A world of "no". Gantz is terrible.
Gantz got whack after Nurarihyon Alien Mission with the whole ending arc
with the aliens
A world of "no". Gantz is terrible.
I think someone earlier said the novels were getting a re-print with a different SKU.
Could you possibly provide a link, because I can't seem to find mention of it anywhere.
I may as well wait to go for those to complete my collection as a few volumes scattered through out the series are either out of stock or completely out of print.
I haven't heard about but I hope it's true.
It's sucks that Dark Horse owns the rights cus if it was Viz, they'd have released some VizBig versions of the manga like with Vagabond and DBZ.
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It's crazy how long they've been out of print, was googling around and saw people talking about how volume 4 has been out of print for a long time and that was almost 3 years ago.
I actually watched a video about that a few days ago.
https://youtu.be/J3uDwNnkjsk?t=2m34s
tl;dw: There's a collection that's the same size as normal manga volumes that collects all 3 in one and then there's the VizBig versions that also collect 3 but the size of the volume is bigger and it's just all around a higher quality product.
It's crazy how long they've been out of print, was googling around and saw people talking about how volume 4 has been out of print for a long time and that was almost 3 years ago.
I think some people may presume that if the current studio made the series purely in 2D, it would look like a Madhouse or Bones caliber masterpiece. When in reality, there's some incredibly heinous drawings mixed in the parts that are 2D.Man, what is up with the regular animation of this series? Static shots looks good but when they're in motion we get this:
Man, what is up with the regular animation of this series? Static shots looks good but when they're in motion we get this:
It's like they're rushed or something
Btw, thanks for the recommendation of Gantz. It's pretty decent so far (150 chapters in).
This look is actually growing more and more common in anime though some studios and artists do it far better than others. One Punch Man has a lot of scenes where the quality of the drawings becomes much more sketchy and "harsh" but often goes with much more kinetic and frentic animation moments, usually during fights. One Punch Man and Tengan Toppen Gurren Lagan was another. It often looks rougher in stills and frames taken out of context but things are usually moving so quick on screen you don't notice as much.
A world of "no". Gantz is terrible.
How can one man be so wrong?
Gantz is easily on par with Berserk until it ends poorly. Which, let's be real here, could potentially happen with Berserk someday.
Why don't you tell us? :þHow can one man be so wrong?
It was shit from day one.Gantz is easily on par with Berserk until it ends poorly.
What graphics engine is this running on? I am playing through Uncharted 4 at the moment, and this looks rather poor in comparison.
Was that more or less the finale frames of the first, then first few frames of the second?this is a hack job. At least confirm the continuity of the environment between 2 frames. This is straight up amateurish.
I ordered a double mocha latte with caramel and whipped cream. Why the fuck did they give me decaf?By the look on his face this scene looks more like Guts' reaction to getting the wrong coffee at Starbuck's instead of battling his enemies.
I ordered a double mocha latte with caramel and whipped cream. Why the fuck did they give me decaf?
Don't you mean "Gattsu?"Barista,"I have a double mocha latte with caramel for a Mr... Gatts? Mr. Gatts?
Was that more or less the finale frames of the first, then first few frames of the second?
Because yikes. Can't even blame that on on the 3D.
Man, what is up with the regular animation of this series? Static shots looks good but when they're in motion we get this:
It's like they're rushed or something
Btw, thanks for the recommendation of Gantz. It's pretty decent so far (150 chapters in).
Also everyone should check out Thunderbolt Fantasy, its incredible and if you're wondering why I'd love to see a Berserk adaptation in a similar light over what we got... well check out this gif.
Anyone thinking puppets means Team America needs to check this show out. Its amazing.
I think SK knows the God Hand can't be fucked with. He couldn't even beat a non combatant class like Void.
Man, what is up with the regular animation of this series? Static shots looks good but when they're in motion we get this:
It's like they're rushed or something
Im rewatching the fight scene (cause of Susumu) and it's giving my a headache. Between some very strange decisions in terms of spatial definition, crazy closeups, the camera moving in circular (in what would be a more normal pan), the low framemrate of the entire thing and the space not being conformed
this is a hack job. At least confirm the continuity of the environment between 2 frames. This is straight up amateurish.
Was this from movies or new show?
I'm pretty sure this is from The Advent, the third Berserk Golden Age movie.Was this from movies or new show?
On the surface it's pretty nitpicky and the fight felt good enough, but losing spacial continuity in storyboarding during an action scene is a huge faux pas.I am yet to see this episode, but this sounds incredibly nit-picky.
Non-issue. Such frames are not intended to be noticed by the naked eye during motion. Judge the show by how it looks in motion, not by how things look in freeze frame.
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You complain about a shot that is intended to be seen in motion; the anime has a very questionable art style but at least be fair here. It looks far better in motion (and often better than what the actual episodes offer lol)
Skull Knight is made of more chrome than a pimped out car. Why are they fucking up all of Farnese-chan's best fan service moments?Does Skull Knight not move his jaw when he talks? The only time it moved was when he talked about the eclipse. Though it was just a jaw drop.
Wait! Isn't the skull a piece of his armor, not his actual face? Same with the skull armor on his horse, does the dude even have an actual physical body?!Does Skull Knight not move his jaw when he talks? The only time it moved was when he talked about the eclipse. Though it was just a jaw drop.
They couldn't even afford to animate something on one axis
Im rewatching the fight scene (cause of Susumu) and it's giving my a headache. Between some very strange decisions in terms of spatial definition, crazy closeups, the camera moving in circular (in what would be a more normal pan), the low framemrate of the entire thing and the space not being conformed
this is a hack job. At least confirm the continuity of the environment between 2 frames. This is straight up amateurish.
It also ran at a better frame rate, even on PS3... Well, most of the time.wtf Elder Scrolls Oblivion looks better
Wait! Isn't the skull a piece of his armor, not his actual face? Same with the skull armor on his horse, does the dude even have an actual physical body?!
Pretty sure it didn't move while he talked in the movies too.
After hundreds of years of fighting apostles Skull Knight is in dire need of some maintenance.Explain his jaw moving then. Unless it came loose at that one moment.
I've yet to see the latest episode, did his jaw move or not while talking? It didn't in the movies and don't remember seeing him with open jaw in the manga.Explain his jaw moving then. Unless it came loose at that one moment.
I've yet to see the latest episode, did his jaw move or not while talking? It didn't in the movies and don't remember seeing him with open jaw in the manga.
Though it's not uncommon for helmets that cover the whole face to have a moving lower(jaw) piece. Certainly make more sense than having decorative spikes coming out of his actual skull.