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BioShock 2 |OT| of Big Sisters, Delta Daddies, and Creepy Uncles

I'm in utter shock right now. I can't believe
I just murdered Mark Meltzer. That poor, poor man. Holy fuck. I did not see that coming at all... that hit me harder than the twist in BioShock; hell, anything in BioShock. It probably wouldn't have been that way had I not been following SitS relatively closely, but still... What a punch to the gut. Fuck.
:(
 

Wiggum2007

Junior Member
And weapon upgrades/tonics that I really can't pass up? Obviously a bunch of that is based on play style, and I've been playing mostly with the drill/rivet gun so I've been focusing on those upgrades, but I'd hate to miss out on some incredibly useful upgrade/plasmid/tonic that I might otherwise skip over.
 
Dax01 said:
I'm in utter shock right now. I can't believe
I just murdered Mark Meltzer. That poor, poor man. Holy fuck. I did not see that coming at all... that hit me harder than the twist in BioShock; hell, anything in BioShock. It probably wouldn't have been that way had I not been following SitS relatively closely, but still... What a punch to the gut. Fuck.
:(

Same i was like
"OH FUCK THAT WAS MARK MELTZER ? Fuck........." stared at his body for a bit, then grabbed his daughter :/
 

Amir0x

Banned
Wiggum2007 said:
And weapon upgrades/tonics that I really can't pass up? Obviously a bunch of that is based on play style, and I've been playing mostly with the drill/rivet gun so I've been focusing on those upgrades, but I'd hate to miss out on some incredibly useful upgrade/plasmid/tonic that I might otherwise skip over.

If you been focusing on the drill, don't miss the Drill Specialist tonic. Basically, it only allows you to use a Drill and hack tool, but Plasmids cost next to nothing. It's so awesome to play the game this way. It really put the power in the Plasmids, as I was totally switching around like crazy. I had full ammo on everything and never used a single weapon for the rest of the game after this point.

Drill-only is the way to go!

Anyway, you get Vampire Drill from Big Sister researched max, which is a rad tonic that lets you gain Eve and Health back from drilling people.

Ogs said:
Same i was like
"OH FUCK THAT WAS MARK MELTZER ? Fuck........." stared at his body for a bit, then grabbed his daughter :/

I killed him before I realized who he was! Then I was all sad. But I wish there was a way to
not kill him, while still saving all the Little Sisters. Or at least, I wish his Little Sister was more resistant to you adopting her.
 
Well I finished this today and it was pretty average.
I loved the first game but this one just seemed a bit boring and stale.
I wish I had of bought it from EBgames so I could do their 7day return thing.
 

Narcosis

Member
Amir0x said:
Anyway, you get Vampire Drill from Big Sister researched max, which is a rad tonic that lets you gain Eve and Health back from drilling people.

It's game breaking but so fun to get revenge after the game hands you your ass for the first few hours.
 

Wiggum2007

Junior Member
Amir0x said:
If you been focusing on the drill, don't miss the Drill Specialist tonic. Basically, it only allows you to use a Drill and hack tool, but Plasmids cost next to nothing. It's so awesome to play the game this way. It really put the power in the Plasmids, as I was totally switching around like crazy. I had full ammo on everything and never used a single weapon for the rest of the game after this point.

Drill-only is the way to go!

Anyway, you get Vampire Drill from Big Sister researched max, which is a rad tonic that lets you gain Eve and Health back from drilling people.

Ok that sounds incredibly appealing to me, I will definitely have to try that out.
 

KB24

Member
TheVampire said:
Well I finished this today and it was pretty average.
I loved the first game but this one just seemed a bit boring and stale.
I wish I had of bought it from EBgames so I could do their 7day return thing.
Same here. How does the EB games return thing work?This game has been pretty stale IMO, I really just want to get Heavy Rain..
 
