Best title screen in a videogame

Best ever


Amen!

I remember my bros, myself and getting my mom to chip in to buy it. $99.99 CDN. Most Genesis games were $79.99 or $89.99. Some reason this was $100.

Popped the game in. WTF. Best intro ever! Awesome game too. I think the game was only 4 mb too, but somehow Sega crammed in great graphics, music and gameplay into a small cartridge. Most 4 mb games were meh. And even better, since it was a V1 game, it had all the unlicensed bosses which I believe got changed later.
 
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how coulf i forget.. I was a big fan of area 88 before i even played the game. So seeing the introduction to shin kazama matched the feeling of the manga. The music, the mode 7, the devil may care ascension into blue skies of death



Dude, all due respect, that's not a title screen that's an intro. Having said that, UN Squadron is the shit and the soundtrack is legitimate fire.....like west coast, total annihilation, uncontrollable blazing magnificence.
 
Man, it's a beautiful, albeit lost art. Title screens were important for mood-setting, and I believe the Japanese really knew this. I read someplace about how certain temples require visitors to painstakingly hand-copy words or phrases before they enter, because this is (correctly) believed to put a person into a different state of mind, that they can actually properly appreciate the experience they are about to have.

Title screens from the golden era of gaming certainly seem to reflect this idea. The best of them try to tell you about the world you're about to enter, or just put you in the right frame of mind. So many beautiful examples here so far. So many wonderful memories.

I want to contribute!



Demon's Crest. If it isn't the best, it's pretty freaking close in my opinion. I don't think I need to waste words describing this one.



Evergrace. In my opinion, the game's kind of a dog. But man, I was not ready for the title theme's mood-setting energy. Really unique, and it's stuck with me for years.

I can't find footage of it, but Breakdown (Xbox) had a really cool menu. Everything about it, from how the title logo appeared, to the actual menu itself once you pressed start to enter it, was super slick and, for me, extremely memorable. As you went through the different settings, you were urged on by this driving, electronic beat in the background - which just perfectly faded to a moment of pitch-black silence when you hit New Game.
 
I either overlooked them, or Chrono Trigger and Chrono Cross haven't been posted yet somehow.

*I went back to page 1 and saw Chrono Trigger. It was a long work week that must've fried my brain. In the case of Chrono Cross, I suppose one could argue that the intro movie shouldn't count since the actual title screen is just the simple ambient underwater scene (which I do really like).



 
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As a Producer I've analyzed songs over the decades as to what was epic.

Something like Megaman X and SF Alpha 2 are definitive, but it's those epic sounds that make you want to jump in right away.

A TLOU title screen just doesn't grab you like these games do. So it's about adrenaline and excitement of the sounds to the instruments that should captivate the player very early to make sense of this thread.
I mean, comparing Megaman and SF to TLOU is like apples and oranges.

I dont want to feel pumped to play TLOU, then after pressing start I play with a 12y old searching for her dad.

TLOU title screen is perfect for its themes. It's eerily peaceful, but there's a sense of loneliness and dread that perfectly reflects its world.

They tried to pull the same with Uncharted 4 but that didnt work, imo. Still looks clean and beautiful, but doesnt reflect Uncharted's soul of adventure like Uncharted 2 main screen did.
 
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