_dementia said:
How adorable and disturbing and infuriating._dementia said:
_dementia said:
My head almost exploded with delight when the original BlazBlue: Calamity Trigger hit store shelves last year.
hxa155 said:The first one got 9.4. 8.5 is still a great score for a semi-expansion.
Kintaro said:No clue how this doesn't score the same. New story mode, new online features, new characters and stages, new training modes, and DLC content coming and everything is graded down? WTF? That makes no damn sense.
I'd ask for the reviewer to be consistent, but its IGN and they're consistently bad. @.@
Urban Scholar said:At least we can count on you to remain ever consistent sir.
Kintaro said:No clue how this doesn't score the same. New story mode, new online features, new characters and stages, new training modes, and DLC content coming and everything is graded down? WTF? That makes no damn sense.
I'd ask for the reviewer to be consistent, but its IGN and they're consistently bad. @.@
_dementia said:
Bebpo said:If you're reviewing it from the point of view of someone who didn't play the original, it should score higher since it's everything that was in the original and more.
If you're reviewing it from the point of view of someone who played the original, it should score less, since it's fewer original content than the original.
For a review you're gonna have to balance that slider somewhere since you can only give one number.
DAWWWWWW_dementia said:
_dementia said:
Yeah... their bit about the animation was weird.The Take Out Bandit said:Ordered from Amazong last night. I'm ready!
IGN low numbers irk me and their comments about animation, FFFFFFFFFFFFFFFFFFUUUUUU!!!!!
But it's an okay review reading the wordy parts that aren't pinheads fellating the polycock. >:|
DY_nasty said:Yeah... their bit about the animation was weird.
akachan ningen said:I like they put Noel in there as if she was a new character. Does she have a new hat at least? :lol
akachan ningen said:I like they put Noel in there as if she was a new character. Does she have a new hat at least? :lol
-DarKaoZ- said:I wish they had used the Japanese cover, such a awesome artwork.
I don't know why Aksys wanted to be "different" with their cover though. =/
QisTopTier said:Cause it doesn't look good to a standard american audiance.... at least that's why they change covers :lol stupid I know
MarkMan said:Thanks to my friends at Aksys <3
Q8D3vil said:man, i live in the middle east and i hope i can play with euro gaffers without lag 9 i tried with my friend who live in france and it was lagless most of the time )
Q8D3vil said:man, i live in the middle east and i hope i can play with euro gaffers without lag 9 i tried with my friend who live in france and it was lagless most of the time )
_dementia said:
Dreavus said:Love it.
I might have to put in the time and actually learn how to play Arakune instead of merely pretending that I do. >_>
Q8D3vil said:man, i live in the middle east and i hope i can play with euro gaffers without lag 9 i tried with my friend who live in france and it was lagless most of the time )
akachan ningen said:You don't play Arakune? This is the first I'm hearing of this.
Seraphis Cain said:Sorry to say, but despite my earlier post in this thread about really looking forward to BB:CS, I think I'm going to pass. For the past several years, I've loved fighters. Was probably my favorite genre. GGXX, SFA, SF3, KOF, more obscure fighters than I can list...I loved them all.
Then the internet killed all that.
It used to be, I could just get a fighter and enjoy singleplayer for what it was. Enjoy the characters, the moves, and the story (well okay, not so much the story for most games...). But now that I've been exposed to high-level play, and online play...fighters have lost their fun for me. And the reason is pretty clear:
I'm just no good.
No matter how I try to look at it, it's the truth. After getting continually stomped in SSFIV, I realized that I'm just not cut out for fighters. Oh sure, I could just play singleplayer, but even if I do that I'll just constantly compare myself to the high-level players anyway. And I could practice and practice and practice, yes. But I'd honestly rather spend my time playing a variety of different games than spend all my time getting good at one game just so I can have fun with it.
So I guess this is it. I'm done with fighters. Really hope all you guys enjoy BB:CS though. It really does look like a lot of fun.
(And please, excuse this rambling, whiny post. Just had to get it off my chest. :lol )
Seraphis Cain said:Sorry to say, but despite my earlier post in this thread about really looking forward to BB:CS, I think I'm going to pass. For the past several years, I've loved fighters. Was probably my favorite genre. GGXX, SFA, SF3, KOF, more obscure fighters than I can list...I loved them all.
Then the internet killed all that.
It used to be, I could just get a fighter and enjoy singleplayer for what it was. Enjoy the characters, the moves, and the story (well okay, not so much the story for most games...). But now that I've been exposed to high-level play, and online play...fighters have lost their fun for me. And the reason is pretty clear:
I'm just no good.
No matter how I try to look at it, it's the truth. After getting continually stomped in SSFIV, I realized that I'm just not cut out for fighters. Oh sure, I could just play singleplayer, but even if I do that I'll just constantly compare myself to the high-level players anyway. And I could practice and practice and practice, yes. But I'd honestly rather spend my time playing a variety of different games than spend all my time getting good at one game just so I can have fun with it.
So I guess this is it. I'm done with fighters. Really hope all you guys enjoy BB:CS though. It really does look like a lot of fun.
(And please, excuse this rambling, whiny post. Just had to get it off my chest. :lol )
CcrooK said:I'm sorta on the fence with Cain and his statement. I have a long history of playing fighters casually. I don't see myself going or exceeding tourny levels of play but I know damn well I can hold my own.
I think you have to look at both sides of the coin. On one end, you're always going to run into those who far exceed your play and murder you every round. To me, that gives me motivation to get better. But then on the other side of the coin, you'll have players that are right there with you in terms of playability. This is why I love GAF. You'll find both of these types of players here. And you'll get good feedback from questions you have or from those you play against. How you choose to play is entirely up to you. If a game truly doesn't make you happy, then just put it away and move on. What more can you do honestly?
arstal said:What frustrates me is when I run into my hard limitations- which is mostly a horrible lack of high-level execution. I can do moves, and simple combos, but things like reliable FADC, or SF4's hard links - just are beyond me. I know I've got the mental skills to compete, cause in games with lower execution- I can occasionally win competitively. It's the physical that I feel holds me back. In my case, it feels like I'm too good to be a scrub, but not good enough to be competitive at a high level.
That's what makes me want to give up on games. One of the reasons I got into KOF98 so much was because outside of a few combo video things, it was executionally pretty easy, yet had a lot of depth. I appreciate Arcsys doing what they could in BB to make combos and high-level stuff a lot more practical and doable with their input buffers.
Seraphis Cain said:Sorry to say, but despite my earlier post in this thread about really looking forward to BB:CS, I think I'm going to pass. For the past several years, I've loved fighters. Was probably my favorite genre. GGXX, SFA, SF3, KOF, more obscure fighters than I can list...I loved them all.
Then the internet killed all that.
It used to be, I could just get a fighter and enjoy singleplayer for what it was. Enjoy the characters, the moves, and the story (well okay, not so much the story for most games...). But now that I've been exposed to high-level play, and online play...fighters have lost their fun for me. And the reason is pretty clear:
I'm just no good.
No matter how I try to look at it, it's the truth. After getting continually stomped in SSFIV, I realized that I'm just not cut out for fighters. Oh sure, I could just play singleplayer, but even if I do that I'll just constantly compare myself to the high-level players anyway. And I could practice and practice and practice, yes. But I'd honestly rather spend my time playing a variety of different games than spend all my time getting good at one game just so I can have fun with it.
So I guess this is it. I'm done with fighters. Really hope all you guys enjoy BB:CS though. It really does look like a lot of fun.
(And please, excuse this rambling, whiny post. Just had to get it off my chest. :lol )
jap 360 is region locked - and my guess us 360 will be tooNemesis556 said:Can anyone confirm if either the US or JP release of Continuum Shift are region free? I doubt it, but no harm in asking. =P
-DarKaoZ- said:More like they don't know their audience... *sigh*
Seraphis Cain said:Sorry to say, but despite my earlier post in this thread about really looking forward to BB:CS, I think I'm going to pass. For the past several years, I've loved fighters. Was probably my favorite genre. GGXX, SFA, SF3, KOF, more obscure fighters than I can list...I loved them all.
Then the internet killed all that.
It used to be, I could just get a fighter and enjoy singleplayer for what it was. Enjoy the characters, the moves, and the story (well okay, not so much the story for most games...). But now that I've been exposed to high-level play, and online play...fighters have lost their fun for me. And the reason is pretty clear:
I'm just no good.
No matter how I try to look at it, it's the truth. After getting continually stomped in SSFIV, I realized that I'm just not cut out for fighters. Oh sure, I could just play singleplayer, but even if I do that I'll just constantly compare myself to the high-level players anyway. And I could practice and practice and practice, yes. But I'd honestly rather spend my time playing a variety of different games than spend all my time getting good at one game just so I can have fun with it.
So I guess this is it. I'm done with fighters. Really hope all you guys enjoy BB:CS though. It really does look like a lot of fun.
(And please, excuse this rambling, whiny post. Just had to get it off my chest. :lol )
CcrooK said:Agreed. SF4, as much fun it is to play, is something of a hassle to learn. FADC's aren't easy at all to get down. Which is probably why I stay away from the more FADC type of characters that fully use that (ala: Ryu with Ultra 1). Vega and Bison are easy to pick up on and not having to worry on full fledged FADC attacks.
BB is more dial in a combo (So is Tekken!) but you have to check your timings. It isn't easy but once it clicks, you pick up on the small things that didn't make sense before.
I dunno. I just like things more simple with my fighters. I've been going back to HD Remix and having a whole lot of fun with it. It's not over the top combo friendly but not too simple with gameplay. Which makes me want VF5R more and more now.
But with more fighters on the horizon (KoFXIII, MvC3, Namco vs Capcom (c'mon, it's going to happen!)), the style of fighter you want is going to be there for you to enjoy.