Angry_Megalodon
Member
The mecha looks sweet. At least one level of air combat (against the lovecraftian space monstrosity). There's a good variety of stuff going on.
I wish people just lay off this whole pointless controversy and just look at actual game.....Its really good!
Finally went through the demo and Boss mode last night. Disgustingly fun throughout. The combat is going to hard carry this game into goty discussions. Just a fucking treat to play.
Speaking of which, usually I suck at parrying in most games to the point of not even bothering, but in this game it's actually easier (even before skills) to pull off most times than dodge for some reason. Not sure why but I just can't nail the timing of it. Meanwhile my perfect parry has been a lot more consistent.
It's possible. Finally! A game with weird timing that matches my own!The Dodge is done on typical timing, but the Perry must be done way earlier than most games. Some people are actually finding it very hard to adapt to that. Maybe your problem doing Perry's in other games is that you're always doing it early?
Yeah she does little animation before parry, similar in how Sora in Kingdom hearts does little spin before blocks.The dodge is done on typical timing, but the parry must be done way earlier than most games. Some people are actually finding it very hard to adapt to that. Maybe your problem doing parries in other games is that you're always doing it early?
Yeah she does little animation before parry, similar in how Sora in Kingdom hearts does little spin before blocks.
Just started the demo, already angry there is only "story mode" and "normal" difficulty levels. WTF is up with Japanese developers hiding the "hard" difficulty until after completing the game? I rarely play a game more than once. Absolute cunts if that is the case here
The hard-er mode is when you play with skin suit (you don't have a shiels then). However, it does seem there'll be a hard mode option that will be available after first completionWTF is up with Japanese developers hiding the "hard" difficulty until after completing the game?
Just started the demo, already angry there is only "story mode" and "normal" difficulty levels. WTF is up with Japanese developers hiding the "hard" difficulty until after completing the game? I rarely play a game more than once. Absolute cunts if that is the case here
George is getting upset!Just started the demo, already angry there is only "story mode" and "normal" difficulty levels. WTF is up with Japanese developers hiding the "hard" difficulty until after completing the game? I rarely play a game more than once. Absolute cunts if that is the case here
I just started a second run on the demo again, and went to the training mode to take a better look at the skills, ( I recommend ppl doing this, you will understand the combat mechanics much better) and yeah, parrying not only is easier than dodging, its safer and the game mechanics reward perfect parries by making the enemies vulnurable for a retribution attack.Finally went through the demo and Boss mode last night. Disgustingly fun throughout. The combat is going to hard carry this game into goty discussions. Just a fucking treat to play.
Speaking of which, usually I suck at parrying in most games to the point of not even bothering, but in this game it's actually easier (even before skills) to pull off most times than dodge for some reason. Not sure why but I just can't nail the timing of it. Meanwhile my perfect parry has been a lot more consistent.
Actually this game is being done by Korean devs.
Have your guard up, then to parry just let go the button and press it again, its faster than if she has the sword down and i manage to nail the parries like a boss even without the parry upgrade. I parried the Brute Boss from the beach so much i finished the combat with a retribution attack. Felt so good.Yeah she does little animation before parry, similar in how Sora in Kingdom hearts does little spin before blocks.
Just started the demo, already angry there is only "story mode" and "normal" difficulty levels. WTF is up with Japanese developers hiding the "hard" difficulty until after completing the game? I rarely play a game more than once. Absolute cunts if that is the case here
Said it before, and i say it again, this game will be a serious GOTY contender.
Black Myth is looking promissing too, but im worried about how well it will run on consoles.Hard Mode does indeed unlock after completing the base game. The Skin Suit is sort've a soft-Hard Mode if you wanna restrict yourself from having shields. Personally I don't see the issue, the game is already challenging as is. So to me a Hard difficulty adds to it's replayability.
I hope so, and it's certainly one of my most anticipated games this year, but the last game similar to this that came out was Lies of P, and that's sitting at an 80 on MC. And that's a pretty damn good game.
I still believe this game will land somewhere between 75 - 85 on MC, and will have a solid fanbase. But Black Myth is also coming out this year, so in terms of Action Games, Stellar Blade will have tough competition.
Actually this game is being done by Korean devs.
Black Myth is looking promissing too, but im worried about how well it will run on consoles.
Reading the Character, Monsters, Items, and quest descriptions, you already have a good idea of the initial story.The demo doesn't abuse of story exposition (which is better storytelling), but there are a few things that raise interesting questions. Don't read if you have not finished the demo:
- Monsters don't look "alien" at all. Those are Resident Evil / Silent Hill mindless creatures. I can't see how they came from outer space so I think they didn't.
- It's Eve's first real combat. She's like a child, doesn't know what a map or rain is. So these are soldiers sent to the meat-grinder, which tells me a lot about her superiors.
- I won't mention the most obvious twist because we have already seen it in trailers.
- I feel very intrigued by Tachy's words right before fighting the winged monster. It feels like one of those out-of-context words that cheeky writers put there as a hint hidden in broad light and I love that (mostly cos I also do it, lol)
Black Myth is looking promissing too, but im worried about how well it will run on consoles.
That Chinese action game with the Samurai-luke dude that got shown a couple of months ago also looked beautiful and intriguing - hope it plays similarly to SB and not some kind of automated QTE-fest
Edit : This one
I’m really liking monster designs but I didn’t notice that baby face in gorilla like monster in other trailers…it kind of reminds of the angle monsters in Bayonetta.Dayum, the monsters designs!
That Chinese action game with the Samurai-luke dude that got shown a couple of months ago also looked beautiful and intriguing - hope it plays similarly to SB and not some kind of automated QTE-fest
Edit : This one
Easy PlatinumStellar Blade Trophy List Revealed
Stellar Blade Trophy List Revealed
Stellar Blade Trophy List Revealed (Achievement List). Check out all 43 trophies for Stellar Blade (1 Platinum, 3 Gold, 12 Silver, 27 Bronze).www.powerpyx.com
Stellar Blade Trophy List Revealed
Stellar Blade Trophy List Revealed
Stellar Blade Trophy List Revealed (Achievement List). Check out all 43 trophies for Stellar Blade (1 Platinum, 3 Gold, 12 Silver, 27 Bronze).www.powerpyx.com
You mostly see it in SMT and Monster Hunter games.It's extremely rare to see trailers only based on the enemy design, well done devs.
Yeah but even those usually have something else in the trailer, this is purely for the creatures, you don't see anything else, not even a background.You mostly see it in SMT and Monster Hunter games.
It just shows they proud of their creature design and they should be because so far they look great.Yeah but even those usually have something else in the trailer, this is purely for the creatures, you don't see anything else, not even a background.
More devs should make these type of trailers.
The marketing for this game is amazing. I love how Sony is throwing their full weight behind it.
I just preordered the Digital Deluxe Edition a few minutes ago.
what's with all the game size posts I see everywhere.
Why does it matter. That's an overflow of information