I doubt I'll have the time for this. Just making my way throught the main story will be difficult enoughduckroll said:We need to round up those playing the Japanese version and compete to unlock all the secret achievements asap btw.
I doubt I'll have the time for this. Just making my way throught the main story will be difficult enoughduckroll said:We need to round up those playing the Japanese version and compete to unlock all the secret achievements asap btw.
Yeah I read that you'll provide them. Kudos, and thanks in advance.Blimblim said:You'll get the vids for sure
Prine said:If this game becomes a major hit, you think Artoon will be the next Level-5??
Doomgaze-MWFR said:One thing i really want to know is if the side-quest are going to be as the ff ones, with hidden places, hidden optionnal boss etc.
duckroll said:First Japanese Blue Dragon play sighting confirmed! 2 achievements!
http://live.xbox.com/ja-JP/profile/profile.aspx?pp=0&GamerTag=walkon
duckroll said:First Japanese Blue Dragon play sighting confirmed! 2 achievements!
http://live.xbox.com/ja-JP/profile/profile.aspx?pp=0&GamerTag=walkon
Hitler Stole My Potato said:Why is there a blank spot on his play list? Anyone know?
vspectra06 said:Nice. Hope we get a better quality version, and I hope they keep the Japanese voices in the US version since they sound pretty good.
Bias total confirmed. Gotcha.squatingyeti said:Sad thing is, had this been on PS3 in the exact same form it is now it would've got a 39/40 or 40/40.
duckroll said:I was digging around Japanese credits for Manabu Kusunoki, who's responsible for the Blue Dragon world design and worldview, and look what I found.
Panzer Dragoon (Sega Saturn):
Original Character Designer, Art Director, Dragon Model Production, Opening CG Production
Panzer Dragoon Zwei (Sega Saturn):
Original Concept/Design, Opening Production
Azel Panzer Dragoon RPG (Sega Saturn):
Original Concept/Design, Chief Designer, Supervising Director
Haunted_One said:If this doesn't do well just because of the console it's on, I'll lose respect for the japanese gamers - honestly.
Haunted_One said:That game looks really awesome, has there been any talk of a european release date? I hear it's coming out januar-ish in NA, I desperately hope we get some european love for the game as well. Can't wait to read some more impressions and reviews of this (possible) gem.
I swear, if this game bombs in Japan, there is nothing Microsoft could ever do to gain a foothold in that territory. This seems to be like the culmination of everything the japanese gamers love in their RPGs. Dragon Quest meets Final Fantasy.. add to that the extremely cheap value bundle, an agressive cross-media promotion with 2 mangas, an anime and music (by Uematsu no less) and you are doing everything right to succeed (on paper).
If this doesn't do well just because of the console it's on, I'll lose respect for the japanese gamers - honestly.
The PS2 was succesful at first in Japan because it was a cheap DVD player at the right place and the right time. But it's a debate for another topicethelred said:This is a really tiresome remark...
It looks phenomenal, but it's still one game. And it'll probably sell well (particularly given its system). But you're crazy if you think one game is going to move hordes and hordes of systems. The PS2 was successful because it had masses and masses of the games that were exactly what Japanese consumers wanted, not just one of them. And even then, no RPGs beyond Dragon Quest, Final Fantasy, and Pokemon did that well.
Jcgamer60 said:You expect them to buy a console for 1 game?
ethelred said:This is a really tiresome remark...
It looks phenomenal, but it's still one game. And it'll probably sell well (particularly given its system). But you're crazy if you think one game is going to move hordes and hordes of systems. The PS2 was successful because it had masses and masses of the games that were exactly what Japanese consumers wanted, not just one of them. And even then, no RPGs beyond Dragon Quest, Final Fantasy, and Pokemon did that well.
But yes, the game is going to perform relatively poorly, compared to some PS2 RPGs, because of the console it's on. And that doesn't mean there's something wrong with Japanese consumers that they should have some people they don't care about in another country "losing respect" for them.
Blimblim said:The PS2 was succesful at first in Japan because it was a cheap DVD player at the right place and the right time. But it's a debate for another topic
duckroll said:That's where you're BOTH wrong.
duckroll said:This might be one game but it's the game that has all of the marketing and timing perfected for the first time in Japan, and if it fails, it really is the end. Note that by fail no one is really comparing it with PS2 titles or any bullshit imaginary number. If this game pushes more than 30k hardware units in the week, it would be considered relatively successful, and MS's target for the game itself is 200k, while Sakaguchi is happy with 100k at the least.
