Oddly, that's usually the way I describe Devil May Cry 3.CcrooK said:Because most times he's usually right. And I agree with everything he posted about this game. I still don't get the hype. Other than the combat, the rest is shit.
Oddly, that's usually the way I describe Devil May Cry 3.CcrooK said:Because most times he's usually right. And I agree with everything he posted about this game. I still don't get the hype. Other than the combat, the rest is shit.
CcrooK said:Because most times he's usually right. And I agree with everything he posted about this game. I still don't get the hype. Other than the combat, the rest is shit.
CcrooK said:Because most times he's usually right. And I agree with everything he posted about this game. I still don't get the hype. Other than the combat, the rest is shit.
Chamber said:Oddly, that's usually the way I describe Devil May Cry 3.
Shurs said:Are there any websites that have documented the post-patch differences in the PS3 version?
It's not the cutscene that annoy me the most, it's just that there is so little gameplay. To have so many toys at my disposal, there is such a shame that there isn't much time to use them. It doesn't help that they are shitty tho... But will keep on playing, as I want to like the game, and I loved dmc and viewtifull joe.Alx said:If I remember correctly, there are less cutscenes in the middle of a chapter after that. Anyway if the cutscenes annoy you, you should skip them. They don't really add to the (very light) story anyway.
I usually hate long cutscenes and only enjoyed those in Bayonetta because of the charm of the characters... but otherwise I would have gone straight to action without any regret.
come again?Ristlager said:It's not the cutscene that annoy me the most, it's just that there is so little gameplay. To have so many toys at my disposal, there is such a shame that there isn't much time to use them. It doesn't help that they are shitty tho... But will keep on playing, as I want to like the game, and I loved dmc and viewtifull joe.
Augemitbutter said:
rezuth said:What is the best video review/explanation for this game? I want to convince some people I know that live far away that the game is worth getting.
Ristlager said:It's not the cutscene that annoy me the most, it's just that there is so little gameplay. .
So far I have watched cutscenes for maybe two hours, and played for maybe half an hour. The levels so far are: fight, cutscene, run somewhere, cutscene, fight, qte, cutscene, run, cutscene and a bossfight and a last cutscene. Ffs buying stuff is a minute of cutscene.Rez said:come again?
No, you haven't.Ristlager said:So far I have watched cutscenes for maybe two hours, and played for maybe half an hour. The levels so far are: fight, cutscene, run somewhere, cutscene, fight, qte, cutscene, run, cutscene and a bossfight and a last cutscene. Ffs buying stuff is a minute of cutscene.
I want cutscene, lots of fights and navigating, cutscene and bossfight, like any other game.
Chamber said:No, you haven't.
Well you don't know how many times I have died....Chamber said:No, you haven't.
Shurs said:The best action game of all time?
The QTE's are not random and they only have 2 patterns: X or Y+B. Also they only happen at a certain time of the battle, so you should remember all of them after one playthrough. Besides, boss battle is probably the easiest part of the game. Regardless the difficulty, the amount of boss HP, the boss attack pattern and your damage against it are all the same (except jeanne). They are a bit faster in higher difficulty but still it's a easy win compared to trash enemy fights even in infinite climax mode.simtmb said:My only issue is the random QTE's during fight 'cutscenes' and with every large boss, the game doesn't really "click". As TheThunder mentioned, when fighting enemies of your own size, the combat offered is pinpoint brilliant, as opposed to when it goes for scale, not so much.
Motorcycle and missile gameplay was a chore and lasted way too long. Boss recycling went really overboard too.
I loved the shittiness of the original NMH, because that was a title that really felt like it "meant" all of it. Bayonetta just is a wrong game to implement crappy shit just to please a few fetishists. From the accurate skill based core gameplay you are transported to clunky vehicle sections, trial/error QTE's and overly long story exposition. And I did not expect anything good from the story... are you silly?
_Xenon_ said:The QTE's are not random and they only have 2 patterns: X or Y+B. Also they only happen at a certain time of the battle, so you should remember all of them after one playthrough. Besides, boss battle is probably the easiest part of the game. Regardless the difficulty, the amount of boss HP, the boss attack pattern and your damage against it are all the same (except jeanne). They are a bit faster in higher difficulty but still it's a easy win compared to trash enemy fights even in infinite climax mode.
Margalis said:Those parts in particular seem needlessly sadistic - let's trick the player with a long cutscene followed by instant action - that'll get em!
_Xenon_ said:The QTE's are not random and they only have 2 patterns: X or Y+B. Also they only happen at a certain time of the battle, so you should remember all of them after one playthrough. Besides, boss battle is probably the easiest part of the game. Regardless the difficulty, the amount of boss HP, the boss attack pattern and your damage against it are all the same (except jeanne). They are a bit faster in higher difficulty but still it's a easy win compared to trash enemy fights even in infinite climax mode.
viewtiful_dru said:how the hell did you die TEN times on the motorcycle level?
...plus the game does it so many times that it should never catch you off guard after the first one.
Margalis said:There was a point near the end where the camera would go crazy and I would just fly off the road. I couldn't tell what I was doing wrong, it's not like I drove right into a pit or missed a jump or something obvious like that. I was driving along and suddenly I was flying way up and off to the left.
It seemed like I stumbled upon a line you can take that just didn't work for whatever reason and there wasn't any feedback on what I was doing wrong. Even minus that the motorcycle level was just dull. The later one wasn't bad, in part because it was so much shorter.
Nah, he's right.canova said::lol :lol
it's OK, but c'mon that's way mislaeading
Bebpo said:One quick question:
Is there a way to change the controls to lock-on is left bumper instead of right bumper? My hands are not able to hold right-bumper to stay locked onto an enemy and hit right trigger to dodge incoming attacks. If I could hold left-bumper and tap right trigger it'd be no problem. Or did they purposely gimp lock-on + dodge so it wouldn't be easy to use both at the same time?
In that case is it better to just never use lock-on and keep your right index finger on the right trigger? I'm still early on and I haven't used lock-on much, but I am kinda used to DMC where I use lock-on all the time in combat.
Bebpo said:One quick question:
Is there a way to change the controls to lock-on is left bumper instead of right bumper? My hands are not able to hold right-bumper to stay locked onto an enemy and hit right trigger to dodge incoming attacks. If I could hold left-bumper and tap right trigger it'd be no problem. Or did they purposely gimp lock-on + dodge so it wouldn't be easy to use both at the same time?
In that case is it better to just never use lock-on and keep your right index finger on the right trigger? I'm still early on and I haven't used lock-on much, but I am kinda used to DMC where I use lock-on all the time in combat.
radiantdreamer said:In regards to Zoukka, no he's not always right. I'd say it's only about 50% of the time. Regardless, he doesn't have to have so much hate. We're all generally nice people.
ShockingAlberto said:Reading through this thread as long as I have, it amazes me how important story context is to people.
Like, even if a cutscene is apparently actively hampering their enjoyment of the game, they won't skip it because they want to know why they're in Heaven or why the city is on fire.
coamithra said:Am loving the Alfheim challenges!
And personally I don't mind the cutscenes, they provide a nice change of pace between battles and are pretty fun to watch.