Tenacious-V
Thinks his PR is better than yours.
God this game is so gorgeous.
Post more screens!
Post more screens!
Hold on a sec... you're jumping the gun a little here. This does NOT include the bundle, which is surely how most of the new Xbox customers will be buying the game. Selling 40,000 to the existing userbase (160k?) on the first day is not that badjohn tv said:On one hand, Sakaguchi probably doesn't care because either way he made bank from this MS deal. Crazy bank. On the other hand, it's gotta hurt knowing this game could've been on just about any other platform in existence and sold about 10-15 times as many copies. If it were on PS2 it would've sold a million in a week, easily.
Poor Xbox!
Jonnyram said:Hold on a sec... you're jumping the gun a little here. This does NOT include the bundle, which is surely how most of the new Xbox customers will be buying the game. Selling 40,000 to the existing userbase (160k?) on the first day is not that bad
Oh, I'm not saying it didn't do well -- I'm just saying there's no way in hell it could ever perform up to what it probably deserves to as long as it's on 360. As a creator, that's got to hurt. You want your game to be played by as many people as possible, regardless of how fat the initial paycheck was.Jonnyram said:Hold on a sec... you're jumping the gun a little here. This does NOT include the bundle, which is surely how most of the new Xbox customers will be buying the game. Selling 40,000 to the existing userbase (160k?) on the first day is not that bad
john tv said:If it were on PS2 it would've sold a million in a week, easily.
john tv said:On one hand, Sakaguchi probably doesn't care because either way he made bank from this MS deal. Crazy bank. On the other hand, it's gotta hurt knowing this game could've been on just about any other platform in existence and sold about 10-15 times as many copies. If it were on PS2 it would've sold a million in a week, easily.
Poor Xbox!
I think you're underestimating the power of having Sakaguchi and Toriyama attached to this title. Seriously.duckroll said:Yeah that's totally why Rogue Galaxy sold a million in a wee------ wait a minute... no. Okay but I'm sure Tales totally would---- nope. Damn! Blue Dragon is not Final Fantasy.
john tv said:I think you're underestimating the power of having Sakaguchi and Toriyama attached to this title. Seriously.
nelsonroyale said:I think the game might sell well in the states
:lolduckroll said:Toriyama would be a good boost, but Sakaguchi sure proved he was a real draw to the crowds with the FF movie didn't he! :lol
Brashnir said:I'm not too sure about that. It will probably sell OK, but it's a JRPG on the Xbox. JRPGs not named Final Fantasy tend to not be huge sellers in the States, and a big one on an Xbox platform is a bit of an unknown quantity. I guess it could be a big seller here (depending on one's definition of big...) but I wouldn't say I expect it to be.
duckroll said:Toriyama would be a good boost, but Sakaguchi sure proved he was a real draw to the crowds with the FF movie didn't he! :lol
Morbid Angel said:Comparing a game to a movie makes sense.not
duckroll said:Not my fault he hasn't made a game in 10 years.
duckroll said:The charging thing has nothing to do with framerate, different spells and attacks charge VERY differently from others. It's more of a timing minigame than anything else. Spells specially have very different charging rates so if you hold down the button they will increase at different speeds AND increments. If they increase at different increments it won't look smooth instead the bar looks like it's "jumping" at times which it is. The only perfectly smooth charging bar is when you use the Charge Attack which is a normal attack that can be charged. It's the easiest and most controllable. All spells will differ.
RyuHayate said:Well, he was riding on the wave of the FF series success, so he really didn't have to. Even then he had more input than we might think as he served as a producer on every game after
X (or maybe XI).
First day sales:
Blue Dragon 40000 (excl bundle version)
yahso said:
Jonnyram said:I was kinda wondering why Bebpo turned around so fast, but then I got to the part which presumably he got to and whoa! Awesome music (reminds me of a certain part of FFVII actually), and proper dungeon experience. Not as much random shit to check, it's limited to rooms, mainly, and some nice monsters. This game is sucking me in.
Don't think we forgot about those videosBlimblim said:Looks like everything we've seen from Blue Dragon until now was from Disc 1. Discs 2&3 should be full of surprises
Unfortunately the delivery guy didn't show up at all, so I'll have to wait until 4PM before I can go there myself to get it. Joy.Ginko said:Don't think we forgot about those videos
You're already doing a great job by offering this. Take your time, there's no rushBlimblim said:Unfortunately the delivery guy didn't show up at all, so I'll have to wait until 4PM before I can go there myself to get it. Joy.
Blimblim said:Looks like everything we've seen from Blue Dragon until now was from Disc 1. Discs 2&3 should be full of surprises
Blimblim said:Official site updated with these screens.
Munba said:I hope in "drammatic" or world-change events (ff6 world of ruins anyone?), like in the old times. In these days the rpgs are too linear without surprises.. :/
Munba
Jonnyram said:Blue Dragon software shifted 40,000 on day one.
This does NOT include the hardware bundles.
It's the fastest start for any 360 game, btw.
that big fat paycheck made it possible for sakaguchi to turn his vison into a reality and gave him a 2nd chance to prove himself to the industry, i'd woudn't complain too much if i was himjohn tv said:Oh, I'm not saying it didn't do well -- I'm just saying there's no way in hell it could ever perform up to what it probably deserves to as long as it's on 360. As a creator, that's got to hurt. You want your game to be played by as many people as possible, regardless of how fat the initial paycheck was.
Blimblim said:That's very good for me, don't know if you are sarcastic or not but IMHO it's even a bit too long still
Blimblim said:Weekly movie (real form) finally in HD!
http://dl-bluedragon.durasite.net/bd_movie11_hd.wmv
http://dl-bluedragon.durasite.net/bd_movie11_vga.wmv
DCharlie said:more opening shots....