There's a very, very good reason why this is literally the one game which other Japanese developers are watching to see if they should cancel their Xbox360 projects in 2007.
ethelred said:I was just disputing the notion that Haunted's post seemed to be setting up, that if this game doesn't single-handedly reverse the fate of the 360 in Japan and turn it into a massive mainstream RPG hit machine, Japanese consumers are retards. Or that it should do as well as big RPGs regardless of the console it's on.
ethelred said:I want Blue Dragon to succeed, and I think it will push the numbers you suggest above. But that's not going to be a FF/DQ-level success, and it's not even going to be a big "Random Hit PS2 RPG" level of success, and to suggest that if Japanese consumers don't make it one of those there's a problem with them is... an off notion.
Haunted_One said:I wasn't really trying to set that notion up, sorry if I wasn't clear enough.
duckroll said:When did anyone here say anything about a FF/DQ-level success? Heck these days if you do 300k in Japan you're considered lucky. Look at Rogue Galaxy and even Tales.
Jcgamer60 said:For 360 to take japan they would need a whole fleet of rpgs. I'm sure Blue Dragon is interesting a lot of Japanese gamers. Now, if only there were a few more games that could interest them as much as blue dragon does, then i would say 360 has a very good chance of selling well this chirstmas.
Well in terms of RPG there are quite a few interesting ones announced on 360. In fact there are more seemingly good jRPGs announced on 360 than PS3 for the moment. With Blue Dragon, Lost Odyssey, Trusty Bell, Cry On and Infinite Undiscovery the 360 has one hell of a jRPG lineup.Jcgamer60 said:For 360 to take japan they would need a whole fleet of rpgs. I'm sure Blue Dragon is interesting a lot of Japanese gamers. Now, if only there were a few more games that could interest them as much as blue dragon does, then i would say 360 has a very good chance of selling well this chirstmas.
Blimblim said:This goes for for all markets in fact, it's been too long since we got anything new announced on 360.
dirtmonkey37 said:I've watched the intro video like 10 times now. I'm so hyped for this game!!!! PLEASE MS, DON'T EFF UP THE LOCALIZATION!!! PLEASE, I BEG OF YOU!
Considering MS's other Japanese localizations in recent memory (N3 comes to mind), I wouldn't get my hopes up too much for BD if I were you.dirtmonkey37 said:I've watched the intro video like 10 times now. I'm so hyped for this game!!!! PLEASE MS, DON'T EFF UP THE LOCALIZATION!!! PLEASE, I BEG OF YOU!
john tv said:Considering MS's other Japanese localizations in recent memory (N3 comes to mind), I wouldn't get my hopes up too much for BD if I were you.
I do hope it turns out well, but MS has yet to prove they really know how to localize a game. Last generation was pretty bad, too.
john tv said:Considering MS's other Japanese localizations in recent memory (N3 comes to mind), I wouldn't get my hopes up too much for BD if I were you.
I do hope it turns out well, but MS has yet to prove they really know how to localize a game. Last generation was pretty bad, too.
duckroll said:
duckroll said:But considering Sakaguchi collaborated with Alexander O Smith for the lyrics of Eternity, what are the odds that he might actually convince Smith to translate the game as well? Any ideas?
DarknessTear said:Indeed... but what if the game name gets changed to "Blue Wyrm"? :lol
duckroll said:Alex O Smith is actually very versatile. His use of old english for more serious fantasy games is a distinct style, but he's also also to translate to fit less serious games or scenarios in different settings. Check out his work on BoFV and Phoenix Wright 1.
nelsonroyale said:I really hope this manga has as little connection to the game as possible and goes off on its own tangent...this is not a comment on the quality of the game at all...just seeing some potential enjoyment in this manga, no tie in etc...seems like it has very little connection thus far
peace
DarknessTear said:Bah don't take that post so seriously.
He has messed up before, though! "I wish I was a blitzball"
duckroll said::lol
But but.... Alex O Smith <3 <3 <3
What kind of play event? Hmm, I mean it's an RPG after all.duckroll said:Oh my, what could THIS be....
http://bigshadow.jp/
Edit: Hmmm, the source file says that Big Shadow is a play event that will be at Shibuya as well as on the net and is some sort of interactive thing....
Ginko said:What kind of play event? Hmm, I mean it's an RPG after all.
Hopefully! After reading the Manga, I can see how good the anime can be.duckroll said:Probably a promotional event where they push the game, maybe over the weekend? No idea what the net link is, but maybe they'll actually announce more details about the anime soon.
Wow, this is a very interesting scan!neo2046 said: