Didnt play the beta but the Cleric beast looks tougher than both Dark Souls first bosses.
Seems like this game aint going to be easier![]()
One thing I noticed at the very end when he died to Cleric Beast... his souls/blood/whatever currency decreased, but didn't go to 0. Maybe you only lose a % now?
no real cycle but some areas will change depending on your progression
Looks amazing, but I'm disappointed in the lack of AA and (from what I can see) how the world is traversed. I loved how you got around the world in Dark Souls, hated how you got around the world in Demons Souls.
It's like Demon's Souls set in a dark and hellish version of 1800's London. Pretty brilliant.
Mmmmm can't wait til March. That looked great. The sounds and screams were unnerving. Pacing of the dialogue was a little weird, like there were a lot of pauses in between words. Dunno if that's intentional or if they're going to edit it before release.
Got a little bit lost with where the player was going. Seems like every alley was connected and had multiple entrances and exits, so lost my bearing following.
If the alpha is anything to go by, it is interconnected.Not watching, but it isn't interconnected like Dark Souls? Pre-order cancelled.
One thing I noticed at the very end when he died to Cleric Beast... his souls/blood/whatever currency decreased, but didn't go to 0. Maybe you only lose a % now?
I was in the alpha and think I've seen pretty much all video content Sony have put out, and this is the best looking Bloodborne have ever looked to me. With that said I hope they have time to add AA before release.This is true, but this isn't a souls game, (yes extremely similar), it's a game built for PS4 with better looking graphics in an earlier build, says it's an early build but at least this tempers our expectations for the final product. Personally I think it looks great and am perfectly fine if this is the sacrifice they have to make to make the game not run like previous souls games.
Not watching, but it isn't interconnected like Dark Souls? Pre-order cancelled.
If the alpha is anything to go by, it is interconnected.
It is interconnected, but there's a "hub" that you teleport to at this game's version of bonfires. I assume that's where you level up, etc. You can then teleport back to seemingly any of the bonfires you've visited.
That Cleric Beast's scream is terrifying. I like what I saw. The game looks faster than both Demons and Dark. Makes me wonder if we can allocate stats like in previous games.
Not watching, but it isn't interconnected like Dark Souls? Pre-order cancelled.
It was decreasing rapidly so it was heading to 0 (just not instantaneously)
I beat a glitched out Cleric Beast at PAX that was totally invisible. He's not that hard. His sound cues are fantastic. Think Taurus Demon, basically.
If the alpha is anything to go by, it is interconnected.
Surely it wouldn't be possible. He had a fair few swings at that thing and hardly dinted its health
Pre-order uncancelled.
So it's Dark Souls II.
Pre-order semi-cancelled.
I'd say it's like dark souls 1 but the difference is that you have the lord vessel at the beginning.yeah maybe, minus the tower for the plunge attack spam lol. Would have liked to play the beta. And yeah the screams are amazing, much more menacing than a deep roar.
Well dude keep teleporting between different areas of the city. Maybe early teleport like Dark 2 or hub based like Demons.
They mentioned the character creation and attributes/class building is almost identical to previous Souls games.
Looks very very good, hype leven over 9000 !
Really like that they brought the "Nexus" back !
Character animation looks a bit funky don't you guys think? Especially with some enemies when they note your presence and turn around very awakwardly, they just rotate idk haha. But omfg this game is gonna be ace!
Not watching, but it isn't interconnected like Dark Souls? Pre-order cancelled.
It's basically an imaginary rest area where you do stuff like upgrading and buy stuff and from there, you can warp to bloodborne's equivalent of 'bonfires'.Don't think I'll watch this. Want the opening of the game to be fresh for me when I get it.
I'm gonna ask about this though:
When you say "Nexus", do you actually mean a self-contained hub with portals (or similar) to various levels like in DeS, or just a hub-ish central area that is connected to the rest of the world, much like Firelink Shrine? The former would be terribly disappointing IMO. One of the best things about DkS is how everything is seamlessly connected (well, except for Anor Londo), it gives the world a strong sense of place that I think DeS lacks with its separate levels.
I'd say it's like dark souls 1 but the difference is that you have the lord vessel at the beginning.
Don't think I'll watch this. Want the opening of the game to be fresh for me when I get it.
I'm gonna ask about this though:
When you say "Nexus", do you actually mean a self-contained hub with portals (or similar) to various levels like in DeS, or just a hub-ish central area that is connected to the rest of the world, much like Firelink Shrine? The former would be terribly disappointing IMO. One of the best things about DkS is how everything is seamlessly connected (well, except for Anor Londo), it gives the world a strong sense of place that I think DeS lacks with its separate levels.
I'd say it's like dark souls 1 but the difference is that you have the lord vessel at the beginning.
He opens up one or two shortcuts in the video. Also, I can tell you from the Alpha that this game is interconnected. The second boss (the one we now see in the trailers that transforms) opens up a pathway upon death leading up a big stone spiral staircase. Unfortunately, the floor wasn't coded in so you'd just fall through, but you can tell that it opens itself up to another part of the world. This game will hopefully be the mix between Demon's and Dark Souls, with The Nexus being a hub and the world still being completely connected.