Bloomberg Rumor: Xbox 720 unveiling at E3 2013, launching in the same year

What is it with these companies trying to get me off the sofa?
My day job is very labour intensive and I also run the roads every other night after putting 2 kids to bath and bed.
Please let me retain my sofa gaming habits!

Please tell me this is just a poor attempt at innocently trolling for the sake of humor?

Did you not read any of the replies to your last.....silly post?

Does anybody feel that since microsoft is doing this that sony make come out and suprise everyone and release ps4 early.

If either of them were to launch "early", it would be by a month or two IMO. It's very possible for both to launch late 2013 just like both the Wii and PS3 launched late 2006.
 
Please tell me this is just a poor attempt at innocently trolling for the sake of humor?

Did you not read any of the replies to your last.....silly post?



If either of them were to launch "early", it would be by a month or two IMO. It's very possible for both to launch late 2013 just like both the Wii and PS3 launched late 2006.

I see Sony unveiling ps4 at playstation meeting and launching early 2013. Sony has already stated that they do not wanna be late this time around..
 
IF Sony would release PS4 next year, isn´t it very likely that they would announce it at this year´s E3?
That´s how they have done it in the past.
 
IF Sony would release PS4 next year, isn´t it very likely that they would announce it at this year´s E3?
That´s how they have done it in the past.

Only if the next Xbox is there. That's why PS3 was at E3 2005... MS unveiled 360 in May on MTV, Sony tried to rain on their parade.
 
Does anybody feel that since microsoft is doing this that sony make come out and suprise everyone and release ps4 early.

It wouldn't surprise me. They've been pretty quiet, but have said that they won't be late this time. It wouldn't surprise me if the PS4 was out in Japan by next spring.

IF Sony would release PS4 next year, isn´t it very likely that they would announce it at this year´s E3?
That´s how they have done it in the past.

Maybe, but if they're not planning on a simultaneous world wide release, they could do it at TGS or at a special event in January like they did with Vita.




I don't know why, but I'm getting a feeling of dread that MS could really blow this next generation by trying to chase the casual gamer at the expense of the core and thus end up with nothing anyone wants.
 
Please tell me this is just a poor attempt at innocently trolling for the sake of humor?

Did you not read any of the replies to your last.....silly post?
Apologies but I think my point is valid. Who knows how hard MS will push kinect especially if it's included in the package.
Kinect may well be the one of the primary focus of the nextbox.
 
Something I just noticed this past weekend, the Seattle Sounders main jersey sponsor is Xbox and for the first 3 years the front of their jerseys said Xbox 360. This season it just says Xbox and the 360 has been removed.
 
PS2 was also revealed a year before release... and also Sony might want to rain on Nintendos Wii U parade.

Nah, Nintendo doesn't matter. :P
PS4 could be at this year's E3 but I highly doubt it. If it is, MS will just wait and show the next Xbox some time in 2013. Nothing for MS to worry about if PS4 isn't releasing this year and MS can throw tons of $ at marketing/advertising once their system is shown.
 
I think games haven't been too impressive due to MS raising expectations a bit too high when the technology wasn't ready/mature yet and developers not having enough time with said tech.

Unless you want kinect to be the primary input device, which it won't be, making it standard will have little effect on it's support IMO. The overall install base is all that matters and while I understand including it in every box will help build the install base of the controller, it would also limit the market potential of the system as a whole.

There's a trade-off but I've been led to believe Kinect has helped MS sell more Xboxes since it was introduced (people actually want it). I think whether including Kinect will hurt the install base is debatable.

There is also another issue affecting how Kinect games mature and that it's whether there'll be a split install base or not. Given a split install base, accommodating non-Kinect users can mean anything from designing two separate solutions to simplifying the game to work on a regular gamepad. These kind of things, not just install base, affect how Kinect matures too and in the long run, how much people value it (which affects install base and so on)...
 
I see Sony unveiling ps4 at playstation meeting and launching early 2013. Sony has already stated that they do not wanna be late this time around..

By late, I think they mean, a year or more behind. Not sure if Nintendo was included since I always thought they saw MS as the bigger competitor. They saw how quickly MS came in and built up the 360 to be the lead console for many games this gen, causing them issues, so I think they wish to avoid this (among other problems).

IF Sony would release PS4 next year, isn´t it very likely that they would announce it at this year´s E3?
That´s how they have done it in the past.

I don't think it's likely for Sony to announce a ps4 this year. Why do that when it could effect sales of your current system. I think MS and Sony are waiting to see how the Wii-U performs before they gauge how much of a threat it is.

