Anton Sugar
Member
I kind of feel the same way about the first set of MCOMs in Vantage Point...but for as many times as I've lost (as defender), I've also won as attacker. If you have a good team that takes advantage of the right flank (behind the tank), it's really not that difficult. I think the absolute clusterfuck-ness of it is pretty fun :lol
The second set of MCOMs on Vantage Point has a super choke point too. The big rock in front of alpha is PERFECT for setting up as a Medic. You get MONSTER points healing, reviving, and shooting anyone trying to come up the hill on your left and right.
The only thing I can really complain about right now on PC is a packed Huey with engineers. Almost impossible to take down if it's a good pilot...wish the NVA had a mounted gun or two. Also, most conquest maps seem to be heavily dependent on capturing the middle or B point...if you can hold that, you'll most likely win.
Anyone notice that people just don't spot or try to take out tanks as quickly? Extremely frustrating for a tank to be sitting out in the open, pulverizing people, and no one else is trying to take it out.
The second set of MCOMs on Vantage Point has a super choke point too. The big rock in front of alpha is PERFECT for setting up as a Medic. You get MONSTER points healing, reviving, and shooting anyone trying to come up the hill on your left and right.
The only thing I can really complain about right now on PC is a packed Huey with engineers. Almost impossible to take down if it's a good pilot...wish the NVA had a mounted gun or two. Also, most conquest maps seem to be heavily dependent on capturing the middle or B point...if you can hold that, you'll most likely win.
Anyone notice that people just don't spot or try to take out tanks as quickly? Extremely frustrating for a tank to be sitting out in the open, pulverizing people, and no one else is trying to take it out.