Dax01 said:
I'm in utter shock right now. I can't believe
I just murdered Mark Meltzer. That poor, poor man. Holy fuck. I did not see that coming at all... that hit me harder than the twist in BioShock; hell, anything in BioShock. It probably wouldn't have been that way had I not been following SitS relatively closely, but still... What a punch to the gut. Fuck.
:(


I was waiting for someone to mention this!

This effected me more than anything else in the whole game and it was so unceremonious. I was like 'No, that can't be it... F*ck'.
:(
 
Amir0x said:
About Big Sisters. The first one or two encounters were a bit frightening, like I said, but after that you become so strong so quick, I killed
the two Big Sisters together
without taking barely any damage on Hard difficulty/Vita Chambers off, first run through the game.

Next time I play through the game I'm going to take the weapon limitations advice that some people were discussing, that sounds awesome.
 

Ridley327

Member
The problem is you don't get Drill Specialist until Dionysus Park, which is pretty damn far into the game. If the game had a kind of New Game+ to have it right from the beginning, things could get quite interesting. As it stands, all it'll really help you do is make the last few gathers and the finale comically easy. :lol
 

Red

Member
Ogs said:
Same i was like
"OH FUCK THAT WAS MARK MELTZER ? Fuck........." stared at his body for a bit, then grabbed his daughter :/
What?

I found the final Meltzer log in a Splicer's lock box. What's all this talk about killing him and adopting his daughter? I had saved all the Sisters in that level by the time I got there.
 
Ridley327 said:
The problem is you don't get Drill Specialist until Dionysus Park, which is pretty damn far into the game. If the game had a kind of New Game+ to have it right from the beginning, things could get quite interesting. As it stands, all it'll really help you do is make the last few gathers and the finale comically easy. :lol

I think I'm one of the few who hasn't beaten the game yet, I just remember some people talking about the limitations a while back. I didn't read up on it a whole lot, just sort of noted to myself that I would read about it after finishing the game. But if it doesn't really work out that well, nevermind.
 
Crunched said:
What?

I found the final Meltzer log in a Splicer's lock box. What's all this talk about killing him and adopting his daughter? I had saved all the Sisters in that level by the time I got there.

Cant remember what level it was but
there was a big daddy with a little sister being attacked by some Splicers, i came in and cleaned house, then when i went over to the Big Daddys body, Mark Meltzer came up instead. He had an audio tape on him where he begrudgingly agreed to become a big daddy so he could spend the rest of his time down there next to his daughter. I assumed the little sister was her, but it doesnt explicitly say it is.
 

Red

Member
Ogs said:
Cant remember what level it was but
there was a big daddy with a little sister being attacked by some Splicers, i came in and cleaned house, then when i went over to the Big Daddys body, Mark Meltzer came up instead. He had an audio tape on him where he begrudgingly agreed to become a big daddy so he could spend the rest of his time down there next to his daughter. I assumed the little sister was her, but it doesnt explicitly say it is.
Yeah, I got that log. But like I said I found it in a splicer's lock box. It fell off a random splicer next to a room with a power to the people station a little bit past
Gil.
 

Ridley327

Member
brandonh83 said:
I think I'm one of the few who hasn't beaten the game yet, I just remember some people talking about the limitations a while back. I didn't read up on it a whole lot, just sort of noted to myself that I would read about it after finishing the game. But if it doesn't really work out that well, nevermind.

What they should have done was kept the Survivor difficulty from the PS3 version, but structure it in such a way where it works like you'd have Drill Specialist enabled right from the beginning.
 
Ridley327 said:
What they should have done was kept the Survivor difficulty from the PS3 version, but structure it in such a way where it works like you'd have Drill Specialist enabled right from the beginning.

Yeah. One of my biggest interests was playing as the Big Daddy and feeling like one but the addition of stuff like the machine gun and shotgun really takes away from it.
 
