because its a handheld system.Why didn't Nintendo go via the Blue-Ray or optical disc way, instead of the format they chose?
For portability, for the umpteenth time ffs. I own all three: PS5, SX, S2 and just like with S1 I prefer playing on a hybrid system. If Sony comes out with a hybrid system, I'll be all over it.I imagine Hades 2 will sell well on this.
Problem with the third party games is most have been around for years and run better on all other hardware. Unless you're Nintendo only why the fuck would you pick up cyberpunk 2077 in 480p low settings 30fps?
Yakuza 0? Been around for what, 7+ years?
New third party stand a chance like Silksong.
For the umpteenth time you aren't the entire fucking customer base.For portability, for the umpteenth time ffs. I own all three: PS5, SX, S2 and just like with S1 I prefer playing on a hybrid system. If Sony comes out with a hybrid system, I'll be all over it.
If how things ran and performed were my top priority, I'd get a beefy PC.
It's a dumb complaint. You want big games that can be patched and updated. Key cards gives you that. What is the difference if you put out a full game on a cart that's been patched 7 times anyway. It's the exact same thing.
What's the difference then? I am open for a decent counter argument.
That's not a good argument. That game on a cart is also installed with 7 patches.the difference is that the game is on the cart... very simple difference.
Sure thing, Goldie locks: PC too hot, Switch 2 too cold, PS just right!For the umpteenth time you aren't the entire fucking customer base.
Neat you wanted to play an old super GPU intensive game portably at 30fps 480p. That doesn't mean everyone else fucking did. Or else guess what? The sales would've followed.
digital is the future get used to it your boys and girls and others.Game key card is absolutely not a factor at all. Most people are digital now.
Sure thing, Goldie locks: PC too hot, Switch 2 too cold, PS just right!
You can't resell the digital version.???????? if the end result is copying the game to the internal memory then might as well just buy the digital version
This isn't about XboxGame key card is absolutely not a factor at all. Most people are digital now.
Which is why key cards exist.You can't resell the digital version.
That's not a good argument. That game on a cart is also installed with 7 patches.
Nintendo at its peak had game cartridges that provide real value:
1. Holding game data
2. Allowing users to select a game and boot directly into that game.
3. Providing a collectible object, box and manuals.
4. Allowing users to load games significantly faster than disc or ssd based games.
I supported the fuck out of Switch.Yup, not to mention the slow read speed of the game cards being slow enough that devs like Ubisoft (for Star Wars Outlaws) couldn't use game cards even when they wanted to due to how slow data moves off the cards compared to on-board storage/sd express cards.
Just really a total fuck up. So many folks out there supporting physical Switch 1 releases left and right and now this...
They will win, I promise.That's why i refuse to buy them. I am not going to buy any Nintendo game that is not physical.
So far, I have Mario Kart ( sadly, this is online because it came with the system), but then again it was much cheaper than a physical purchase, so I am good. )
My other game is Donkey Kong, and that is physical. next game is Metroid Prime 4, and if its not a physical whole game on the card, I am going to pass on this game too.
Their game ? sure. But it's my money. Let's see who will win lol.
It feels like nobody at Nintendo ever takes a step back and draws up an objective list comparing old Nintendo to modern day Nintendo.even more value. some of them came with entire additional processors on the board. and I'm not just talking about the SuperFX, but stuff like the SA1, which was a slightly modified version of the SNES' CPU and basically doubled the SNES' CPU performance by being included on the cartridge.
imagine if that could happen nowadays lol
Not fully true, Japanese devs have had success on the original Switch, as well as some surprising Western devs like what few Rockstar games were on the system. Indie devs also see success on the og switch.Not sure why we are making this a game card issue. As outside of core hobby gamers nobody cares. Third party software had a tough time on the original Switch and always sold pretty modest numbers. It's very simple as Nintendo's own first party games will always drive the platform.
Like it of not software is going digital, key cards give you a reasonable option. The main problem is as Nintendo are only offering a higher Gb capacity card, so many third party developers making games under 30Gb are simply not going to see the value in putting their game on a cart.
But at the end of the day third party software will have a tough time on the Switch, game cards or not.
Not sure why we are making this a game card issue. As outside of core hobby gamers nobody cares.
I don't see that in the article.Game developers literally just said in the article that they care.
I never said developers did not care. All I said was on the whole customers are not bothered about game cards. And third party software has not pushed the sales of Switch hardware.Game developers literally just said in the article that they care. They aren't happy with the storage media options given, and that's when Nintendo gives the option to publish on Switch 2 at all. If Nintendo sent out more Switch 2 dev kits, and made carts smaller than 64GB available, we would have more Switch 2 games.
Instead they just want everyone to make Switch 1 BC games instead right now. It appears like they are comfortable to "scale up" later, which is maybe a silly degree of confidence to slow things on purpose when they ought to getting every chess piece into place as fast as humanly possible to secure momentum. They feel they have enough of it, and want to stop it so Switch 1 install base isn't overshadowed too fast, but now Switch 2 customers and third parties have to pay for that.
I don't see that in the article.
The lingering request from third-party publishers for Nintendo is to resume offering cartridges with smaller storage sizes because not all games need a large space. It remains unclear why Nintendo eliminated the options. A Nintendo shareholder criticized the key card in front of company executives at the recent shareholders' meeting. A company spokesperson declined to comment for this newsletter.
