"Mechwarrior who?"
"Battletech? Who's that?"
Dammit, beaten.
But seriously though, 2.8 mil is a ton for a crowdfunded indie game, but probably doesn't so much as register on their radar.
May/June 2017 is going to be a long time from now. I imagine that the final game will have tons of content considering the amount of funding and the fact that they already have a lot of the Mech assets thanks to PGI.
Maybe they could do cheapo 1080p60 remasters of MechAssault 1/2. Or bring back Mechwarrior 4/mercs at least.
I'm sorry, but Mechassault 1 and 2 are at the lowest bottom of priorities in terms of resurrecting the old games. They had almost nothing to do with Battletech, but was more of an excuse to do a purely arcade-action game with robots and force shields.
MechAssault 2 was frigging fun game.
Would love to play it again. On PC, if possible, with higher resolution at very least.
Sure, it wasn't really Battletech but man the 'mech unit models were good and it made weight classes nicely different.
And the Battle Armor was really fun to use.
Speaking of Battle Armor, does Mechwarrior: Living Legends still have players?
EDIT At times, it feels like i'm the only hardcore Battletech fan who actually like Mech Assault (at least the second one, never got to play the first one).
MechAssault 2 was frigging fun game.
Would love to play it again. On PC, if possible, with higher resolution at very least.
Sure, it wasn't really Battletech but man the 'mech unit models were good and it made weight classes nicely different.
And the Battle Armor was really fun to use.
Speaking of Battle Armor, does Mechwarrior: Living Legends still have players?
EDIT At times, it feels like i'm the only hardcore Battletech fan who actually like Mech Assault (at least the second one, never got to play the first one).
There are dozens of you. Dozens!
I'm not one of them, though. The balance in that game is hilariously awful. One of the first games I played on XBL, and all I can remember is how OP mechjacking was.
The first game is even more simple than the second. Less variety but the same point and shoot mechanics.
MechAssault 2 was frigging fun game.
Would love to play it again. On PC, if possible, with higher resolution at very least.
Sure, it wasn't really Battletech but man the 'mech unit models were good and it made weight classes nicely different.
And the Battle Armor was really fun to use.
Speaking of Battle Armor, does Mechwarrior: Living Legends still have players?
EDIT At times, it feels like i'm the only hardcore Battletech fan who actually like Mech Assault (at least the second one, never got to play the first one).
I'm sorry, but Mechassault 1 and 2 are at the lowest bottom of priorities in terms of resurrecting the old games.
Wait did Night Dive try to get MechWarrior or are you talking about their attempt to free NOLF from copyright hell?
So as it turned out Night Dive did look into the classic FASA stuff at one point and hit the exact same walls HBS did.
Really? You got a source for that?
Amazing, thanks Shard.
Is it an impassible wall or something that could get eventually sorted out?
Is it an impassible wall or something that could get eventually sorted out?
Night Dive managed to get the nightmare scenario of System Shock sorted out and gave up on this. This is knowing that Mechwarrior 2 sold several orders of magnitudes more copies then both system shocks combined ever did (and thus a rerelease would do very well).
That should tell you everything you need to know.
EDIT: I believe it was on Matt Chat that Weiseman said that to this day, Mechwarrior 2 has sold more units then any other game in Activision's history. So yea, if Night Dive gave up on that, then it must be an impossible situation.
If it was a higher priority with them, just like NOLF was, the pursuit might gain some traction at NDS.
Well, for starters you have to get Microsoft and Topps to play nice on the legacy stuff and further back you have the likes of Activision as well and the sense that has been gotten is that it is not worth the time and effort.
Given that Mechwarrior 2 would be by far the biggest thing Night Dive has resurrected, I'd assume it would be a priority if it were possible.
Night Dive managed to get the nightmare scenario of System Shock sorted out and gave up on this. This is knowing that Mechwarrior 2 sold several orders of magnitudes more copies then both system shocks combined ever did (and thus a rerelease would do very well).
That should tell you everything you need to know.
EDIT: I believe it was on Matt Chat that Weiseman said that to this day, Mechwarrior 2 has sold more units then any other game in Activision's history. So yea, if Night Dive gave up on that, then it must be an impossible situation.
Well, for starters you have to get Microsoft and Topps to play nice on the legacy stuff and further back you have the likes of Activision as well and the sense that has been gotten is that it is not worth the time and effort.
Yeah, can't wait for the "3 schema PDFs for 20$" to be sent out so my walls can be pritty.Backerkits have been sent up
20 cargo bays ranging in size from 20 m3 to the vast cavernous Main Bay, with 25,000 m3 of storage.
This is going to be a long wait. Trying to find something similar to play until then but not having any luck. I don't want to dig out my original Xbox to play Mechassult and MechWarrior Online is kinda eh being nothing but pure PvP. Being tossed into the deep end isn't really encouraging.
oh my fucking god at that concept art and dropship description
True it might be longer then expected.
This was posted up on youtube a little while ago. A previsualization of the BATTLETECH Argo-Class DropShip. No sound but good look at what things would look like. It's on the kickstarter page in the latest update but figured I'd post the link directly to it.
https://www.youtube.com/watch?v=W5OdR033_MI
True it might be longer then expected.
This was posted up on youtube a little while ago. A previsualization of the BATTLETECH Argo-Class DropShip. No sound but good look at what things would look like. It's on the kickstarter page in the latest update but figured I'd post the link directly to it.
https://www.youtube.com/watch?v=W5OdR033_MI
I love it, but this stuck out to me:
That's actually pretty small for something described as "cavernous." ~50 x 50 x 10.
And 20 is tiny.