.

I personnaly feel this game is a merge from BF3-4 and Bad Company 2 and BC2 had small maps.

2 coordinated squads could dominate in BF3 also so not sure wtf games you were playing.
The maps are the biggest question mark.
Im wondering if they are smaller because the engine actually cant handle larger ones. Or if its simply a design decision. We will see.
Someone made a good point about transport choppers. The fact that we havent seen any says alot about the design of the maps.

I suppose the 2 squads thing depends what game, mode, and then which version you were playing. 64 Player PC version or 24 player console for example.
Of course you could dominate in something like console 24 player rush on BF3/BC2.
But 2 squads in PC BF2 conquest - not really. Not on established popular servers with good players. You needed way more coordination from your team. Hence commanders and VOIP.
 
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There will be bigger maps…i would guess they wanted the smaller maps so they can have hi density fights…but that would be high IQ thinking.

I personnaly feel this game is a merge from BF3-4 and Bad Company 2 and BC2 had small maps.

2 coordinated squads could dominate in BF3 also so not sure wtf games you were playing.
I think you are right. The beta seemed to be purposefully geared to persuade the COD community. Gamers with low attention spans. The best way to show off destruction too with easy clippable moments
 
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I've played the beta now and it's no 2042 but it's no old school BF either. Putting all the jank aside from the Beta, I'm not sure how people think this is good. People are desperate to like it out of despair. I know this is only the beta but I will say that it's a nice change of scenery, not looking at stupid fucking skins and operatives and stupid kill effects from COD. It's so bad now, I can't even play the game, those Beavis and Butthead cartoon operatives are next level retarded.
 
The maps are the biggest question mark.
Im wondering if they are smaller because the engine actually cant handle larger ones. Or if its simply a design decision. We will see.
Someone made a good point about transport choppers. The fact that we havent seen any says alot about the design of the maps.

I suppose the 2 squads thing depends what game, mode, and then which version you were playing. 64 Player PC version or 24 player console for example.
Of course you could dominate in something like console 24 player rush on BF3/BC2.
But 2 squads in PC BF2 conquest - not really. Not on established popular servers with good players. You needed way more coordination from your team. Hence commanders and VOIP.
I dont think engine cant handle larger map! because Operation Firestorm included in this game.
 
The maps are the biggest question mark.
Im wondering if they are smaller because the engine actually cant handle larger ones. Or if its simply a design decision. We will see.
Someone made a good point about transport choppers. The fact that we havent seen any says alot about the design of the maps.

I suppose the 2 squads thing depends what game, mode, and then which version you were playing. 64 Player PC version or 24 player console for example.
Of course you could dominate in something like console 24 player rush on BF3/BC2.
But 2 squads in PC BF2 conquest - not really. Not on established popular servers with good players. You needed way more coordination from your team. Hence commanders and VOIP.
I still say 2 Squads….10 players in BF4 could xhange the game.

But its a beta man.
 
That's counterstrike? I was comparing the videos the cheater has on their youtube directly against COD pro videos.
The COD pro scene is controller based... there's zero relevance.
Look im not saying snap aiming isn't possible of course it is. But that CS player probably has thousands of hours in that particular game and knows it inside out.

This game has been out a couple of days, nobody can be that familiar with the maps, guns and spawns in that amount of time.
What in these clips requires familiarity with maps guns or spawns?
Even the video they provide as some sort of proof is a lot of ummm yeah could be cheating but I don't think so meanwhile having no clue how a paid aim bot works these days

I do agree they are quite condescending very much in a childish type of manner and its laughable they think its a skill issue

