Papercuts said:Pretty sure there's no way to know, from what I've found so far:
Ryan Amusements has 1
Pauper's Drop has 3
I'm at Siren's Alley now and already found 1, but there's likely going to be 2-3 more here.
It is really annoying knowing it's easy to miss one and be unable to get it.
BeeDog said:How long is this game, give or take? Might put this game on hold for a little while until I finish up Mass Effect 2.
topramen said:One fo the things I loved about the first one was when you would see a big daddy approach. The idea that they ignored you unless you went after them was awesome, and all the different ways you could fight them made the encounters really special. I loved turning two big daddies against each other and then setting the alarm off on them, and just shooting occassionaly while the chaos unfolded.
Has any of that feeling been retained?
are you following the environmental clues, like the signs and the like? when you pick up an audio log or something, bring up the map and have a look at where you're heading as you listen, for instance.beelzebozo said:i had to turn the quest arrow on to find my way out of ryan amusements. the level design is wretched.
Rez said:are you following the environmental clues, like the signs and the like? when you pick up an audio log or something, bring up the map and have a look at where you're heading as you listen, for instance.
it seemed fairly straight forward to me. you don't need to head straight to your current goal. take time and get to know the area and explore a bit. that's where a lot of the fun I have with the game starts at: randomly exploring areas. the level design works because it lets you explore it at your own pace. you're not constantly being funneled down to an eventual goal.
daxter01 said:i cant decide if i want to play bioshock 2 do you guys recammand it , i dont want to destroy good memories i had with the first one
beelzebozo said:i had to turn the quest arrow on to find my way out of ryan amusements. the level design is wretched.
Heh. I didn't need to use the quest arrow at all. I found my way around the level just find. Though, I did use the map quite often, but I do that on every level.beelzebozo said:the lowest level of ryan amusements seemed like this confusing loop of the same four kinds of doors over and over, walking through exhibits, trying to find the way up, etc. when i tried to look to the map for help, there were many different sets of steps that i couldn't easily discern whether they led up or down. rather than walk to every one, i turned on the quest arrow. disappointing.
Now that you bring it up, come to think of it, I don't really dislike any of the maps that shipped with the game. They're all really good. A rare thing to say about a game with MP.Dyno said:I'm having a bit of trouble early on. For two levels I have been basically completing the missions AND THEN going back for the Big Daddy/Little Sister stuff. It lengthens the game quite a bit but every time I see a Big Daddy I don't have the supplies to face one off. Any tips in this regard or are most people doing it this way?
Also, the multiplayer is really good. Even better than Uncharted 2 IMO. I love that half the maps are from Bioshock 1, it really completes that Rapture feel. I've noticed that there are almost no map vetos, which to me indicates that they are well made and people want to see all of them. Combat is fast paced, zany, and all around creepy. There is nothing like this on the MP market right now in terms of atmosphere and style.
Cagen said:Going to finish up my third run through of the game either tonight or tomorrow, still disappointed with it but it is near impossible to capture the magic of the original or design to he level of Fort Frolic.
Just purchased my 3rd copy of the original, PS3 version to run through it again and compare the sequel which I bought the PS3 version of.
Yeah, sure. I'm mainly doing it out of interest regarding Bio2's, in places horrible, textures and blurriness. Bio1 was a very good looking game when it came out but I fear they did little in the way of engine/texture improvements over a 2 1/2 year old game.Salz01 said:Can you post your thoughts on the quality between one and two when you are done? I'm on the fence about buying the first one on ps3. I completed the 360 one when it first came out.
Salz01 said:Can you post your thoughts on the quality between one and two when you are done? I'm on the fence about buying the first one on ps3. I completed the 360 one when it first came out.
Liquidus said:God damn these online trophies are pissing me off. I've been a Big Daddy twice and no trophy, I saved a little sister and no trophy. Fuck.
darkjedi187 said:I was just about to post the same thing. Didn't get either the one for being a big daddy or killing a big daddy.
Ogs said:An update has just came out for the PC version, no idea whats changed yet, didnt notice anything different about widescreen either :S
kamspy said:HOW DO I GET THIS ON STEAM???
Ogs said:An update has just came out for the PC version, no idea whats changed yet, didnt notice anything different about widescreen either :S
Korey said:I'm just past the third level and I have a small complaint. Sometimes there will be a flight of stairs or something to an off-the-path area that will probably contain a diary and some items, but the arrow is pointing the opposite direction. Sometimes it's not a secret area but in fact a later part of the level. Most of the doors seem to be open even if you're not at that point in the level progression yet.
The problem is, I don't know if I'm heading to an area that will naturally be explored later through the main objective or if I should explore further to avoid missing some hidden items/journals, so I actually waste a lot of time going halfway and then deciding that I'll probably come back here later with the main mission, but that doesn't happen, so either I miss what's back there or I spend the time backtracking later on after finishing other stuff.
darkjedi187 said:Does anyone know how many Power to the People stations their are. Their is a trophy for fully upgrading your weapons, but the desc say find all the power to the people stations.
And to fully upgrade all the weapons their would need to be 18 stations. Anyone know who has finished it.