Really? I blasted my way through the boss fights...did I just mess up? I swear if I have toI'll scream.fight Barras again
We're going to hear it from here, I fear.
Really? I blasted my way through the boss fights...did I just mess up? I swear if I have toI'll scream.fight Barras again
I think I'm starting to get bored with the game in chapter 5. From what I read (spoilers for future chapters kinda)It just seems kind of lazy to me to do something like that, even if there are storyline reasons for it. My backlog is starting to pile up and I'm thinking of just switching to easy mode and stearmolling through the rest of the game. I've done every sidequest so far and like the game as a whole, but it feels over-long. I had the same experience with the latest Mario & Luigi as well.the next two chapters are very similar as well.
We're going to hear it from here, I fear.
All of the BD characters were... Multiple times.
I have every job up until that point not including the jobs I mentioned leveled up to 7~11. Of course, these jobs are spread out among my party. How do I protect myself against the breaths? I tried using the element charm accessories, but the debuff seems to override it.
I'm irritated that I have to basically save and reload if I come across a boss with unexpected strats. i forgot that water crystal asshole just drops charm on everyone, all the time. If you rebuff up you can wipe the floor with him, and if you don't, he basically just grinds the shit out of you until you make a mistake.
also it is COMPLETE bullshit that enemies can target your party members when you've only just revived them in the same turn. I don't mean with area affect attacks, I mean they can actually single-target them the same turn. Fuck that shit.
Ringabel is single handedly saving this game from being completely awful now.
I'm thinking this game has surpassed MGS2 for biggest dropoff from initial greatness as you play through it.
While that is where an extremely dramatic dropoff happens, and Bravely Default has a much smoother decline, I did think MGS2 only kept on dropping as you played becauseNo waaaaaaay, the drop off in MGS2 is in 2 hours max, BD takes more like 20+ hours.
While that is where an extremely dramatic dropoff happens, and Bravely Default has a much smoother decline, I did think MGS2 only kept on dropping as you played becauseSo you can see why the comparison came to mind, also since the basic gameplay elements are quite good in both games.a) You realize more and more that the game is intentionally being a shitty ripoff version of MGS b) The complex is boring as fuck and only gets more boring the longer you have to suffer it c) The story/dialogue gets more and more fucked up and also cheesy in lame ways.
MGS2 at least felt like a complete implementation of a crazy plan, BD just feels like they said "fuck, we're out of money, how can we ship this?"While that is where an extremely dramatic dropoff happens, and Bravely Default has a much smoother decline, I did think MGS2 only kept on dropping as you played becauseSo you can see why the comparison came to mind, also since the basic gameplay elements are quite good in both games.a) You realize more and more that the game is intentionally being a shitty ripoff version of MGS b) The complex is boring as fuck and only gets more boring the longer you have to suffer it c) The story/dialogue gets more and more fucked up and also cheesy in lame ways.
Still in chapter 4. Still killing boring dragons. Edea mastered Valkyrie, so I switched her around to some other jobs and settled on Swordmaster for a while. Tiz learned Axe Lore and I switched him to a Ninja. The game feels broken now. 1x Nothing Ventured, 3x Utsusemi = ????????
Lol.
Still in chapter 4. Still killing boring dragons. Edea mastered Valkyrie, so I switched her around to some other jobs and settled on Swordmaster for a while. Tiz learned Axe Lore and I switched him to a Ninja. The game feels broken now. 1x Nothing Ventured, 3x Utsusemi = ????????
Lol.
Actually Imma do the same and switched to easy. The boss I was fighting. A certain boss with the ability to do two powerful area attacks that could kill half my party before I got a chance to heal, was beaten on the first try in easy. I don't want to be punished for not choosing specific items or having the right combination of breaking the game job classes.
I just want to get this over now. Good job game. It's like I was enjoying the blind date my friends set up for me, until she pulled down her pants and threw feces at my face. Now I want to get it done with and move on with my gaming life.
