arstal said:
The tutorial is really good. Arc did so many things right in this, I feel ashamed for not liking it. I just don't like fighting games with complex unforgiving execution.
Give me sloppy and easy so I can worry about fighting my opponent, not the controls.
The control issue I always hate most in this game, involves how easy it is to use a command normal while you're trying to walk or something... I never screw up on command normals as much (if at all...) in KoF.
Where do you find the execution to feel the worse, if I may ask? Basic combo string timing, HJ canceling, Rapids?
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On a personal note, I'm enjoying Tsubaki. I like the fact that I can generally do decent enough damage with her, that I feel I keep pace, even with the stronger damage dealers. And this is without Charges... So I figure once I get more natural at using them, she'll feel 1/3rd as strong as Bang! (TT_ TT )(Bang's new Distortion Drive is all kinds of cheese, btw. Massive hitbox, solid damage, anti-cross, quick recovery... it's pretty disgusting!)
Landing Tsubaki's (3C,C -> HJ, A, B (double jump), A, AirThrow) is very damaging, and I'll be happy to use it until people learn to throw break me all day long XD Same as any Aerial combos into BANG DROP EX!
Another thing about Tsubaki: Sweet, glorious special variety on different buttons! Oh, how I missed you in this game. Love the variety in her various button strengths.