That's going to save so many keys, cash and time.
What else is different about the Lv.50 patch?
Not sure, understand that we will have -many- patches after getting the main lvl50 patch. It will be awhile before we get the current amount of content that KR has, but we will be up-to-date skill / class balance wise fairly soon.
Does anyone know the rules for the cost/effectiveness of weapon evolve? Like, sometimes I'll just get a blip with a 20-50 item and sometimes I'll get a nice chunk. I've noticed Tomb of the Exile drops tend to give a lot more weapon EXP than green world drops and only cost 50c whereas the green gear will cost 3s.
I unlocked end-game crafting and just saw those prices. Mother of god.
100 Soulstones is 31g on Old Man Cho!!! If you buy your mats and craft Moonwater Transformation Stones you lose 16g.
Best bet, I think is to use rare items (blues), especially at higher lvls, since using purples will become very very very expensive.
In fact, what you want to do is craft the Element Gems for Weapons and Accessories. Open your inventory, and at the bottom is a Transform/Conversion button(?), where you can craft a bunch of stuff like outfits, gem boxes...and Weapon/Acc XP gems.
Those gems are what you've gotten from various surveys/quests are you lvl'd up. You can get lucky during the craft and get -more- gems than a single gem (RNG!).
Really enjoying my Destroyer, but yeah, they are super simple to play. Maybe a little too simple.
Destroyers become more complex later on because of their CC's, they just make a group better. As a FM, I would prefer a KFM tank and a couple of Destroyers for their stuns / grabs.