This success is minor compared to Nintendo's own first party output. Yes it's a great platform for indie titles, and many game swill sell their biggest numbers on the Switch platform. But it's still pretty niche.Not fully true, Japanese devs have had success on the original Switch, as well as some surprising Western devs like what few Rockstar games were on the system. Indie devs also see success on the og switch.
But I agree with you about the game key cards. Only people bothered by it are the hardcore. Anyone else buying a switch 2 game from a store doesn't care or even notice.
In fact, I'm not sure why this thread is focusing on the switch 2 at all. The issue is that game sales, specifically physical, are down and the switch 2 didn't boost it. It's an economic issue. People don't have the money to spend on these games. $70 is a lot of money to a lot of people. Bills and food come first and cheaper hobbies exist, not to mention cheaper or free to play games.
Since it's a paid article, I'm grabbing quotes from other sources such as
Sorry if I made a mistake.
A Game in a cart can still be played without patchesWhat's the difference then? I am open for a decent counter argument.
It never will at this rate.And third party software has not pushed the sales of Switch hardware.
That's a classic Mochizuki tactic. "the lingering request", but who said what exactly ? There is absolutely nothing in his article when you read it in detail.
It does not need it. Not suggesting it should not get more support by the way.It never will at this rate.
It does not need it. Not suggesting it should not get more support by the way.
He's probably being fed this on background.That's a classic Mochizuki tactic. "the lingering request", but who said what exactly ? There is absolutely nothing in his article when you read it in detail.
His previous articles:
![]()
Nintendo to Use Faster Nvidia Chips in New 2021 Switch Model
Nintendo Co. plans to adopt an upgraded Nvidia Corp. chip with better graphics and processing for a new Switch model planned for the year-end shopping season, according to people familiar with the matter.www.bloomberg.com
![]()
Developers Are Making Games for a Nintendo 4K Console That Doesn’t Exist
At least 11 companies, including Zynga, have tools from Nintendo to make 4K Switch games.www.bloomberg.com
![]()
Nintendo Gives Conservative Switch 2 Sales Outlook of 15 Million
Nintendo Co. warned it may yet increase the cost of its long-anticipated new console, after projecting weaker-than-expected initial sales of the Switch 2.www.bloomberg.com
Totally agree with you. It would be great for Nintendo to get this sorted out. Certainly on the development kit side of things. Not so sure the game card issue is the main problem. I will not play the Nintendo Switch Skywalker saga until we get a Switch 2 patch..I mean, to me it's not really about what Switch 2 needs to do to stay solvent or support Nintendo or anything. The Wii didn't need to do anything but sell one console to each user because they profited on it; anything else was gravy.
It's more about what it should do, and then the context shifts to what it "needs" to do to accomplish that. Personally, I think Switch 2 should be running some new games that they're making me run a janky Switch 1 version. This is totally for cynical business reasons and pushed me away to play the games on PC, but why when I just bought a handheld they are perfect for? Feels bad.
Totally agree with you. It would be great for Nintendo to get this sorted out. Certainly on the development kit side of things. Not so sure the game card issue is the main problem. I will not play the Nintendo Switch Skywalker saga until we get a Switch 2 patch..
I legit am confused about Nintendo still pushing Switch 1 and telling devs to write Switch 1 games.I mean, to me it's not really about what Switch 2 needs to do to stay solvent or support Nintendo or anything. The Wii didn't need to do anything but sell one console to each user because they profited on it; anything else was gravy.
It's more about what it should do, and then the context shifts to what it "needs" to do to accomplish that. Personally, I think Switch 2 should be running some new games that they're making me run a janky Switch 1 version. This is totally for cynical business reasons and pushed me away to play the games on PC, but why when I just bought a handheld they are perfect for? Feels bad.
Not enough devkitsI legit am confused about Nintendo still pushing Switch 1 and telling devs to write Switch 1 games.
Okay so the whole article is:
- comparing the launch of Daemon X Machina in the UK and Japan
- an analyst's feelings about the whole game key card situation
- a Nintendo shareholder's question about game key card
The whole stuff being wrapped into a "devs complain about game key cards, no sales boost" article. And it's already 3 pages of discussion here.
That's a classic Mochizuki tactic. "the lingering request", but who said what exactly ? There is absolutely nothing in his article when you read it in detail.
His previous articles:
![]()
Nintendo to Use Faster Nvidia Chips in New 2021 Switch Model
Nintendo Co. plans to adopt an upgraded Nvidia Corp. chip with better graphics and processing for a new Switch model planned for the year-end shopping season, according to people familiar with the matter.www.bloomberg.com
![]()
Developers Are Making Games for a Nintendo 4K Console That Doesn’t Exist
At least 11 companies, including Zynga, have tools from Nintendo to make 4K Switch games.www.bloomberg.com
![]()
Nintendo Gives Conservative Switch 2 Sales Outlook of 15 Million
Nintendo Co. warned it may yet increase the cost of its long-anticipated new console, after projecting weaker-than-expected initial sales of the Switch 2.www.bloomberg.com
I don't think the issue is the lack of dev kits - if they can get enough Switch 2 on shelves (and they have) they can get enough dev kits out. They are clearly holding them back.Not enough devkits