Oh well I am done interacting with them personally
Hey man, you're... and maybe I should say this... but you're my favorite Heisenberg on here... I mean.. ya know all about the other one... and I have to think somewhere deep down you know that I'm your favorite horse. And since I kinda agree with the guy, you can interact with me!
Not even just the cheaters. Look at the dude you posted flicking. Gaffers were seriously arguing that they can play as well as kb+m on controller in this very thread, completely denying the insane advantage in aiming. Cheating or not, I don't want that in my lobbies. Look at this shit and tell me this dude should be in a lobby full of people with Xbox controllers lmao
Ironically a top controller player looks a lot more like the Metroid Prime video March Climber March Climber posted. They're more than competitive in reflex-based scenarios where aim assist is heaviest, i.e. CQB.
They are in their own little bubble :)
To me the bubble is the contingent who are shouting cheater, but don't provide any evidence when called. Just "well it's obvious bro"
I bet they are the same that you can adjust how accurate they are and talking to a few of the people I know at Activision those are by far the hardest to detect IF the person runs it at like 75% or so, missing just enough to make it questionable
Zero respect for the Activision enforcement team after they done me dirty. But so long as you're asking maybe get their opinions on the video I'm about to post instead of just the vagueries of turning an aimbot to 20%.
When I went to PC gaming there was actually way more cheating then I realized. For a whole summer my rank was being adjusted up and down every single day on rainbow six siege because I played with hackers in a game the day before. This was happening without me even knowing someone was hacking in my games. I only ever saw one obvious form of hacking when a guy shot someone through a wall that can't be shot through and every single person on our team started talking shit to the guy.
Cheating is pretty common in Siege, but last season over some 260 matches I got adjusted maybe like 5 times in plat. It sounds like this season is way worse but I haven't been playing.

I do enjoy watching VarsityGaming going through hackusations, though:


So while I agree with SatansReverence SatansReverence on there being no real indication of cheating in those clips, and really love the way he's pulling aggro here... I don't agree that there are very few cheaters out there. There are a fuckton. Of course they're more prevalent in a BR mode, more players, and if you go longer in those lobbies you tend to run into cheaters. In my Warzone days it wasn't uncommon to lose to cheaters multiple matches in a row. And that's not highlight reels, that's you get killed by them, observe them, and see them spinbotting and one shotting people from a kilometer away. BF cheaters aren't super uncommon but considering the 64 player lobbies it's been pretty light in my experience.

Anyway, I circled back to next day highlights the dude posted with a handcam, downloaded the 1080p version of it, and fixed up the camera sync (more or less, the sync is different from clip to clip, so I just synced it based on the first clip and the whole thing is now reasonably watchable):



The gameplay looks on par with the gameplay from the first clip. To my eye his hand movements all match to the gameplay. It's especially clear that you see the matching post-flick microcorrection every time (i.e. the hard part of aiming). There was one clip where there was no microcorrection and I thought I might have had something sus, but sure enough, once I stopped tunnel-visioning on the hand movements I realized he corrected with a strafe and there was no aim rotation.

So... given that you can see both his gameplay and his hand, where in the clip is he cheating?
 
The COD pro scene is controller based... there's zero relevance.

What in these clips requires familiarity with maps guns or spawns?

Hey man, you're... and maybe I should say this... but you're my favorite Heisenberg on here... I mean.. ya know all about the other one... and I have to think somewhere deep down you know that I'm your favorite horse. And since I kinda agree with the guy, you can interact with me!

Ironically a top controller player looks a lot more like the Metroid Prime video March Climber March Climber posted. They're more than competitive in reflex-based scenarios where aim assist is heaviest, i.e. CQB.

To me the bubble is the contingent who are shouting cheater, but don't provide any evidence when called. Just "well it's obvious bro"

Zero respect for the Activision enforcement team after they done me dirty. But so long as you're asking maybe get their opinions on the video I'm about to post instead of just the vagueries of turning an aimbot to 20%.

Cheating is pretty common in Siege, but last season over some 260 matches I got adjusted maybe like 5 times in plat. It sounds like this season is way worse but I haven't been playing.

I do enjoy watching VarsityGaming going through hackusations, though:


So while I agree with SatansReverence SatansReverence on there being no real indication of cheating in those clips, and really love the way he's pulling aggro here... I don't agree that there are very few cheaters out there. There are a fuckton. Of course they're more prevalent in a BR mode, more players, and if you go longer in those lobbies you tend to run into cheaters. In my Warzone days it wasn't uncommon to lose to cheaters multiple matches in a row. And that's not highlight reels, that's you get killed by them, observe them, and see them spinbotting and one shotting people from a kilometer away. BF cheaters aren't super uncommon but considering the 64 player lobbies it's been pretty light in my experience.

