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Brink |OT| _/^\_

soultron said:
The GAF Brink gamertag doesn't work for playing with other gaffers since you need to be friends on XBL first. Boo!
No you can't join someone through the GAF tag. You can join people who are in your Live Party, or at least I was able to last night. So, when us 360ers are on we need to all be in the same party and try to get into a match.
 

jonhuz

Member
JaxJag said:
I got rid of my copy.

I really like the teamwork, and class system, but the lag on the 360 makes the game basically worthless.

I have to agree (PS3). This culture of releasing a game that clearly isn't ready (publisher pressure no doubt) has to stop–more so if online is a huge component of the expected experience. I'm trading in my copy; a first for me.
 

Lince

Banned
Violater said:
My fucking BRO, I don't any other review. Your mouth to gods ears bc I know I can trust you.

lol Violater, we've played so many online FPS games together so you already know I'm real picky about them... but what I saw (playing on a fiber optic connection 100 MB download / 50 MB upload, best and fastest connection available in Spain for households) on that PS3 was an absolute aberration, remember the first couple of days playing Domination (MAG) with this odd server full of rubber-banding lag? that was silky-smooth compared to 8v8 Brink on consoles. Not worth your time really, also matchmaking barely works and there's no server list. Rent the game, play the sp campaign and just get your body ready for Infamous 2 - Uncharted 3 beta ;-)
 

Violater

Member
Lince said:
lol Violater, we've played so many online FPS games together so you already know I'm real picky about them... but what I saw (playing on a fiber optic connection 100 MB download / 50 MB upload, best and fastest connection available in Spain for households) on that PS3 was an absolute aberration, remember the first couple of days playing Domination (MAG) with this odd server full of rubber-banding lag? that was silky-smooth compared to 8v8 Brink on consoles. Not worth your time really, also matchmaking barely works and there's no server list. Rent the game, play the sp campaign and just get your body ready for Infamous 2 - Uncharted 3 beta ;-)

I could just hear you now in that sweet accent "WTF is this Bullshit" hahahaha
Thanks for saving me $40
 

Shanlei91

Sonic handles my blue balls
Darkshier said:
I would much rather play on the console of my choice as well. That isn't possible due to the gamebreaking lag and horrid matchmaking in Brink. Unless you like playing with and against brain dead bots, PC version is the way to go.
This is so disappointing to hear. I don't know if I want to try to play another PC shooter with a controller and pretend it's a console.
 
So can we get some clarification from a developer or someone involved with Splash Damage/Brink - because the game has some major issues at the moment and I haven't heard so much as a whisper with regards to an ETA/fix-list for a 360 patch.

I live in Australia - so it may be an issue with hosts or the size of the userbase - but during the day (that is until around 4pm or so), the game is completely unplayable. In the small chance that I find a match with more than 1 or 2 other people, the game shits itself with lag and begins warping the human players around.

At night, it's easy to find a full match - but of course, getting my friends into my fireteam and into the same game is a fucking bitch. If there is only one spot, then the game is full when they accept my invite. So I leave, try to rejoin a different match with more spots - and get placed in the same 'full' game several times in a row. Of course, if I do manage to get into a game - at some point during the 10-20 minute missions, the lag kicks in and remains wildly inconsistent. I can be running smooth as butter, while my friends are complaining in their headset about warping - or we get constant stutter or massive spikes in firefights.

I'm not going to ask bullshit questions or question the effort put into the game - I'm not asking 'How could you let this ship', or 'What the fuck is wrong with your netcode design'... I just want to know if there is a fix coming? When is it coming? And what exactly will it fix - that is to say, is it legitimately going to cure the lag or is it going to be a band-aid fix like the change to 4v4 standard rules?

I intended to keep the game while my three friends who purchased the game on my recommendation are returning it today - now another friend who was going to pick it up on the weekend has decided to avoid the game. So that leaves me, with a copy of a game I can return sometime in the next 36 hours or so for a full refund/return. I love Brink, if there is an imminent patch that is going to fix all of this shit, I'll keep the game and persist with it... but some communication or explanations would be nice.
 
So is there any trick to the Be the Objective(?) Two Star Run? Because once it gets to the hacking part (the engineer part Ive only done once due to some miracle), its about as literally impossible as I can imagine a game being. I mean, frustrating to the point where I want to write a letter to the fucking sick bastard who thought "Boy oh boy, this will be challenging and fun!". It would not be a nice letter.

But seriously, after the last 30 minutes, Im done from ever trying again. I dont care if getting it gets you the best gun ever, attachments, and a BJ from Mila Kunis.
 

