Baron_Calamity
Member
Any idea how its selling? Seems fairly low on the top sellers list, or the Day Z and everything else list has its become to be known. :\
Any idea how its selling? Seems fairly low on the top sellers list, or the Day Z and everything else list has its become to be known. :\
You're done with Shay for now. Keep playing Vella's side.
Is funding for part2 actually up in the air? It can't actually be at risk of not happening, right?
Yeah, not releasing it would lead to a catastrophic loss of goodwill and I don't think they ever considered it. It was either doing two parts or doing a single short game. It's confirmed, we just don't know yet how hard or how long it will be.As I understand it, releasing it in two parts is mainly risk minimisation, there's no way they won't release part 2.
Is funding for part2 actually up in the air? It can't actually be at risk of not happening, right?
I mean, it'd be nice to see this moving 2 million units in a month but I never got the sense it was actually in danger of not being completed.
I always thought the split release had more to do with the fact they promised to ship something at a certain time and didn't want to go back on their word. The energy hook guy did the same thing, i was promised beta access in november but the game just wasn't far along enough so he gave us access to what the alpha tier backers already for ~6 months.
*I wasn't a backer on this game so I haven't seen the documentary.
Is funding for part2 actually up in the air? It can't actually be at risk of not happening, right?
Dumb question: did anyone ever try to switch back to a character after the "end" of their Act 1 story? I forgot to do that and now I'm wondering if there was a neat easter egg-type thing for each one. That would be pretty cool.
SPOILERI'm curious about Vella's position in the spaceship. Its tilted like 90* on its side, right? I wonder if the interior will be significantly different.
Act I was pretty short, and according to the Chris Remo quote earlier in this thread Act II will be even shorter, pretty disappointing to hear.
Has there been any news on whether or not buying the game now gets the 'backer' access on the website for the documentary etc? Not been keeping track.
Having not backed or payed to play the game (finished it via Family Sharing), i'm not too keen on over-criticizing the game. I'll just say that barring a very good Act 2, Broken Age will be my first nomination for 2014's biggest disappointment. That's not really what i had in mind when the project was announced. I know i would have been letdown if i did back it. The notion that DoubleFine\Tim are back to show current p&c devs 'how it's done' isn't really there. Mechanics, puzzle design, challenge, interactivity weren't to my satisfaction.
If not in Act 2, i hope they do better in some future game.
Also, getting a famous voice cast was a waste of money. I can barely tell that those characters are voiced by famous people and a lot of the cast, especially Vella, would have been better off being voiced by people from the LA or Vancouver voice actor pool.
The only thing I found to be annoying was the obtusiness of one specific puzzle (),the peach
Also, getting a famous voice cast was a waste of money. I can barely tell that those characters are voiced by famous people and a lot of the cast, especially Vella, would have been better off being voiced by people from the LA or Vancouver voice actor pool.
I don't think they paid anything extra to get the famous people. The fact that you can't tell that those characters are voiced by famous people seems like a positive to me.Also, getting a famous voice cast was a waste of money. I can barely tell that those characters are voiced by famous people and a lot of the cast, especially Vella, would have been better off being voiced by people from the LA or Vancouver voice actor pool.
I thought Jack Black, Jennifer Hale, Elijah Wood and Will Wheaton were all really great.
I don't think they paid anything extra to get the famous people. The fact that you can't tell that those characters are voiced by famous people seems like a positive to me.
But Masasa Mooyo is by far the weakest of the team. So many instance where Vella should be freaking out or excited or stressed but her emotions always stay in a constant state of being non-plused about everything, never nervous thatjust always so neutral.she's about to be fed to a giant monster or panicked that her family might be dead,
The transporter doors have more life in them than Vella does.
I find this very concerning
But Masasa Mooyo is by far the weakest of the team. So many instance where Vella should be freaking out or excited or stressed but her emotions always stay in a constant state of being non-plused about everything, never nervous thatjust always so neutral.she's about to be fed to a giant monster or panicked that her family might be dead,
The notion that DoubleFine\Tim are back to show current p&c devs 'how it's done' isn't really there. Mechanics, puzzle design, challenge, interactivity weren't to my satisfaction.
Vella should be freaking out or excited or stressed but her emotions always stay in a constant state of being non-plused about everything, never nervous thatjust always so neutral.she's about to be fed to a giant monster or panicked that her family might be dead,
Also, the cute hexagon things dawwww
Any idea how its selling? Seems fairly low on the top sellers list, or the Day Z and everything else list has its become to be known. :\
What's so surprising? There's tons of point and click adventure games being released every year. Some are far better than Broken Age.Wow. I'm in love. That a game like this would be released in 2014 on the PC is unthinkable in the age of endless AAA FPS shootbangs and gritty murder simulators that are catered to the lowest common denominator.
What's so surprising? There's tons of point and click adventure games being released every year. Some are far better than Broken Age.
I'm so afraid Act 2 is gonna be the same few screens of Act 1 but from a different perspective. I've never even thought this possible, but this may end up being the most disappointing game of the year, whereas beforehand I thought it was a shoe-in as goty contender. The game is clearly grade A quality in most areas (art, dialogue, music, story), but I feel they've let down the audience who made the project possible in the first place, by forgetting to actually make an oldskool PnC as promised.
Could someone help me out or offer guidance please?
I'm playing as Vera and want to knowhow do I get past the snake, how do I get some fruit from the tree in the clouds and how do I get past the two blind guardians?