Not that Bayonetta was the epitome of story telling, but retconning the first is either lazy writing or writers that truly did not give a fuck.
EDIT: The Lumen Sage fights are definitely the game's best moments.
Is Tah Climax.online only? I have no net at home :c
The other only downside so far is that , yes the framerate is not very stable, it can be distracting, and its worse when compared to the port of the first game,its not as bad as Wonderful 101, however.
Using the TV speakers. TV Surround is turned off, WiiU is on Stereo, TV AVL is turned off. I've tried messing with the TV's sound settings but haven't made any headway on my issues.
TV is a Seiki SC322TI. There doesn't seem to be much info about it on the internet, but I got it for free from a friend so I shouldn't complain too much!
In addition to the watery Panther Within sound and the bullet sound dropping in volume when I Wicked Weave, I'm also getting a loud *woosh* sound from certain attacks (notably, if I spam Love is Blue's Bullet Climax, I'll hear almost nothing but *woosh* every time Bayonetta gets back on her feet). It also plays when I'm Dodge Offsetting some attacks, which is annoying.
Normally these sound issues wouldn't bother me too much, but the game is so amazing that I don't want to be distracted by such trivial issues. ><
Will try headphones+gamepad later. I'm guessing the issue is my TV, but it would still be interesting to hear if anyone else is experiencing similar issues!
Hm, are you sure about this? I just finished the port of 1 and towards the second half, there were times where it felt like the game was dipping into 20fps or less territory.
Why did I not unlock Bat Within sooner? OMG it makes the timing for Witch Time so much more forgiving I'm getting platinums left and right now.
Why did I not unlock Bat Within sooner? OMG it makes the timing for Witch Time so much more forgiving I'm getting platinums left and right now.
What? Performance wise I feel Bayo 2 way better then the first one.
Same, Bat Within is dope.
Anyone beat the first challenge room where you have to defeat enemies to increase the timer? It's the first one that truly had me stumped.
I played them back to back yesterday. The performance seems to get much better later in the game but Bayo1 is running at least 10fps faster.Uh...I mean I don't know what to say. It's not even close.
I like the game so far (Chapter 7), but it almost seems like the designers are stubborn in correcting the actually annoying issues with the first game. The cutscenes and writing are still terrible, which usually doesn't bug me, but they're so...frequent that it becomes annoying to even skip them. The game visually looks so much better than the first, though I guess that comes at the cost of performance. Really crappy performance. PS3 Bayonettaish almost.
The mission/level design structure feels disjointed to me still with very unclear transitions between areas and a confusing lack of believability in the locales. I don't really care, but it plays tricks on my mind and makes me feel like the pacing is off.
I don't like the big aerial boss battles or whatever. I think they're boring and just become dodgefests but the humanoid battles (like the) take the strengths of the first to a whole nother level. God, it's so good.Lumen Sage
I can't be the only one that just wants to go from combat arena to combat arena. The game truly shines in those circumstances. Every other part of the game I just think is so lacking. But I thought that about the first too.
Really? I've never heard that opinion honestly. Boring action games are ones where all you are doing is going from room to room killing enemies, it gets boring no matter how good the combat system is. The world, atmosphere, and pure spectacle is what makes Bayonetta 2 standout from the crowd in my opinion.
I like the game so far (Chapter 7), but it almost seems like the designers are stubborn in correcting the actually annoying issues with the first game. The cutscenes and writing are still terrible, which usually doesn't bug me, but they're so...frequent that it becomes annoying to even skip them. The game visually looks so much better than the first, though I guess that comes at the cost of performance. Really crappy performance. PS3 Bayonettaish almost.
No way. Bloody Palace is where it's at.
No way. Bloody Palace is where it's at.
I hate to pick out this sentence, but did you play the first game primarily on PS3? It's not even remotely close to being anywhere near as bad as that game performed. There were full verses/levels running at sub 30 in that game.
Yes, I have both versions. This sits just north of 30 for a lot of verses. I'm not sure "not remotely close" is fair. What do you think the average framerate is of the game?
Does Bayo 2 have instant quick-time deaths like the first game? That's literally the only thing I don't like about the original.
It may be a fun mode, but that's a seperate mode and should be treated as such. Am I the only one who thinks the story isn't that terrible in this game? It brings back Devil May Cry feels for me.
My hands still cramp the fuck up doing dodge offset all the time on the Pro Controller after a couple hours of playing, but it's certainly as comfy as it's gonna get. You're not supposed to be comfy when playing Bayonetta 2. At least so far it's been one hell of an exhilarating thrill ride.
You either play online or play with CPU.
Still taking a while for me to get used to how the combat works in this game.
Bayonetta is so weak outside of Umbran Climax and Witch Time. It seems to be that way on purpose to emphasize the importance of both those modes they toned down her Wicked Weaves and moves outside of them.(Which I guess is why Witch Time is still present on NSIC)
Moves that would have sent Beloved sized enemies flying across the screen now don't even break auto guard for enemies half its size, or only stagger.
So it's been kind of awkward for me trying to play the game that way.(Barely using the meter options like in the first game) It's too early to say it's not doable, just at this point of the game it's not any fun compared to the firepower of Umbran Climax.
but unfortunately starting out, the duration of the mode is so short it's hard to get and practice and figure out what each string with each weapon does in the mode.
Those claims about combo potential being nerfed make more sense to me now though. It's not that bayonetta's combo potential got nerfed, just normal bayonetta in general seemed to. Inside Witch Time and Umbran Climax she seems to behave alot more like her base form in the first game.(Turned up to 100 in UC obviously)
Obviously I prefer how the first game works at this point since it's familiar, but I'm interested in seeing which approach I prefer in the long run.
Generally Bayo 2 feels eaiser, but I feel that you can make it much harder for yourself than Bayo 1, especially if you refuse to use items or buy bat within.
I'll say this, I can probably count the number of Torture Attacks I used on either of my 3rd Climax runs on one hand. With Umbran Climax, its like..why? lol. Umbran Climax can do just as much damage, hit more people, you don't have to use the full bar, generally faster, gets more points, etc. Yeah, you get the angel arms, but eh.
I think ThoughtsonSpeaking is right as seeing Bayo 1 and 2 as companion pieces, not narratively, but gameplay wise, too. I think Bayo2 is better than Bayo1 in several areas(visually, the gimmick sections, boss fights, weapon design, alt. costumes), but a lot of stuff is not necessarily worse, just different. Instead of working in TAs or back-forward instant weaves, I use Umbran Climax. Not really sure which one I prefer, its just..different.
I thought B2 was actually harder on NSIC but way easier on 3rd climax than normal/hard B1, theres no pain in the ass like G&G till NSIC.
Yeah. I honestly feel like Bayo 1&2 are basically Sonic 3 and Knuckles of action games. Without spoiling them both, it feels that gameplay wise Bayo 1 builds up to a climax and Bayo 2 basically holds it there.
I think that anyone who hasnt played either is in for a treat. These are two games that are going to feel so good to play in one or two sittings over a weekend.
I dont remember, but can you deactivate combat skills that you bought? that breakdance move is getting annoying.