Beats

Member
TheApatheticOne said:
So is there any trick to the Be the Objective(?) Two Star Run? Because once it gets to the hacking part (the engineer part Ive only done once due to some miracle), its about as literally impossible as I can imagine a game being. I mean, frustrating to the point where I want to write a letter to the fucking sick bastard who thought "Boy oh boy, this will be challenging and fun!". It would not be a nice letter.

But seriously, after the last 30 minutes, Im done from ever trying again. I dont care if getting it gets you the best gun ever, attachments, and a BJ from Mila Kunis.

I just rushed the hacking part, and didn't bother killing the enemy bots. Let your bots take some of the incoming fire while you slowly hack the device. The enemy bots never destroyed the hacking device for me, and they don't all shoot at you as long as your bots are there. So I could just go there, hack it a bit, then die, and repeat.

There's probably a better way to complete it, but this worked for me.
 

Proven

Member
Teknopathetic said:
I really wish I could love this game more, but in the end I am so tired of shooting assault rifles that I can't get too into it.

Just say no to bulletguns. How many different takes on the same few real life guns must gamers shoot before they're tired of it? Someone save me.
pappakenoo said:
I have no problems with games having assault rifles, i still enjoy them myself. The problem with most games nowadays is that the assault rifles are often the only viable option. I would like to be able to run around with the shotty every now and then but it just isn't an alternative. The map design often force me out in open areas and i end up getting shot by someone with an AR from the other side of the map.

Reminding me why I love TF2. They said they wanted close combat, and they took it seriously with the amount of damage run up and falloff. Now if only I could get rid of Snipers...

Darkshier said:
Isn't that only 5 on 5 though? I want a full 16 player match with no lag. Anything else is simply unacceptable to me.
That's how I feel too. 5v5 limits the variety of the game. A balanced team 5v5 is going to have 2 Medics, 1-2 Engineers, 1-2 Soldiers, and maybe an Operative. Most people are going to skip the Op. And then the use of side objectives will slowly collapse as you can maybe spare one person for the job as you'll need nearly every member for pushing and defending. The whole point of the side objectives, and the Operative class, is for big team battles, and it just doesn't work as well in 5v5.
TheApatheticOne said:
So is there any trick to the Be the Objective(?) Two Star Run? Because once it gets to the hacking part (the engineer part Ive only done once due to some miracle), its about as literally impossible as I can imagine a game being. I mean, frustrating to the point where I want to write a letter to the fucking sick bastard who thought "Boy oh boy, this will be challenging and fun!". It would not be a nice letter.

But seriously, after the last 30 minutes, Im done from ever trying again. I dont care if getting it gets you the best gun ever, attachments, and a BJ from Mila Kunis.
Be More Objective 2 and 3 star are a bitch because of your bots. So you have to pick up the slack, unfortunately. For every objective you either have to rush and hope to get lucky (which gets harder to do with each progressive objective), or you have to sit and spend a minute killing two or three waves of enemies, as your bots will only do well if they get to double or triple team one enemy bot at a time.
 
TheApatheticOne said:
So is there any trick to the Be the Objective(?) Two Star Run? Because once it gets to the hacking part (the engineer part Ive only done once due to some miracle), its about as literally impossible as I can imagine a game being. I mean, frustrating to the point where I want to write a letter to the fucking sick bastard who thought "Boy oh boy, this will be challenging and fun!". It would not be a nice letter.

But seriously, after the last 30 minutes, Im done from ever trying again. I dont care if getting it gets you the best gun ever, attachments, and a BJ from Mila Kunis.

Yeah, it took me a few tries and was a huge pain.

  • Rush plant the bomb. If you don't get it off immediately, restart.
  • Parkour up to the backside of the generator. Clear out the enemy, repair the generator.
  • Switch to operative. Clear out the enemy. Plant the hack device. Move just barely to the other side; just around the corner. You're sticking out a bit, but if you go any further away, you'll be too far to clear out the engineers going for the hackbox. If you get dropped, immediately respawn and rush back.
  • Rush to the top, grab the object, and rush it to the objective point.

I did it as a light-body, if that's any help.
 
"Reminding me why I love TF2. They said they wanted close combat, and they took it seriously with the amount of damage run up and falloff. Now if only I could get rid of Snipers..."


I hate TF2 for entirely other reasons, though. Kudos for minimal bulletguns, negative kudos for almost everything else.
 

Twig

Banned
I actually don't play many multiplayer games with "real guns", so this doesn't bother me too much.

Still, I wouldn't say no to some actually interesting weapons.

Although I mostly stick with the light rifles, not the assault rifles.
 

