Nose Master
Member
EatChildren said:You know, this game reminds me a lot of the aftertaste of the original BioShock.
I loved that game, but every time I tried to give it another whirl I couldnt bring myself to go through the game. There's fun to be had, but I honestly believe a vast majority of that fun comes from the wonderfully original and exceptionally crafted world. Its so fun to explore, marvel, and see what little secrets and details the artists and world builders have put in.
But the gameplay? I cant help but find it average. The shooting felt nowhere near as tight as other games. Many of the weapons and features felt thrown together without any real purpose or refinement. Combat scenarios never felt particuarly special.
Thinking back, all my best memories of BioShock come from the story, the characters, the world, the tension, the art, the atmosphere, the pace; the experience of being absorbed in a world. I have few, if any, fond memories of any of the combat, the guns, or the plasmids.
And I'm finding it all over again. The only reason I want to go to the next room is to see what the level artist has conjured up. I explore nooks and crannies to see secrets. I pick up every recording I can as I love the writing and the voices. I love what Rapture is.
But the combat? Fuck that shit. I cant bring myself to enjoy anywhere near as much as the rest of the game. It feels so average, like a second thought to the rest of the game's design.
Which then makes me feel like I'm playing a different game from the one others are raving about. Burr.
I felt the same way, then I played it at night / got past the amusement park. I'm enjoying it a lot more now.