Fugu said:
I don't think you can reasonably expect to make headway with a character like Platinum in as short of a time as a week. You're tasked with essentially having to learn how to cover all of your bases with whatever options the game has given you. This is prohibitive because with her slow-ass overhead and strange normals (what is with the command dash grab?) you sort of have to rely on the item (and the next item) that you're given to complete your playstyle. This is such a huge task that it doesn't really surprise me that she's not all that popular. Having said that, any decent Platinum player will do well on the basis of the unpredictability of the matchup alone. It's like learning six characters at once, and as a consequence it feels a little bit like playing against six characters at once.
...Except right now, playing against Platinum is sort of like playing against one bad character who is mashing what could easily be confused for the taunt button until they get the one item that they actually know how to use (usually bomb) at which point they play like a regular character again.
EDIT: Some of them know how to use bat too. Yeah, that's not really a contribution.
What pisses me off is her over head is slow as hell AND you have to link out of it, which bites since if you're too close it's a waste.
Not having a reliable reversal really makes her a pain. She's considered low tier, ya doesn't make much sense at my play level, but she definitely lacking some things.
Thing is a lot of her items are pretty crap.
-Cat hammer is okay, but it's a one trick pony, can't really follow it up. Just gotta hope your opponent eats it.
-Hammer is nice ONLY in the corner.
-Pan is meh, you can start some bounce combos for minimal damage with it.
-Bat is fucking awesome.
-Bombs/missles are good since it gives her a way to actually get in. Also missles can set up some nice combos when powered up.
Her command grab I never use, again a one trick pony... can't follow it up unless you RC I believe.
Her super blows chunks too. Unless you do it really really early in a combo, your opponent will tech out of it. Not only that, if you manage to get all the hits it still has such a long recovery they recover before it's even done
I usually just save my meter for RCs to try to push them into the corner more, or recover from a 236B which is super unsafe.