Booshka

Member
Darkshier said:
Not when you played Shadowrun when it first came out and got your truskill so high, you simply can't matchmake with other people.
They fixed that with the second patch, but it was bad for a couple weeks. The Matchmaking works pretty well now, I think my TrueSkill is really high, so sometimes I have trouble finding the games that are up, but in general I can find at least a couple games at all times. Also, Bots replace Human players only after they have left in SR, not like in Brink where they may be there to begin with.

I wish all games had both, server lists and Matchmaking. I even kind of wish that all people could see the Private Matches that are going on in Shadowrun, not just the people on their friends lists, I think this alone could help games with low communities still have consistent games available. "Press A to Play" sounds great in passing, but it is frustrating to sit there and see "Searching" with no knowledge, when a standard Server List could tell you what is going on.
 
Somehow, I have absolutely no idea what I'm supposed to do in Brink. Mostly I'm just running into the battlefield, Call of Duty-Style, to get a kill or two, followed by myself getting killed. I don't know, what Command posts are for and I have no idea why I should care about them. Strategy? Forget it. The lack of tutorial in this game really pisses me off. The videotutorials don't do it for me.
 

Proven

Member
vodka-bull said:
Somehow, I have absolutely no idea what I'm supposed to do in Brink. Mostly I'm just running into the battlefield, Call of Duty-Style, to get a kill or two, followed by myself getting killed. I don't know, what Command posts are for and I have no idea why I should care about them. Strategy? Forget it. The lack of tutorial in this game really pisses me off. The videotutorials don't do it for me.
Use the damn Objective Wheel.
 
Chanser said:
Still getting below 30fps in open areas for the PC version, hope a better patch can optimize it.

Are you using an ATi graphics card? There is a bug which makes the performance shit if you have shadows enabled - disabling them got me up near 60fps.
 

Teknoman

Member
vodka-bull said:
Somehow, I have absolutely no idea what I'm supposed to do in Brink. Mostly I'm just running into the battlefield, Call of Duty-Style, to get a kill or two, followed by myself getting killed. I don't know, what Command posts are for and I have no idea why I should care about them. Strategy? Forget it. The lack of tutorial in this game really pisses me off. The videotutorials don't do it for me.

The entire challenge mode is a playable tutorial. Its about objectives, not killing people,
 
vodka-bull said:
Somehow, I have absolutely no idea what I'm supposed to do in Brink. Mostly I'm just running into the battlefield, Call of Duty-Style, to get a kill or two, followed by myself getting killed. I don't know, what Command posts are for and I have no idea why I should care about them. Strategy? Forget it. The lack of tutorial in this game really pisses me off. The videotutorials don't do it for me.
There is plenty of info in Brink to let you know what's going on and what everyone should be doing. Between the challenges, 6 tutorial videos and an extensive tips database, there is plenty of ways to figure out whats what. Also, objective wheel.
 

Chanser

Member
vodka-bull said:
Somehow, I have absolutely no idea what I'm supposed to do in Brink. Mostly I'm just running into the battlefield, Call of Duty-Style, to get a kill or two, followed by myself getting killed. I don't know, what Command posts are for and I have no idea why I should care about them. Strategy? Forget it. The lack of tutorial in this game really pisses me off. The videotutorials don't do it for me.

Command posts give more health. Load up the objective wheel for tasks, the little icons show what class you should be to complete those objectives.
 
TheApatheticOne said:
So is there any trick to the Be the Objective(?) Two Star Run? Because once it gets to the hacking part (the engineer part Ive only done once due to some miracle), its about as literally impossible as I can imagine a game being. I mean, frustrating to the point where I want to write a letter to the fucking sick bastard who thought "Boy oh boy, this will be challenging and fun!". It would not be a nice letter.

But seriously, after the last 30 minutes, Im done from ever trying again. I dont care if getting it gets you the best gun ever, attachments, and a BJ from Mila Kunis.
I didn't have any problems with the challenges but I did them in the beginning. Since the bots scale (get more aggressive) as you level up this might be your problem. Start a new character and finish the challenges, you will unlock the attachments for all your characters.
 

Nocebo

Member
Phife Dawg said:
I didn't have any problems with the challenges but I did them in the beginning. Since the bots scale (get more aggressive) as you level up this might be your problem. Start a new character and finish the challenges, you will unlock the attachments for all your characters.
Yeah, doing the challenges was the first thing I did when I got the game because why wouldn't you want to get all the weapon attachments first thing? I finished them (except for the 3 stars) in about an hour and a half.
 