Okay. I just finished Fontaine Futuristics, and
THAT level is a better level than Fort Frolic. A couple of reasons why:
- The gameplay, though this is throughout all levels, but it definitely adds to the experience.
- Alexander the Great is portrayed much better portrayed than Sander Cohen was (I also think Gil is a better character than Cohen) due his recordings you encounter through the level before he went insane. There is a clear before and after, and gives much better depth to the character.
- The whole Mark Meltzer incident. Poor guy.
- There are several awesome encounters in the game, like in the "show and tell" plasmid hall where Alexander asks for "volunteers," and the first time you encounter an Alpha Daddie.
- The teleportation plasmid. Who else followed it all the way until the end?
- In the end, I decided to end Alexander's life, as he asked for in his recordings. From what I saw, though, the whole killing process looked really damn painful.

So, um, yeah... Fontaine Futuristics is amazing.
 
Amir0x said:
About Big Sisters. The first one or two encounters were a bit frightening, like I said, but after that you become so strong so quick, I killed
the two Big Sisters together
without taking barely any damage on Hard difficulty/Vita Chambers off, first run through the game.

Yeah. It was the same in the first game too. The very first Big Daddy in the first game was a bitch on hard but as soon as you start upgrading a little, it becomes a joke.
 
Dance In My Blood said:
Every single time I turned a corner the room would have new enemies wandering around.
It's almost like you're in a city... almost. I guess not, right? Every single time you turned a corner? Did you and I play different games? Because that wasn't happening to me, or it wasn't such a big deal so I don't remember it.
 
Dax01 said:
- In the end, I decided to end Alexander's life, as he asked for in his recordings. From what I saw, though, the whole killing process looked really damn painful.

Yeah, I did that too. Soon as I did though I knew I screwed up the
Savior achievement. It was the one thing I missed. I mean, he asks for it, but that whole kill sequence is pretty brutal.
 

Ridley327

Member
That doesn't change a thing! It's a huge stretch when the room before
you discover Mark Meltzer
will, without fail, spawn the same enemy loadout each time. It's very transparent and irritating.
 

Domino Theory

Crystal Dynamics
So I'm at
Dionysus Park
and have come across my first Power to the People Station in that level, but it's behind a locked door that I need a Key Code to unlock.

Anyone know the code? Or do I run into the code no matter what while progressing through the level?
 
when i pause the game at the bottom of the menu it says "little sisters on this level" with 2 pics of little girls, but no pics of big daddy, what does that mean?
 
Ridley327 said:
That doesn't change a thing! It's a huge stretch when the room before
you discover Mark Meltzer
will, without fail, spawn the same enemy loadout each time. It's very transparent and irritating.
I was too busy having fun to notice the same enemies being spawned over and over again in the same room, if any at all. I just got through with the level, and I have absolutely no idea of this atrocious spawning system you're talking about. Hardly "transparent and irritating."
 

Papercuts

fired zero bullets in the orphanage.
Domino Theory said:
So I'm at
Dionysus Park
and have come across my first Power to the People Station in that level, but it's behind a locked door that I need a Key Code to unlock.

Anyone know the code? Or do I run into the code no matter what while progressing through the level?

There's an audio diary that tells you the code a little but further in the level.

bigboss370 said:
when i pause the game at the bottom of the menu it says "little sisters on this level" with 2 pics of little girls, but no pics of big daddy, what does that mean?

It means you dealt with the sister.
 
D

Deleted member 30609

Unconfirmed Member
just finished Fontaine Futuristics.

what an amazing level. regarding the end,
the kill in the tube was actually kind of disturbing.

very impressed.
 

Ridley327

Member
Dax01 said:
I was too busy having fun to notice the same enemies being spawned over and over again in the same room, if any at all. I just got through with the level, and I have absolutely no idea of this atrocious spawning system you're talking about. Hardly "transparent and irritating."

You spent 4 hours in Ryan Amusements and couldn't notice something like that? I must be taking crazy pills!

NIGHT- said:
How hard is hard mode on this game? Should I beat it on easy/normal first?

Hard in this game is practically identical to Hard in the first game; tough in the beginning but progressively less difficult the more powerful you get, outside of a difficulty spike or two. I'd consider it to be the best way to play the game since it really forces you to use the tools that are given to you in order to do well.
 

