Is this just a PC download or can you get a console version instead? I'm asking for a friend who works at Target and wants the PS3 version.demolitio said:For those of you who work at GameStop, Walmart, Best Buy, or Target, you can get a copy of Brink FOR FREE from Bethesda's site. Here's the link: https://insiders.bethsoft.com/register.php
I found the deal on SD and figured I'd post here since I didn't think it was on here yet. Just enter some work information and they'll send you a copy.
I really wish I still worked at Best Buy now (or any job period) but I had to quit due to medical issues so this was perfect fucking timing...lol
Well, if any of you have two jobs at those retailers, you know who to give a deal to!
Un4 said:I booted up the Xbox 360 version yesterday and an update was already available. After applying the patch the texture popping was still there. It was really obvious when changing weapons and the pre mission briefing where it shows all the objectives.
cackhyena said:I reeeaaaaalllly want to like this one. I love the smart system thrown in. I love the art style and customization options. It just doesn't look like it's cooked enough to me. And the thing that's been bugging me the most is the environments. Aside from the slums part, the Ark looks completely uninspiring and dull to look at/play around in.
RoboPlato said:Is this just a PC download or can you get a console version instead? I'm asking for a friend who works at Target and wants the PS3 version.
Also, can light characters use assault rifles or are they limited to SMGs? I'd love to play a light medic in this but I tend to suck with SMGs in most games.
Un4 said:I booted up the Xbox 360 version yesterday and an update was already available. After applying the patch the texture popping was still there. It was really obvious when changing weapons and the pre mission briefing where it shows all the objectives.
That seems like something you can't really know till extensive play through, though. Aesthetically, it's just unappealing for me, overall.Concept17 said:From what I've seen, that looks to be its strong point. But I'm looking at them in terms of multiplayer map design in addition to atmosphere.
Two patches in a week? Doubt it especially considering the time it takes for MS to certify them.O D I N said:Maybe the patch we're expecting won't be out until Tuesday?
CyReN said:I know U4ix, I can ask him any questions if you guys have them from the guide.
Would love to hear something about the different weapon behaviours. From videos and impressions it sounds like all weapons kind of feel the same, no matter if smg's or heavy mg's - modified or not.CyReN said:I know U4ix, I can ask him any questions if you guys have them from the guide.
derFeef said:Would love to hear something about the different weapon behaviours. From videos and impressions it sounds like all weapons kind of feel the same, no matter if smg's or heavy mg's - modified or not.
Detox said:Two patches in a week? Doubt it especially considering the time it takes for MS to certify them.
Genesis Knight said:I'd hope reviewers have been playing already...
O D I N said:One patch that the public was made aware of.
But maybe this other patch was just something they had when they opened up the servers for review copies? :-/
O D I N said:One patch that the public was made aware of.
But maybe this other patch was just something they had when they opened up the servers for review copies? :-/
zlatko said:
zlatko said:Does it matter too much which patch it is or isn't? The real tell tale for this games online comes Tuesday when you get that big influx of players, various regions, various internet connections, etc. Until then it doesn't matter at all which is why a lot of reviews for big name titles on the online portion should be taken with a grain of salt since all they really care about is getting their word about the game out before anyone else.
Riposte said:I think the second video sold me...
EDIT: Not sure to get it for PC or not though...
Genesis Knight said:Well, yeah it does matter because if this is the patch we were promised that's supposed to fix the pop in and it doesn't fix it, that kind of sucks. If it's some other patch then we don't gripe yet because hopefully the texture patch is still inbound.
Saty said:That 8 minute gameplay video looked below average to me. Nothing really stands out or is a made particularly well. So dunno. The HUD is too busy with point counters and the like.
All the talk when the game was first announced about fusing SP\MP\Co-Op together in some new and revolutionary way seems to just boil down to SP = MP with bots.
Yup, all it does is let you use the same character (experience, unlocks etc.) across both MP and SP. But it was always a multiplayer focused competitive shooter, and most people knew that about the SP the instant they started talking about it. Think of the SP more as a campaign mode in a fighting game, it a distraction, filler, the meat is in player vs. player.Saty said:All the talk when the game was first announced about fusing SP\MP\Co-Op together in some new and revolutionary way seems to just boil down to SP = MP with bots.
Detox said:I don't mind the point counters but the game looks incredibly boring. The maps seem to be designed tightly around the obj and it is just one big chokepoint after another, no doubt the dumb AI doesn't help in this regard. There doesn't seem to be any push and pull going on at all because the maps don't seem to allow this by funnelling players into just one chokepoint after another. I don't think the class roles are being exploited enough as well. Everyone seems to just be fighting with what essentially is the same weapon re-skinned, this might have something to do with the bots but all I see is class changing according to the main obj and a couple of medics. I will wait for videos of full matches being played by humans before completely writing it off.
zlatko said:
zlatko said:Is there a video yet of the pop in being game breaking? I haven't seen one yet, but if you can link to me how bad it is I'd like to see.
zlatko said:It's almost as if they were playing against easy bots and not using the SMART system to find different ways around the map. Hmmmmm.
Genesis Knight said:I've played Brink for about four hours. It's not game breaking, but it's apparent every time the camera changes angle, you round a corner, or switch weapons.
I played the bots on Hard and it made no difference; the AI is awful.
Detox said:Genesis Knight or anyone who got the game. What do you think of the maps? Do they show any promise or are they fairly linear in design with no real flanking opportunities?
zlatko said:Do the AI bots at least do more damage when jacked up difficulty?
Marcellus Wallace said:I assume playing through the single player missions with 7 other friends will be more enjoyable than just doing them solo.
Marcellus Wallace said:I assume playing through the single player missions with 7 other friends will be more enjoyable than just doing them solo.
Marcellus Wallace said:I assume playing through the single player missions with 7 other friends will be more enjoyable than just doing them solo.
CyReN said:Will the pre-order packages be available later on or am I stuck with ebay trying to get the Fallout pack?