Phife Dawg said:
I didn't have any problems with the challenges but I did them in the beginning. Since the bots scale (get more aggressive) as you level up this might be your problem. Start a new character and finish the challenges, you will unlock the attachments for all your characters.
Son of a bitch. That explains a lot.
 
I enjoy this game. I am surprised it organically became a game I turn on every other day or so play three matches and turn off, this surprised me. With games like MAG and the CODs other shooters I liked recently they were three hours of my time every day.
 

NIN90

Member
The challenges were piss easy. I did most of them on the first go.
Some of them were just annoying like the escort challenge and the wave challenge because the took so long.
I did them around level 11 btw.
 
Just bought a Steam key from eBay for a bit under $40. Haven't played much (spent most of my time w/The Witcher 2 yesterday) but from what I did play, I liked.

Someone in here recommended you do the challenges first, then the campaign, then the MP? Is that a good sequence?

Are there any good MP guides that give an in depth explanation of the game's mechanics? This sort of game seems like there's lots of little stuff you could overlook.
 
Mr. Snrub said:
Just bought a Steam key from eBay for a bit under $40. Haven't played much (spent most of my time w/The Witcher 2 yesterday) but from what I did play, I liked.

Someone in here recommended you do the challenges first, then the campaign, then the MP? Is that a good sequence?

Are there any good MP guides that give an in depth explanation of the game's mechanics? This sort of game seems like there's lots of little stuff you could overlook.

Yes: do challenges first (up to the 2-star level), then campaign (you'll earn more XP solo, but it's easier co-op), then play multiplayer forever!

The challenges will pretty much teach you what you need to know, but if you need it summed up in two handy bullet points:

  • Use the objective wheel, pick an objective that has the icon for your class on it, and attack that objective with reckless abandon.
  • When you spawn: If you can buff yourself, do it first. If you can buff your friends, do it next. Save a single supply pip for offense, and by the time you're in the thick of battle you'll have almost regenerated a second pip.
 
Lag on 360 is getting better, I think. I played a match with about a dozen players last night and even had a few of my friends in the match; only choked once or twice over the course of Container City.
 

Raide

Member
Genesis Knight said:
Lag on 360 is getting better, I think. I played a match with about a dozen players last night and even had a few of my friends in the match; only choked once or twice over the course of Container City.

I have noticed less games with lag but the one or two you get can really drop the experience. Any more updates from the Developers?

Maps I would love:

Snow based maps with some underground caves and pits to jump across. Make it a little more outdoor but retain the multi-layered map feel.

A multi-layed building where attackers work their way up a building, starting with blowing up the front doors. Then having maps with multiple primary objectives. Final is on the roof where the attackers have to steal an object and then jump off the roof. :D
 
divisionbyzorro said:
Yes: do challenges first (up to the 2-star level), then campaign (you'll earn more XP solo, but it's easier co-op), then play multiplayer forever!

The challenges will pretty much teach you what you need to know, but if you need it summed up in two handy bullet points:

  • Use the objective wheel, pick an objective that has the icon for your class on it, and attack that objective with reckless abandon.
  • When you spawn: If you can buff yourself, do it first. If you can buff your friends, do it next. Save a single supply pip for offense, and by the time you're in the thick of battle you'll have almost regenerated a second pip.

Thanks! Speaking of two-star level...how do you choose the difficulty of the challenges?

Joined the steam group. My steam name: anton_sugar
 

zlatko

Banned
Raide said:
I have noticed less games with lag but the one or two you get can really drop the experience. Any more updates from the Developers?

Maps I would love:

Snow based maps with some underground caves and pits to jump across. Make it a little more outdoor but retain the multi-layered map feel.

A multi-layed building where attackers work their way up a building, starting with blowing up the front doors. Then having maps with multiple primary objectives. Final is on the roof where the attackers have to steal an object and then jump off the roof. :D

Where on the fucking Ark would this make sense?
 

Raide

Member
zlatko said:
Where on the fucking Ark would this make sense?

Does everything have to be on the Ark?
If we are going based on the story, then one side has nobody to fight anyway. :D

If we get another set of rusty slums or white and blue buildings, that won't really interest people.
 

Shurs

Member
PepsimanVsJoe said:
My review of the 360 version is up: http://www.the-nextlevel.com/review/360/brink/

Basically skip it and go for the PC version if you can.

Based on your review text, how did the game warrant a 3.5 out of 5 stars?

I get that you like the gameplay, but you slag everything else.

You say that single-player is "not recommended in the slightest."

Regarding multiplayer, you say: "Ultimately, the limited and problematic online play devastates the potential that Brink has."

Here you say in this thread that people should "skip it," but in the review text you say you "hope Brink does well."

I don't get it.
 
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