Red

Member
NIGHT- said:
How hard is hard mode on this game? Should I beat it on easy/normal first?
Very easy once you hit the third stage or so. Expect some tough fights until then, but it's a breeze after a couple of hours.
 

NIGHT-

Member
Thanks for the replies. I plan on starting single player tomorrow. I've been playing multiplayer all night and found it pretty addicting.
 
I am just an hour or so in the single player and I here are my thoughts without any spoilers..

1. Terrible design, I can't back track ???.. that was one of the best features of BS1, I could go back and pownzer the big daddies.
2. Horrible textures, I was hoping it will be in improvmenet over BS1 but I feel its worst. Also the graphics are seriously a let down.
 
D

Deleted member 30609

Unconfirmed Member
lots of people have been picking on this game's graphics, but I'm just not seeing it.

it looks like a decent current gen FPS to me, maybe I'm crazy.
 

Red

Member
Rez said:
lots of people have been picking on this game's graphics, but I'm just not seeing it.

it looks like a decent current gen FPS to me, maybe I'm crazy.
I think that's what the problem is :lol
 

Narcosis

Member
Rez said:
lots of people have been picking on this game's graphics, but I'm just not seeing it.

it looks like a decent current gen FPS to me, maybe I'm crazy.


Well it doesn't look bad to me either, but after games like Gears 2 or Uncharted 2 some people probably notice that it doesn't exactly seem like top tier on the comparison charts. The art direction itself is great. I don't really have any complaints except the usual bout of Unreal Engine loading delay, where everything is an undefined smeary blob before some detail eventually fades or pops in.
 

Ridley327

Member
After a series of sequels that improved on the visuals as well as everything else, Bioshock 2 is disappointing as it has all of the visual problems of the original in addition to some really crappy texturing throughout the game. Clearly, Jordan Thomas wasn't cracking his whip enough at 2K China and Arkane Studios.
 

TTG

Member
Rez said:
just finished Fontaine Futuristics.

lots of people have been picking on this game's graphics, but I'm just not seeing it.

Check out the oxygen station when you walk outside, it should be right after that level. For some reason certain models and textures are downright horrible, the game looks decent over all.
 
Ridley327 said:
After a series of sequels that improved on the visuals as well as everything else, Bioshock 2 is disappointing as it has all of the visual problems of the original in addition to some really crappy texturing throughout the game. Clearly, Jordan Thomas wasn't cracking his whip enough at 2K China and Arkane Studios.


The fuck? I think Bioshock 2 is gorgeous. I just wish your weapons and "plasmid hand" didn't take up so much real estate on the screen. The texturing looks just fine to me. Which version are you playing.?
 

Papercuts

fired zero bullets in the orphanage.
TTG said:
Check out the oxygen station when you walk outside, it should be right after that level. For some reason certain models and textures are downright horrible, the game looks decent over all.

Most of the underwater sections look terrible if you really inspect it. And stuff like missing ground when looking out of a window at points make it feel really uneven tech-wise.
 

scoobs

Member
Trent Strong said:
The fuck? I think Bioshock 2 is gorgeous. I just wish your weapons and "plasmid hand" didn't take up so much real estate on the screen. The texturing looks just fine to me. Which version are you playing.?

I'm playing on PC at highest settings and 1080p and I have to agree with him, the textures are downright horrible in some places.

Towards the very end where you go into a coma next to your daughter, it looks like an N64 game almost lol
 
D

Deleted member 30609

Unconfirmed Member
Papercuts said:
Most of the underwater sections look terrible if you really inspect it. And stuff like missing ground when looking out of a window at points make it feel really uneven tech-wise.
I don't think it's missing floor, they're just elevated above the sea floor? unless you're talking about something else, or it's clearly missing.

personally, I haven't had an issue with the underwater sections. probably because I'm not examining anything super closely. as a package, everything looks pretty nice. I feel like I'm crazy, though, because nearly everyone is disagreeing. :lol
 
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