Kutaragi Hirai
Banned
I think its Tekken 2... Mmm.. no no Virtua Fighter 2 ...Mmm...what about Soul Calibur ?
Outcast2004 said:Um Duckroll... perhaps you missed th part where it said "3D FIGHTER"
CO_Andy said:1) Final Fight Revenge
2) Fight for Life
3) Ballz
Yeah? How's that copy of Budokai doin'?The Guivre said:And just because I know ASM is watching this thread I'll reassure him that my copy of Bloody Roar 3 his gathering heavy layers of dust on the side shelf of my entertainment center.
Actually, the only 3d fighter i'll ever need iz Smash Bros. Nothing beats simplicity and 4-players.I applaud at your attempt at humor.
Even if SSBM could be considered a true contribution to the fighter genre, it moves upon a 2D plane only, and would thus be a 2D fighter.CO_Andy said:Actually, the only 3d fighter i'll ever need iz Smash Bros. Nothing beats simplicity and 4-players.
When's its got polygons, it's 3d. It's debatable.Even if SSBM could be considered a true contribution to the fighter genre, it moves upon a 2D plane only, and would thus be a 2D fighter.
Street Fighter EX. Not a 3D fighter. Not debatable.CO_Andy said:When's its got polygons, it's 3d. It's debatable.
How is that the best game when hardly any of us has played the updated Final Tuned?Spike Spiegel said:![]()
Thread over, lock it up, turn the lights out, don't let the door hit you in the ass on your way out, ask again in a few years so we can change the answer to VF5.
worldrunover said:Have you guys uhhh... played SC2? SC was great, revolutionary and all that jazz, but SC2 takes the formula and improves on it in every way. If we're talking BEST fighter flat out, Soul Calibur 2 womps SC for the DC.
So I say Soul Calibur 2.
ArcadeStickMonk said:I vote Soul Calibur 2.
I respect VF4, but SC2 has simply always been funner to play. There's a lot to be said for an easier learning curve and accessibility too.
'Course, maybe if more people I know would have the balls to play VF4 I'dve voted differently.
The End said:nah. the new characters are nothing special, and in return for an expanded SP mode, they broke the balance and removed moves from some of the more popular characters.
"Nightmare wasn't dominating enough, lets make him faster. And while we're at it, let's give him a 1-frame repel move too."
Yeah, well, how grammatically correct was your caps usage just then, guy? Hope you're having a gooder day than me.Outcast2004 said:"FUNNER"?!?!?!
My ears burn. My eyes burn.
It's MORE FUN. Funner (shudders) IS NOT A WORD.
Do you really enjoy how brain-dead easy the reversals are in that series, or how powerful they are? I'd had a lot of fun with DOA too, but just the fact that every noob turns to repeatedly inputting reversals for a while means that something is a little wrong there.Trakball said:DoA is really unfairly underrated in my humble motherfucking opinion.
ArcadeStickMonk said:Even if SSBM could be considered a true contribution to the fighter genre, it moves upon a 2D plane only, and would thus be a 2D fighter.
Outcast2004 said:IAWTP COMPLETELY. I just didn't have that good of a time with SC2. Something just felt "off" about the whole experience.
It just didn't wow me like SC1 did or even it's prequel SoulBlade/Edge.
ArcadeStickMonk said:Do you really enjoy how brain-dead easy the reversals are in that series, or how powerful they are? I'd had a lot of fun with DOA too, but just the fact that every noob turns to repeatedly inputting reversals for a while means that something is a little wrong there.
Maybe the system can be viewed as a way of balancing the field for newer players, which would mark pretty clearly where the game stacks up.
I believe that some moves and throws can knock you from side to side. The game may not let you move off of a 2D plane at will, but it can happen. Or at least that's the way I remember it.gblues said:I could say the same thing about Tekken 1
Wrong. More frustrating, frustratinger if you will, is using your uberfighterchamp skills on a noob who gets lucky twice with a reversal and wins the round.Trakball said:The reversals don't bother me that much, honestly, and I'm glad they're easy to do. Nothing is more frustrating than getting wailed on in the corner by some uberfigherchamp and you can't get out of it.