Best title screen in a videogame

Vinny Mainolfi | FREEZE64.com | Commodore 64 on X: I love these different  versions of the original Rambo loading screen on the #commodore64 #c64 Each  one is actually from a real #C64.
 


Completely blew my mind to hear this at the title. Tone nailed perfectly before I even hit the start button. Floored already at the thought of the licensing costs. Just the picture perfect timepiece song to send you right where the devs wanted you to be. Say whatever you will of M3, but the licensed soundtrack is unparalleled for classic oldies. M2 comes close though.
 
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Completely blew my mind to hear this at the title. Tone nailed perfectly before I even hit the start button. Floored already at the thought of the licensing costs. Just the picture perfect timepiece song to you send right where the devs want you to be. Say whatever you will of M3, but the licensed soundtrack is unparalleled for classic oldies. M2 comes close though.



Mafia 2 is menu is one of my personal favorites. Every time I played the game I had to sit here for a while and just soak it in before starting to play.
 
I believe we haven't had one of those in like 10 years, so let's kick-off with a classic:



Fade from black, you see the moon coming down as the sun comes up while a horse rides in the distance, bringing the music with her.

So tell me GAF, which game do you think has the best title screen ever? Which one's your favorite?

Yeah, OOT is probably still the best title screen in gaming. But it's a product of its time - big open worlds, horseback riding, open-ended freedom - games just didn't do that stuff back then. OOT's title screen evokes the sense of calmer moments that underscore the scope of the grand adventure that awaits. It hints at what's to come in a way that's both emblematic and juxtaposed to the game itself. It's utterly genius.

Modern title screens are bland, lifeless hack jobs by comparison. You get the pretentious ones - static images with no music and ambient sound effects. You get the Netflix ones - horizontal bars of over-complicated iconography designed to fuel ADHD attention spans. You get the phoned in ones - utilitarian UI boxes and menus with little more than a logo and theme music. But I haven't seen an interesting, well put together title screen in nearly two console generations. And don't even get me started on UI theming and loading screens...
 


Completely blew my mind to hear this at the title. Tone nailed perfectly before I even hit the start button. Floored already at the thought of the licensing costs. Just the picture perfect timepiece song to you send right where the devs want you to be. Say whatever you will of M3, but the licensed soundtrack is unparalleled for classic oldies. M2 comes close though.

Mafia 3 overall art direction is great.
Story, characters, world, atmosphere, music, everything is amazing.
It's such a shame that after this arrives the forced side quest filler, ruining an otherwise potentially amazing game.
If not for this awful repetitive game design, it would be my favorite episode in the series.

Missed opportunity for what could have been a classic. They should honestly "remaster" it one day by cutting out all the terrible filler, making it a better game.
 


I vote for Vandal Hearts, love that title song and it is nice and short and sweet.
Actual Answer is probably Ocarina of Time or Chrono Trigger.
Alien Isolations is amazing but I think it should be disqualified since it is copying the movies aesthetic/music/font, etc. Best Videogame title screen ever should be from an original game.
Baldur's Gate 3's is pretty good now that I think of it and haven't seen it posted yet.




 
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everyone is gonna post their zeldas...but really nothings gonna top this. Back when Zelda and Link were one character and story and not some cacophony of weird timelines. Link had grown a bit and he was ready to enter into a bigger world.



It may seem like nothing...but coming from ff1 ...and then playing the second one in the US.....when that orchestrtation part hits it blows your socks off....in the original there is none...the arpeggio just loops forever

 
how coulf i forget.. I was a big fan of area 88 before i even played the game. So seeing the introduction to shin kazama matched the feeling of the manga. The music, the mode 7, the devil may care ascension into blue skies of death

 
As a Producer I've analyzed songs over the decades as to what was epic.

Something like Megaman X and SF Alpha 2 are definitive, but it's those epic sounds that make you want to jump in right away.

A TLOU title screen just doesn't grab you like these games do. So it's about adrenaline and excitement of the sounds to the instruments that should captivate the player very early to make sense of this thread.
 
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Was going to post Persona 5 and Mafia 3 but I'm happy to see it's already been done so I'll post 2 more obscure ones



 
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Completely blew my mind to hear this at the title. Tone nailed perfectly before I even hit the start button. Floored already at the thought of the licensing costs. Just the picture perfect timepiece song to send you right where the devs wanted you to be. Say whatever you will of M3, but the licensed soundtrack is unparalleled for classic oldies. M2 comes close though.
They've added a big ad for the new Mafia game that takes up the bottom half of the screen.
 
Another genius who doesn't understand what objective reasons are.
The main objective reason is that you can't post one picture of the RDR2 title screen here and have that single image define RDR2 as a game.
Host of objective reasons would be: higher development cost, increased cognitive load and a weakened brand image.
 
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I remember being VERY mesmerized by the title screen and Boxart for THE LAST NINJA on the C64 back in 1987

I even still own the watercolor painting, 17 year old me did back then.... being fully inspired :messenger_smiling_hearts:

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