Apologies but I think my point is valid. Who knows how hard MS will push kinect especially if it's included in the package.
Kinect may well be the one of the primary focus of the nextbox.

Yes, one of the primary focus points of the nextbox, not the focus of the nextbox.

Sorry but your point isn't really valid.

There's a trade-off but I've been led to believe Kinect has helped MS sell more Xboxes since it was introduced (people actually want it). I think whether including Kinect will hurt the install base is debatable.

There is also another issue affecting how Kinect games mature and that it's whether there'll be a split install base or not. Given a split install base, accommodating non-Kinect users can mean anything from designing two separate solutions to simplifying the game to work on a regular gamepad. These kind of things, not just install base, affect how Kinect matures too and in the long run, how much people value it (which affects install base and so on)...

What I meant is, it would limit the market potential as a whole since it would hinder the flexibility they had with cost and pricing. They have an extra cost they need to factor in with dropping the price of the hardware, something their competitors may not have.

If it's easier for Sony to drop to $200 than it is for MS because they decided to pack in a Kinect with every system, which do you think would be an easier sell? As we saw with the Ps3 this gen, how much "value" is packed in a box doesn't directly translate into great sales.
 
What I meant is, it would limit the market potential as a whole since it would hinder the flexibility they had with cost and pricing. They have an extra cost they need to factor in with dropping the price of the hardware, something their competitors may not have.

If it's easier for Sony to drop to $200 than it is for MS because they decided to pack in a Kinect with every system, which do you think would be an easier sell? As we saw with the Ps3 this gen, how much "value" is packed in a box doesn't directly translate into great sales.

Kinect hardware itself is not that expensive to make and in a couple of years the cost of everything but the optics will probably be negligible. The situation might change somewhat if they decide to ship Kinect 2 with the system, but even that can be expected to go down in price over time, especially if there are more chips in it this time around.

That said, the price may not be a problem at all as long as it's reasonable. The 360 has been at the $200/$300 price point since 2008, and now it's actually more expensive than its competitors.
 
If kinect 1, the unit that is with us at the moment could be packed in surely that could happen for very little cost. Maybe a small re-design also.
Isn't the current unit capable of so much more but is hampered by USB2.0 and the fact that it needs the xbox360 to process the information ?
Nextbox could have a built-in separate kinect processor and we could then see kinect 2 arrive 1-2 years later.
 
Kinect hardware itself is not that expensive to make and in a couple of years the cost of everything but the optics will probably be negligible. The situation might change somewhat if they decide to ship Kinect 2 with the system, but even that can be expected to go down in price over time, especially if there are more chips in it this time around.

That said, the price may not be a problem at all as long as it's reasonable. The 360 has been at the $200/$300 price point since 2008, and now it's actually more expensive than its competitors.

I think the safest assumption right now is that the Kinect we have now won't be the same Kinect used with nextbox. It would be a mistake for MS to launch 2 different sensors for the same system, ranging from causing issues with game development to creating confusion for the buyer who doesn't frequent game sites and forums.

Regardless, how much it adds to the cost really isn't the point. The point is it's a cost your competitors don't have to worry about.

Let's pretend Sony launches their own depth sensor but does not make it standard, instead adopts MS current SKU model. If both the ps4 and Xbox are similarly specced, which company do you think would enjoy more freedom and flexibility with both cost and price?
 
I think the safest assumption right now is that the Kinect we have now won't be the same Kinect used with nextbox. It would be a mistake for MS to launch 2 different sensors for the same system, ranging from causing issues with game development to creating confusion for the buyer who doesn't frequent game sites and forums.

That doesn't necessarily have to be the case if the two are sufficiently differentiated, and a new piece of hardware may boost the sales later in the cycle the same way Kinect helped the 360. The initial Kinect for Xbox 3 might be somewhere between the unit we have now and a proper Kinect 2.


Regardless, how much it adds to the cost really isn't the point. The point is it's a cost your competitors don't have to worry about.

Let's pretend Sony launches their own depth sensor but does not make it standard, instead adopts MS current SKU model. If both the ps4 and Xbox are similarly specced, which company do you think would enjoy more freedom and flexibility with both cost and price?

But it would also be a big enabler, kind of like the broadband adapter and the hard drive in the first Xbox. There's no doubt that Sony would have more flexibility when it comes to pricing, just as there's no doubt that Microsoft would see its sensor utilized significantly more often.
 
Only if the next Xbox is there. That's why PS3 was at E3 2005... MS unveiled 360 in May on MTV, Sony tried to rain on their parade.