Anyway, I circled back to next day highlights the dude posted with a handcam, downloaded the 1080p version of it, and fixed up the camera sync (more or less, the sync is different from clip to clip, so I just synced it based on the first clip and the whole thing is now reasonably watchable):



The gameplay looks on par with the gameplay from the first clip. To my eye his hand movements all match to the gameplay. It's especially clear that you see the matching post-flick microcorrection every time (i.e. the hard part of aiming). There was one clip where there was no microcorrection and I thought I might have had something sus, but sure enough, once I stopped tunnel-visioning on the hand movements I realized he corrected with a strafe and there was no aim rotation.

So... given that you can see both his gameplay and his hand, where in the clip is he cheating?

Being 100% honest that ship has sailed for me

I feel several of their lock ons are very suspicious and I am 100% leaning towards being aided in some way as these clips are just notches above what I see COD pros do

I am not trying to change anyone's mind and if I am being honest not sure why people are trying to change mine

I have been gaming a very long time and have run with some truly great players who are top 250 iridescent players in COD and this clip makes those guys look like amateurs

Maybe this player is simply one of the best BF players ever but as clarky clarky put it, it feels unnatural

I am ok with not agreeing here btw
 
I'm getting withdrawal symptoms since the beta ended. I haven't had this much fun in an FPS since BF4. This beta delivered hard and I was skeptical that EA would let DICE actually build the Battlefield game we've all been begging years for but they actually did. I will definitely be picking this up day one. I can't believe BF is actually back 🥹
 
I guess that clip is really blowing up, Asmongold put up a vid that I will check out once I grab some Chick-Fil-A:

Being 100% honest that ship has sailed for me

I feel several of their lock ons are very suspicious and I am 100% leaning towards being aided in some way as these clips are just notches above what I see COD pros do
That's fine, but it's a little weird that nobody addresses any of my points. Like "COD pros". COD League is controller-only. It has zero relevance. I doubt even at max sens it's even possible to flick 90 degrees that fast on controller (though max was always creeping up so maybe). Stick aiming mechanics are completely different. So I don't get it unless by "COD Pro" you just mean the top mouse and keyboard players.
I am not trying to change anyone's mind and if I am being honest not sure why people are trying to change mine
Well, it's a discussion board. I like discussing. And disagreement is generally more engaging than +1ing everything Kumbaya style. It's nice to occasionally convert someone into agreeing with you, but admittedly that's pretty rare online. But maybe that's just me.
I have been gaming a very long time and have run with some truly great players who are top 250 iridescent players in COD and this clip makes those guys look like amateurs
If we have to do awkward qualifications, I go back on multiplayer FPS to Doom dial-up (and DWANGO). My very first game on the MW reboot beta I got dumped into a ground war lobby against Shroud (and a full goddamn streamer squad), and had the ignoble distinction of being the very first death in the match to him as he hopped on ATV and flanked down the east side of the map before I had even gotten my bearings. But I got multiple kills on him, though not quite as many as he got on me.

Same COD I ran into soon-to-be-that-very-season R6 World Champions (TSM Beaulo[The young aiming wunderkind of the Siege community at the time] and Merc) in the 2v2 gunfight mode, them playing w/ comms, me with a random and we won 6-5 (by one game anyway, I think those matches were best of 11) with me as top frag, and I think I pulled off two 1v2s on them.