I'll look forward to your second title, but jesus dont do this again.
Are you doing a battle and putting "summon friend" then "send" with a new attack?
Also are you updating your data? You do it right under "Save" in the save menu
What he said.
The power is based off what action (or attack) you send. During a battle pick "Summon Friend" and then "Send." Now choose whatever action it is you want to be sent to your friends. This will update the character, power, equipment and action on that profile to whoever you send it as, whatever it dealt, and whatever they currently have equipped.
As for changing the little message, I think that's hiding under the Config menu somewhere.
After killing two of the six dragons with my white mage dying over and over again I'm ready to cheese the rest.
What possible advantage is there to keeping a white mage at this point in the game? Legit question, in case there's some strategy I've overlooked. It just seems to me that it would make more sense to get the healer you want to a high enough job level as a white mage and then bail for better jobs while retaining white magic as the secondary job command.
The base class is useless, the only reason to use it is to level it.What possible advantage is there to keeping a white mage at this point in the game? Legit question, in case there's some strategy I've overlooked. It just seems to me that it would make more sense to get the healer you want to a high enough job level as a white mage and then bail for better jobs while retaining white magic as the secondary job command.
I got to Chapter 5.
What's up with all the side quests and stuff to do in the map, am I supposed to do everything?
What possible advantage is there to keeping a white mage at this point in the game? Legit question, in case there's some strategy I've overlooked. It just seems to me that it would make more sense to get the healer you want to a high enough job level as a white mage and then bail for better jobs while retaining white magic as the secondary job command.
What possible advantage is there to keeping a white mage at this point in the game? Legit question, in case there's some strategy I've overlooked. It just seems to me that it would make more sense to get the healer you want to a high enough job level as a white mage and then bail for better jobs while retaining white magic as the secondary job command.
So, without spoilers, around when do you guys feel like the game declines, and why? I'm approaching Chapter 3 soon.
Depends from your point of view.
Many felt it starts from Chapter 3 due to a certain quest that drags on.
Others felt Chapter 5 and on, but can't really say why without spoiling some of the plot. From my point of view I can understand what they were going for there, but the execution was very poor. The writing also makes the way the characters react about the whole thing kind of baffling.
So it sounds like a story issue. Does the gameplay and the mechanics wear thing around then? I'm having a blast with it, I don't want it to run dry.
It's not just a story issue, but a content one. Let's just say that they do more than a bit of recycling.
It's not just a story issue, but a content one. Let's just say that they do more than a bit of recycling.
I used to argue that no matter how bad it got the game play would still be fun. But after reaching chapter 5, and more importantly chapter 6started doing WAY too much damage and did the double area spam every turn before I got a chance to do anything. And my spirimaster/white mage got killed way too many times since she HAD to heal every turn or the other guys would die on the next seeing how the enemy always attacked first.Orthros, wind temple boss
I guess what I'm trying to say is that the game started to punish me for not carrying very specific items when it was never that big of an issue, so even the combat was a drag. I wasn't under leveled either. Then I switched to easy and the difference in total damage dealt by baddies is fucking ridiculous. They were barely touching me. This game just took a dive for the worst and it's a shame since the first half itself held more than enough on its own as a competent modern jrpg with old school throwbacks. Needless to say Fire Emblem Awakening is still my favorite 3ds jrpg.
j
actually:
HEY EVERYONE, WHEN YOU GET TO CHAPTER 5 DO NOT DO ANY OPTIONAL BATTLES!
Why not?
I'm having problems with those damn dragons. The breath one shots my people if they aren't Defaulting, and after he puts that debuff on you, it's game over. Equipping those charms does nothing to prevent death. Is the only way to beat them to either be main Ninja or sub Ninja? I guess that Spiritmaster ability could help, but I'd rather not level that up right now. I will if I must, though.
When you get there, you won't need to ask this.