Kadey said:Probably been asked a billion times. 360 or PS3?
:lolLostconfused said:At least you could always interpret it as that you always had a choice to not obey and just quit playing the game before it turns to shit.
momolicious said:Anyone else think the sensitivity for PC version feels strange and off? Its too fast and not too responsive? not sure if its lag or something. Feels like the controls are for joysticks.
epmode said:Yeah! ...Or they could be talking about this post, made before the game was even released: http://www.2kgames.com/cultofrapture/article/bioshock2pcmegafeatureDoesn't sound like it.
And really, if we're going to be talking about artistic license with respect to FOV, why wasn't the 4:3 mode letterboxed to preserve the same aspect ratio?
Options! <3<3 PC games <3<3
edit: I don't know why I keep coming in here. I doubt I'll be playing before the fixes are released. Still in the middle of Gabriel Knight!
momolicious said:Anyone else think the sensitivity for PC version feels strange and off? Its too fast and not too responsive? not sure if its lag or something. Feels like the controls are for joysticks.
that is EXACTLY how I would describe it, moving your view around feels jittery or something.momolicious said:Anyone else think the sensitivity for PC version feels strange and off? Its too fast and not too responsive? not sure if its lag or something. Feels like the controls are for joysticks.
kamspy said:You're arguing FOV is some kind of OAR for first person shooters.
I'm saying people shouldn't be apologists.
Have you seen screen shots comparing the 4:3 to widescreen versions? There is way more vertical data in the 4:3, so cropping it the way they did isn't a sign of artistic intent. So which FOV is the OAR of Bioshock 2 dude?
When the HUD is stretched you can tell it's a rush job and not """artistic intent""".
quadrax1s said:But one of the things I don't like about this game (much like the first one) is the fact that there are way too many splicers.
Truant said:Just finished it. Ending and the sequence leading up to it was very disappointing. I was expecting a cool reveal, not a twist, but at least something. I really liked some of the stuff before that last part, though.
Jay-B said:Same here.
I was really enjoying the game for the most part, but i really disliked the repetitive structure of the levels. Hated the last level too.
EatChildren said:Because no matter how you spin it we've been to Rapture before. The first game was heavily praised for its unique, creative environment, especially the opening.
Rapture is just as good as always and has a few new tricks, but the reality is we've been there. That initial impact is gone because Rapture is now an established (as in, franchise) location rather than a trip to a mystical new world.
MrMister said:Is it just me or does the PC multiplayer client freeze and crash after a few rounds once in awhile? :/
Papercuts said:I've crashed 3 times on 360, not to mention host quits and other randomness. It's really fucking annoying.
Truant said:The best part of the story was the viral marketing character and how all that pans out. It was really touching. Much more so than the main story.
Firestorm said:Crap. Not only can you not die in three big daddy fights in a row for the achievement, you also can't die in between the three fights.
Dan said:I really wish there was a way to tell if you've found all the Power to the People kiosks and audio diaries in each stage. Simple 'X out of Y' counters are all I need.
catfish said:that is EXACTLY how I would describe it, moving your view around feels jittery or something.
my pc is high specced and runs everything fine as well
rainking187 said:I played a multiplayer match earlier today trying to get the trophy for saving a Little Sister, and time ran out just as I got to the vent with her. I couldn't believe it. I got it later on though.
There's a list of how many are on each level here:rainking187 said:I played a multiplayer match earlier today trying to get the trophy for saving a Little Sister, and time ran out just as I got to the vent with her. I couldn't believe it. I got it later on though.
Does anyone have a list of the Power to the People stations? I want to get that trophy on my second playthrough. I missed a lot on my first go through.
Kadey said:Probably been asked a billion times. 360 or PS3?
Sounds like it's bugged. Mine unlocked on the third Big Daddy I killed.alr1ghtstart said:anyone having trouble getting the Grand Daddy (Defeat 3 Big Daddies without dying during the fight) achievement to register? I've definitely beaten more than 3, probably in the 5 or 6 range without dying.
Revolutionary said:Sounds like it's bugged. Mine unlocked on the third Big Daddy I killed.
Anyway, I just reached Siren's Alley and I'm enjoying the game a lot so far. It's really more of the same but the refined gameplay and combat is making the game much more enjoyable to play than the first... for now.
Also, the new hacking minigame is a godsend; I fucking hated having to deal with the Bioshock 1 one everytime I wanted/needed to hack something.. it was sooo bad and I'm glad they decided to make it something much faster and less of a time waster (it was a cheap way to extend gametime, IMO).
Papercuts said:Got to rank 13 or so in MP, random thoughts:
- Rank 6+ has basically all been the grenade launcher, everyone uses it. I get a ton of assists when I try to use anything else.
- Going against even higher ranks has people doing all kinds of crazy shit, like vanishing in red mist and coming behind me shooting point blank. It seems like the new stuff you get aren't really optional stuff to try out, they're pretty clear cut way better upgrades to your stuff, meaning low ranks against high ranks is not up to player skill nearly as much as it should be. Even littler things like tonics add a lot, I don't see why they're completetely locked off for the first few ranks because stuff like quicker research is pretty much mandatory.
- Lockups, which I already mentioned in a few posts. Happened once in the middle of a match, and twice while getting rewards for leveling up. I was in a party playing with a friend the whole time, and he also froze up a few times.
- Seems laggy, a lot of people skipping around and some weird oddities happening at times. On top of the lockups it makes it feel really rough around the edges.
- Plasmids, hacking, and being a big daddy is fun(and you actually FEEL like a big daddy, unlike single player).
I atleast like the ideas they had with MP Bioshock, but it feels like it could've been pulled off a lot better. I'll try it some more later on, but it's not something I see myself coming back to for much longer.
edgefusion said:Thought just occurred to me,what happened to Tenenbaum? She showed up for a bit then totally vanished for the whole rest of the game, right?