My aim is nowhere near a Shroud or a Beaulo... (maybe Merc? I don't think he is known as a cracked aimer, probably still way better than me)
Maybe this player is simply one of the best BF players ever but as clarky clarky put it, it feels unnatural

I am ok with not agreeing here btw
And in my opinion those clips don't make anyone look like amateurs, certainly not those guys. In fact I'd argue that they're just kind of bad gameplay. The guy is running around trying to get fast flick kills. That's why I am frustrated his Twitch is taken down, a full VOD would really help to clear up any doubts one way or another. I expect a lot of the time the clips don't happen. Not that it isn't good aim, but I suspect if he flicked a little slower he'd be more accurate. And let's face it, the other aspects of the gameplay aren't amazing, he's just running out there, using very little cover, just trying to outshoot everyone. Reminds me of the quickscope/no scope montages. Kind of idiotic, and the players who did them had to be taking all sorts of Ls just to get the occasional clip.

I threw on the Shroud stream for the last hour or two of the beta, and some of his flicks were almost as fast, they were more accurate, but there just never was situations where he's trying to flick to four people in a row. Why? Well, because he didn't run that far out from cover, he displayed all-around FPS positioning skills to limit his engagements, and would back off for his COD reloads (if I were to critique I think he probably reloads too much but most people are guilty of that) and to reposition. He was going like 75-5 or something (of course he had his boys backing him up and reviving as needed as well).

Aim is just one skill, an important one of course, Shroud would absolutely eviscerate this dude in a 1v1.

I'm okay not agreeing on the clip as well. Hell, I'd be okay with being proven wrong and eating the L.
 
Clicked on the twitch and of course he deleted all the recordings with aimbot on and only left one without, showing that he's just an average player with an admittedly still ok aim but with such a dumb positioning that there's absolutely no question left he would get completely obliterated against any low tier pro player.
 
So in my BF desperation without the beta, I downloaded 2042 and played it first time since beta.

I'm actually having fun lmao. May be cope, but this may tide me over until BF6 release.
 
This was a leak and probably true

all-leaked-maps-for-bf6-from-1bf-telegram-v0-pg4c2894kpff1.jpeg
Is "Downtown" the map from BF Hardline? If so that's good news, that's a pretty good map, not as good as "Siege of Shanghai", but still pretty good.

Kinda sad that the BF4 map is "Propaganda" though, that map is from the Dragon's Teeth map pack, which was an infantry focused map pack.
 
The COD pro scene is controller based... there's zero relevance.
My bad you are correct. My point was the top players on COD and Warzone are several levels below this players ability. Why is this person not crushing ranked warzone? Because they certainly play COD like a god if you look at their Youtube.

Why are they not at least playing something professionally?

We could talk about this all day but you'll not convince me otherwise. So like HeisenbergFX4 HeisenbergFX4 says its fine to agree to disagree.
 
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Imagine watching a dude thinking he a catgirl owning whole lobby with a clear aimbot set at 50+% and be like nah he ain't cheating

Sylvester Stallone Facepalm GIF
Imagine being the dude who was made to feel inadequate by a cat girl who can aim better than you.

Good players know it's not cheating.

Trash players think it's obvious cheating.

wwYTPHgqfbqaZp3x.png
 
Imagine being the dude who was made to feel inadequate by a cat girl who can aim better than you.

Good players know it's not cheating.

Trash players think it's obvious cheating.

wwYTPHgqfbqaZp3x.png
Thats a dude, with a dick, bru. So the proper term would be "cat guy", lol.

You positive you're not some dangerous psychotic obsessed homosexual fan? Because youre doing a terrible job not sounding like one.

PC edit: Nothing wrong with being gay and all but you sound extremely fucking dodgy, Mr Dahmer.

My instincts about people are perfect and since the fist second I got an extremely bad feeling about you, dawg.

I wasn't kidding about checking this guy's house for bodies.
 
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Thats a dude, with a dick, bru. So the proper term would be "cat guy", lol.

You positive you're not some dangerous psychotic obsessed homosexual fan? Because youre doing a terrible job not sounding like one.

PC edit: Nothing wrong with being gay and all but you sound extremely fucking dodgy.
How about you aim your post at the guy I quoted?

Funnily enough before I saw the clip on reddit I never even knew this person existed. I won't care to follow them now. Just another in a long list of good players I've seen over the years.

The projection about being "dangerous psychotic and obsessed" is delicious though.