That's revisionist. Sony wasn't trying to rain on anyone's parade. They planned to release the PS3 at a certain time, and showed it to the public based on that timeline. Only later did it get delayed due to myriad production issues.
 
I'm a bit confused understanding what you're getting at here. Why would a new HDMI spec be necessary? Exactly what is missing that you feel needs to be added pursuant to 3D?

Similarly, what does FPR's potential popularity have to do with any of this? It's a display technology. It has zero to do with how games are rendered. That's why we have video standards ... to avoid any problems from the input side. All 3D displays, whether passive, active, or whatever all input the same 3D data. How they display them is immaterial.


The issue is a lot of the displays sold are going to be LCD which struggles with hold time. People will going into stereoscopic mode and get sample and hold blur. Displays with overdrive circuits tend to have high input lag.

A format that allows for 60fps at 2x 1920×540 the hold time should be fine. This would be a 120hz panel. But if this same panel 120hz panel displays in stereoscopic mode in a full 1080p mode, the pixels on the moniter have to fire twice. Your 8.3ms hold time goes out the window. It doesn't matter if the GPU is rendering at 720p and sending that to the display. What matters is the pixels on the moniter have to generate two images.

On an OLED display it won't be as taxing on the hold time because the response time is measured in microseconds.
 
That doesn't necessarily have to be the case if the two are sufficiently differentiated, and a new piece of hardware may boost the sales later in the cycle the same way Kinect helped the 360. The initial Kinect for Xbox 3 might be somewhere between the unit we have now and a proper Kinect 2.

MS won't wait until late in the generation before they launch Kinect 2. It'll be there at launch or at least within the first couple years. Otherwise you risk not receiving proper support.

Sorry but it really doesn't make sense to have multiple sensors for one system. It's a waste of marketing resources, development money, and more. I'd love to hear how you think it could work, but I can't think of a good way to handle it.

But it would also be a big enabler, kind of like the broadband adapter and the hard drive in the first Xbox. There's no doubt that Sony would have more flexibility when it comes to pricing, just as there's no doubt that Microsoft would see its sensor utilized significantly more often.

The enabler would be the install base, not whether or not it's standard.

Even though the first xbox had a standard broadband adapter, broadband was still universally supported on the PS2 late last gen. The HDD is standard on the PS3 this gen but supported the same on the 360. So even if MS had kinect standard, the ps4's sensor would enjoy the same support because there is no reason not to include support.

I'm not saying there isn't a chance it'll be standard in every box, I just think it would be a major mistake with little pay off.

That's revisionist. Sony wasn't trying to rain on anyone's parade. They planned to release the PS3 at a certain time, and showed it to the public based on that timeline. Only later did it get delayed due to myriad production issues.

lol if you really believe Sony planned to originally launch the ps3 early 2006. How unfinished that system was on a OS, tools, and network level at launch should be more than enough proof that early 2006 was never a real goal.
 
Does anybody feel that since microsoft is doing this that sony make come out and suprise everyone and release ps4 early.

about as likely as alien smurfs dropping down from heaven with bazooka gum stuffed in their Chinese manufactured wallets, while singing a never before heard track featuring 2pac and Eazy E, with backing vocals from Rianna and beyonce, while their pet reptiles are dancing to dubstep remixes of "the terminator" and "Jurassic Park" theme songs.

That should pretty much sum up the likelihood of that happening.
 
about as likely as alien smurfs dropping down from heaven with bazooka gum stuffed in their Chinese manufactured wallets, while singing a never before heard track featuring 2pac and Eazy E, with backing vocals from Rianna and beyonce, while their pet reptiles are dancing to dubstep remixes of "the terminator" and "Jurassic Park" theme songs.

That should pretty much sum up the likelihood of that happening.

Actually, if Microsoft has changed their hardware targets extremely recently there is an outside change that Sony could release their console beforehand in at least 1 region.
 
lol if you really believe Sony planned to originally launch the ps3 early 2006. How unfinished that system was on a OS, tools, and network level at launch should be more than enough proof that early 2006 was never a real goal.

Final PS3 dev kits weren't even handed out until E306.
 
I don't know why, but I'm getting a feeling of dread that MS could really blow this next generation by trying to chase the casual gamer at the expense of the core and thus end up with nothing anyone wants.

As I have said numerous times, unless there is a incredibly compelling technology boost that isn't public knowledge, MS is making a horrible strategic mistake by not launching this year. Any marginal profit derived from harvesting this year and launching later is far offset by downside risk to the long term health of the business.
 
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