Maybe one day you won't suck at shooters. But it is not this day.
 
How about you aim your post at the guy I quoted?

Funnily enough before I saw the clip on reddit I never even knew this person existed. I won't care to follow them now. Just another in a long list of good players I've seen over the years.

The projection about being "dangerous psychotic and obsessed" is delicious though.

Maybe one day you won't suck at shooters. But it is not this day.
You creep me the fuck out. I dont use the ignore function but for you I'll make an exception.
 


Another example of the unhinged retardation of the battlefield community or even just the casual shooter community in general.

They are actually fucking stupid enough to believe the in game console commands have access to wall hacks all because of someone being trolled and rage baited by all chat.
 


"We want to make a map that suits every type of player. They could be infantry players. So we want to make sure we have good infantry maps [Empire State and Saints Quarter]. Maybe a player who likes tanks, vehicles. OK, let's make a map that's good for infantry and tanks [Siege of Cairo and Iberian Offensive].You know what? I like helicopters. Let's make a map for that [New Sobek City and Manhattan Bridge]. And then the jets, which I'm really bad at, but there are players who are really good at jets. I don't know how they do it, but they are there. So let's make a map that caters to them as well [Operation Firestorm, Mirak Valley and Liberation Peak."

Lead producer:
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I want them to do a few passes on the textures with AI, but keep everything as is, and include some BF2 maps like these simply because in that way they won't take up much storage space and I'm sure they're awesome maps to play on if you apply BF6 to them. The verticality here is awesome, check out the whole slope etc, these old maps rock.



 
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I want them to do a few passes on the textures with AI, but keep everything as is, and include some BF2 maps like these simply because in that way they won't take up much storage space and I'm sure they're awesome maps to play on. The verticality here is awesome, check out the whole slope etc, these old maps rock.


Definitely have a treasure trove of old maps. I don't think anyone in the community would moan if we got one of these old maps returning each season along with a new one. That's my expectations anyway, I'm bracing for disappointment.

Also look how far we have come (technology wise at least) since BF2.
 
Definitely have a treasure trove of old maps. I don't think anyone in the community would moan if we got one of these old maps returning each season along with a new one. That's my expectations anyway, I'm bracing for disappointment.

Also look how far we have come (technology wise at least) since BF2.
It's crazy how far tech has gone, I think this importing of BF2 maps would be cool because it would probably "cost" less to import the entire BF2 map library than create a single modern map! I don't know, I think it'll look pretty damn rad to play on these maps with modern assets. If you spruce up these old maps with a few passes with AI they'll look pretty freaking slick, IMO.

More importantly, BF2 didn't have suppression, so these maps weren't made with suppression in mind, which would slot into BF6 like Legos.
 
It's crazy how far tech has gone, I think this importing of BF2 maps would be cool because it would probably "cost" less to import the entire BF2 map library than create a single modern map! I don't know, I think it'll look pretty damn rad to play on these maps with modern assets. If you spruce up these old maps with a few passes with AI they'll look pretty freaking slick, IMO.

More importantly, BF2 didn't have suppression, so these maps weren't made with suppression in mind, which would slot into BF6 like Legos.
I expect they will change suppression to be more than useless before launch or shortly afterwards. They really do seem to be listening for once.........Famous last words.
 
Played a few Breakthrough/Conquest matches, game is solid. I will say it doesn't have the same epic feel/immediate satisfaction of BF1 but otherwise it *seems* to be a return to form, maybe this is the year BF finally outsells CoD (overdue). Destruction is bananas and gunplay is satisfying. I hope the campaign is of the highest quality, not something throwaway because say what you want about CoD but it usually has a fantastic single player suite (BLOPS6 was fantastic) and as a total package with campaign/zombies/multiplayer it offers a lot of bang for your buck.

Battlefield has an immediate advantage of having been away for a few years, being focused on current gen only and basing itself in realism without garbage novelty skins. By the time neon dragons started showing up in BLOPS6 I'd already clocked 300 hours and just about had my fill, happy we won't need to endure such an eyesore here.
 
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